/usr/include/JAGS/model/SymTab.h is in jags 3.4.0-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | #ifndef SYMTAB_H_
#define SYMTAB_H_
#include <model/NodeArray.h>
#include <sarray/SArray.h>
#include <string>
#include <vector>
#include <map>
/**
* @short Associates a NodeArray object with a BUGS-language name
*
* The SymTab class stores the names of variables used in the BUGS
* language representation of the model.
*
* @see NodeArray
*/
class SymTab
{
Model *_model;
std::map<std::string, NodeArray*> _varTable;
std::map<Node const*, std::string> _names;
public:
/**
* Constructs an empty symbol table
* @param model Model to which newly allocated nodes are added.
*/
SymTab(Model *model);
~SymTab();
/**
* Adds an array variable to the symbol table. This creates a
* NodeArray object of the given dimension and associates it
* with the name, so it can be retrieved with a call to getVariable.
* If no dimension is given, the variable is assumed to be scalar.
*/
void addVariable(std::string const &name, std::vector<unsigned int> const &dim);
/**
* Returns a pointer to the NodeArray associated with the given
* name, or a NULL pointer if there is no such NodeArray.
*/
NodeArray *getVariable(std::string const &name) const;
/**
* Inserts a node into the symbol table with the given name
* (which must correspond to a previously added variable)
* and range (which must be a valid sub-range for the variable).
*/
void insertNode(Node *node, std::string const &name, Range const &range);
/**
* Creates constant nodes in all the NodeArrays in symbol table
* with values from the given data table.
*
* @param data_table Data table from which values will be read.
*
* @see NodeArray#setData
*/
void writeData(std::map<std::string, SArray> const &data_table);
/**
* Write values from the data table to the NodeArrays in the symbol
* table with the same name. Unlike the writeData function, the
* Nodes are not permanently set to the supplied values, and values
* are only written to the given chain.
*
* @param data_table Data table from which values will be read
*
* @param chain Index number of chain to which values are written.
*
* @see NodeArray#setValue
*/
void writeValues(std::map<std::string, SArray> const &data_table,
unsigned int chain);
/**
* Reads the current value of selected nodes in the symbol table and
* writes the result to the data table. The selection is based on
* a given boolean function that returns true for the selected nodes.
*
* @param data_table Data table to which results will be written.
* New entries will be created for the selected nodes. However, a
* new entry is not created if, in the symbol table, all nodes
* corresponding to the selection are missing. Existing entries in
* the data table will be overwritten.
*
* @param condition Function that returns true if the values of a
* Node are to be read, and false otherwise.
*/
void readValues(std::map<std::string, SArray> &data_table,
unsigned int chain,
bool (*condition)(Node const *)) const;
/**
* Returns the number of variables in the symbol table
*/
unsigned int size() const;
/**
* Deletes all the variables in the symbol table
*/
void clear();
/**
* Gets the BUGS language name of the node if it belongs to
* any of the NodeArrays in the symbol table. Special rules for nested
* indexing also allow the names of Mixture Nodes to be calculated.
* If the node name is not found, an empty string is returned
*/
std::string getName(Node const *node) const;
/**
* Returns the number of chains that the symbol table can hold
*/
unsigned int nchain() const;
};
#endif /* SYMTAB_H_ */
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