/usr/share/kde4/config.kcfg/kjumpingcube.kcfg is in kjumpingcube 4:4.13.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | <?xml version="1.0" encoding="UTF-8"?>
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd" >
<kcfgfile name="kjumpingcuberc"/>
<group name="Game">
<entry name="AnimationSpeed" type="Int" min="1" max="10">
<label>Animation speed of overflowing dice</label>
<default>4</default>
</entry>
<entry name="AnimationNone" type="Bool">
<label>Animation type None (no pauses).</label>
<default>false</default>
</entry>
<entry name="AnimationDelay" type="Bool">
<label>Animation type Darken and pause.</label>
<default>false</default>
</entry>
<entry name="AnimationBlink" type="Bool">
<label>Animation type Blink rapidly.</label>
<default>false</default>
</entry>
<entry name="AnimationSpread" type="Bool">
<label>Animation type Scatter dots.</label>
<default>true</default>
</entry>
<entry name="Color0" type="Color">
<label>Color of neutral cubes.</label>
<default>#debc85</default>
</entry>
<entry name="Color1" type="Color">
<label>Color of player 1.</label>
<default>#77b753</default>
</entry>
<entry name="Color2" type="Color">
<label>Color of player 2.</label>
<default>#6193cf</default>
</entry>
<entry name="CubeDim" type="Int" min="3" max="15">
<label>Size of the playing field.</label>
<default>6</default>
</entry>
<entry name="ComputerPlayer1" type="Bool" key="Computer_Pl_1">
<label>Whether player 1 is played by the computer.</label>
<default>false</default>
</entry>
<entry name="Kepler1" type="Bool">
<label>Whether computer player 1 uses Kepler AI.</label>
<default>true</default>
</entry>
<entry name="Newton1" type="Bool">
<label>Whether computer player 1 uses Newton AI.</label>
<default>false</default>
</entry>
<entry name="Skill1" type="Enum">
<choices>
<choice name="Beginner"/>
<choice name="Novice"/>
<choice name="Average"/>
<choice name="Strong"/>
<choice name="Expert"/>
</choices>
<label>Skill of computer player 1.</label>
<default>Average</default>
</entry>
<entry name="ComputerPlayer2" type="Bool" key="Computer_Pl_2">
<label>Whether player 2 is played by the computer.</label>
<default>true</default>
</entry>
<entry name="Kepler2" type="Bool">
<label>Whether computer player 2 uses Kepler AI.</label>
<default>true</default>
</entry>
<entry name="Newton2" type="Bool">
<label>Whether computer player 2 uses Newton AI.</label>
<default>false</default>
</entry>
<entry name="Skill2" type="Enum">
<choices>
<choice name="Beginner"/>
<choice name="Novice"/>
<choice name="Average"/>
<choice name="Strong"/>
<choice name="Expert"/>
</choices>
<label>Skill of computer player 2.</label>
<default>Average</default>
</entry>
<entry name="PauseForComputer" type="Bool">
<label>Pause before each computer move.</label>
<default>false</default>
</entry>
<entry name="PauseForStep" type="Bool">
<label>Pause before each cascade step.</label>
<default>false</default>
</entry>
</group>
</kcfg>
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