/usr/include/ace/CDR_Base.inl is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 | // -*- C++ -*-
//
// $Id: CDR_Base.inl 97884 2014-09-08 18:00:53Z johnnyw $
#if defined (ACE_HAS_INTRINSIC_BYTESWAP)
// Take advantage of MSVC++ byte swapping compiler intrinsics (found
// in <stdlib.h>).
# pragma intrinsic (_byteswap_ushort, _byteswap_ulong, _byteswap_uint64)
#endif /* ACE_HAS_INTRINSIC_BYTESWAP */
#if defined (ACE_HAS_BSWAP_16) || defined (ACE_HAS_BSWAP_32) || defined (ACE_HAS_BSWAP_64)
# include "ace/os_include/os_byteswap.h"
#endif
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
//
// The ACE_CDR::swap_X and ACE_CDR::swap_X_array routines are broken
// in 5 cases for optimization:
//
// * MSVC++ 7.1 or better
// => Compiler intrinsics
//
// * AMD64 CPU + gnu g++
// => gcc amd64 inline assembly.
//
// * x86 Pentium CPU + gnu g++
// (ACE_HAS_PENTIUM && __GNUG__)
// => gcc x86 inline assembly.
//
// * x86 Pentium CPU and (_MSC_VER) or BORLAND C++)
// (ACE_HAS_PENTIUM && ( _MSC_VER || __BORLANDC__ )
// => MSC x86 inline assembly.
//
// * 64 bit architecture
// (ACE_SIZEOF_LONG == 8)
// => shift/masks using 64bit words.
//
// * default
// (none of the above)
// => shift/masks using 32bit words.
//
//
// Some things you could find useful to know if you intend to mess
// with this optimizations for swaps:
//
// * MSVC++ don't assume register values are conserved between
// statements. So you can clobber any register you want,
// whenever you want (well not *anyone* really, see manual).
// The MSVC++ optimizer will try to pick different registers
// for the C++ statements sorrounding your asm block, and if
// it's not possible will use the stack.
//
// * If you clobber registers with asm statements in gcc, you
// better do it in an asm-only function, or save/restore them
// before/after in the stack. If not, sorrounding C statements
// could end using the same registers and big-badda-bum (been
// there, done that...). The big-badda-bum could happen *even
// if you specify the clobbered register in your asm's*.
// Even better, use gcc asm syntax for detecting the register
// asigned to a certain variable so you don't have to clobber any
// register directly.
//
ACE_INLINE void
ACE_CDR::swap_2 (const char *orig, char* target)
{
#if defined (ACE_HAS_INTRINSIC_BYTESWAP)
// Take advantage of MSVC++ compiler intrinsic byte swapping
// function.
*reinterpret_cast<unsigned short *> (target) =
_byteswap_ushort (*reinterpret_cast<unsigned short const *> (orig));
#elif defined (ACE_HAS_BSWAP16)
*reinterpret_cast<uint16_t *> (target) =
bswap16 (*reinterpret_cast<uint16_t const *> (orig));
#elif defined (ACE_HAS_BSWAP_16)
*reinterpret_cast<uint16_t *> (target) =
bswap_16 (*reinterpret_cast<uint16_t const *> (orig));
#elif defined(ACE_HAS_INTEL_ASSEMBLY)
unsigned short a =
*reinterpret_cast<const unsigned short*> (orig);
asm( "rolw $8, %0" : "=r" (a) : "0" (a) );
*reinterpret_cast<unsigned short*> (target) = a;
#elif defined (ACE_HAS_PENTIUM) \
&& (defined(_MSC_VER) || defined(__BORLANDC__)) \
&& !defined(ACE_LACKS_INLINE_ASSEMBLY)
__asm mov ebx, orig;
__asm mov ecx, target;
__asm mov ax, [ebx];
__asm rol ax, 8;
__asm mov [ecx], ax;
#else
ACE_REGISTER ACE_UINT16 usrc = * reinterpret_cast<const ACE_UINT16*> (orig);
ACE_REGISTER ACE_UINT16* udst = reinterpret_cast<ACE_UINT16*> (target);
*udst = (usrc << 8) | (usrc >> 8);
#endif /* ACE_HAS_PENTIUM */
}
ACE_INLINE void
ACE_CDR::swap_4 (const char* orig, char* target)
{
#if defined (ACE_HAS_INTRINSIC_BYTESWAP)
// Take advantage of MSVC++ compiler intrinsic byte swapping
// function.
*reinterpret_cast<unsigned long *> (target) =
_byteswap_ulong (*reinterpret_cast<unsigned long const *> (orig));
#elif defined (ACE_HAS_BSWAP32)
*reinterpret_cast<uint32_t *> (target) =
bswap32 (*reinterpret_cast<uint32_t const *> (orig));
#elif defined (ACE_HAS_BSWAP_32)
*reinterpret_cast<uint32_t *> (target) =
bswap_32 (*reinterpret_cast<uint32_t const *> (orig));
#elif defined(ACE_HAS_INTEL_ASSEMBLY)
// We have ACE_HAS_PENTIUM, so we know the sizeof's.
ACE_REGISTER unsigned int j =
*reinterpret_cast<const unsigned int*> (orig);
asm ("bswap %1" : "=r" (j) : "0" (j));
*reinterpret_cast<unsigned int*> (target) = j;
#elif defined(ACE_HAS_PENTIUM) \
&& (defined(_MSC_VER) || defined(__BORLANDC__)) \
&& !defined(ACE_LACKS_INLINE_ASSEMBLY)
__asm mov ebx, orig;
__asm mov ecx, target;
__asm mov eax, [ebx];
__asm bswap eax;
__asm mov [ecx], eax;
#else
ACE_REGISTER ACE_UINT32 x = * reinterpret_cast<const ACE_UINT32*> (orig);
x = (x << 24) | ((x & 0xff00) << 8) | ((x & 0xff0000) >> 8) | (x >> 24);
* reinterpret_cast<ACE_UINT32*> (target) = x;
#endif /* ACE_HAS_INTRINSIC_BYTESWAP */
}
ACE_INLINE void
ACE_CDR::swap_8 (const char* orig, char* target)
{
#if defined (ACE_HAS_INTRINSIC_BYTESWAP)
// Take advantage of MSVC++ compiler intrinsic byte swapping
// function.
*reinterpret_cast<unsigned __int64 *> (target) =
_byteswap_uint64 (*reinterpret_cast<unsigned __int64 const *> (orig));
#elif defined (ACE_HAS_BSWAP64)
*reinterpret_cast<uint64_t *> (target) =
bswap64 (*reinterpret_cast<uint64_t const *> (orig));
#elif defined (ACE_HAS_BSWAP_64)
*reinterpret_cast<uint64_t *> (target) =
bswap_64 (*reinterpret_cast<uint64_t const *> (orig));
#elif (defined (__amd64__) || defined (__x86_64__)) && defined(__GNUG__) \
&& !defined(ACE_LACKS_INLINE_ASSEMBLY)
ACE_REGISTER unsigned long x =
* reinterpret_cast<const unsigned long*> (orig);
asm ("bswapq %1" : "=r" (x) : "0" (x));
*reinterpret_cast<unsigned long*> (target) = x;
#elif defined(ACE_HAS_PENTIUM) && defined(__GNUG__) \
&& !defined(ACE_LACKS_INLINE_ASSEMBLY)
ACE_REGISTER unsigned int i =
*reinterpret_cast<const unsigned int*> (orig);
ACE_REGISTER unsigned int j =
*reinterpret_cast<const unsigned int*> (orig + 4);
asm ("bswap %1" : "=r" (i) : "0" (i));
asm ("bswap %1" : "=r" (j) : "0" (j));
*reinterpret_cast<unsigned int*> (target + 4) = i;
*reinterpret_cast<unsigned int*> (target) = j;
#elif defined(ACE_HAS_PENTIUM) \
&& (defined(_MSC_VER) || defined(__BORLANDC__)) \
&& !defined(ACE_LACKS_INLINE_ASSEMBLY)
__asm mov ecx, orig;
__asm mov edx, target;
__asm mov eax, [ecx];
__asm mov ebx, 4[ecx];
__asm bswap eax;
__asm bswap ebx;
__asm mov 4[edx], eax;
__asm mov [edx], ebx;
#elif ACE_SIZEOF_LONG == 8
// 64 bit architecture.
ACE_REGISTER unsigned long x =
* reinterpret_cast<const unsigned long*> (orig);
ACE_REGISTER unsigned long x84 = (x & 0x000000ff000000ffUL) << 24;
ACE_REGISTER unsigned long x73 = (x & 0x0000ff000000ff00UL) << 8;
ACE_REGISTER unsigned long x62 = (x & 0x00ff000000ff0000UL) >> 8;
ACE_REGISTER unsigned long x51 = (x & 0xff000000ff000000UL) >> 24;
x = (x84 | x73 | x62 | x51);
x = (x << 32) | (x >> 32);
*reinterpret_cast<unsigned long*> (target) = x;
#else
ACE_REGISTER ACE_UINT32 x =
* reinterpret_cast<const ACE_UINT32*> (orig);
ACE_REGISTER ACE_UINT32 y =
* reinterpret_cast<const ACE_UINT32*> (orig + 4);
x = (x << 24) | ((x & 0xff00) << 8) | ((x & 0xff0000) >> 8) | (x >> 24);
y = (y << 24) | ((y & 0xff00) << 8) | ((y & 0xff0000) >> 8) | (y >> 24);
* reinterpret_cast<ACE_UINT32*> (target) = y;
* reinterpret_cast<ACE_UINT32*> (target + 4) = x;
#endif /* ACE_HAS_INTRINSIC_BYTESWAP */
}
ACE_INLINE void
ACE_CDR::swap_16 (const char* orig, char* target)
{
swap_8 (orig + 8, target);
swap_8 (orig, target + 8);
}
ACE_INLINE size_t
ACE_CDR::first_size (size_t minsize)
{
if (minsize == 0)
return ACE_CDR::DEFAULT_BUFSIZE;
size_t newsize = ACE_CDR::DEFAULT_BUFSIZE;
while (newsize < minsize)
{
if (newsize < ACE_CDR::EXP_GROWTH_MAX)
{
// We grow exponentially at the beginning, this is fast and
// reduces the number of allocations.
// Quickly multiply by two using a bit shift. This is
// guaranteed to work since the variable is an unsigned
// integer.
newsize <<= 1;
}
else
{
// but continuing with exponential growth can result in over
// allocations and easily yield an allocation failure.
// So we grow linearly when the buffer is too big.
newsize += ACE_CDR::LINEAR_GROWTH_CHUNK;
}
}
return newsize;
}
ACE_INLINE size_t
ACE_CDR::next_size (size_t minsize)
{
size_t newsize = ACE_CDR::first_size (minsize);
if (newsize == minsize)
{
// If necessary increment the size
if (newsize < ACE_CDR::EXP_GROWTH_MAX)
// Quickly multiply by two using a bit shift. This is
// guaranteed to work since the variable is an unsigned
// integer.
newsize <<= 1;
else
newsize += ACE_CDR::LINEAR_GROWTH_CHUNK;
}
return newsize;
}
ACE_END_VERSIONED_NAMESPACE_DECL
// ****************************************************************
|