This file is indexed.

/usr/share/xye/res/default.xml is in xye-data 0.12.2+dfsg-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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<?xml version="1.0" encoding="ISO-8859-1"?>
<!---xyeskin, specify an image file (which must be in the same folder and be of png format) and the size of the grid-->
<!---You can also customize the font for some reason.-->
<!--- You can use the bitmaps fonts, this way you may remove the SDL_ttf requirement but also remove the international
  compatibility, bitmap fonts must be bmp, and there are samples in this folder, do not specify truetypesize if you
  do not want a truetype font-->
<xyeskin
sprites="xye.png"
luminosity="xye_luminosity.png"
icon='default_icon.png'
size='20'
fontfile="DejaVuSans.ttf"
boldfontfile="DejaVuSans-Bold.ttf"

xyedirections ='no'
truetypesize='12'
>
<author>Vexorian &amp; Mc</author>
<title>Simple Xye (default skin)</title>
<description>The default skin, very abstract. Very abstract, simple graphics.</description>

<!-- The select level menu colors, you may try making it combine with your system if you want -->
<levelmenu>
    <info          red='231' green='231' blue='231' />
    <selected      red='52' green='151' blue='209' />
    <selectederror red='255' green='93' blue='0' />
    <menu          red='255' green='255' blue='255' />
    <menutext      red='0' green='0' blue='0' />
    <selectedtext  red='255' green='255' blue='255' />
    <infotext      red='0' green='0' blue='0' />
</levelmenu>

<!--Color schemes are optional, left as an example:-->

<!-- main "B" colors , shouldn't change them too much, maybe the tone, but: (red blocks are supposed to be red blocks)-->
<color type="B" bc="Y" red='255' green='255' blue='50'/>
<color type="B" bc="R" red='255' green='50' blue='50'/>
<color type="B" bc="B" red='75' green='75' blue='255'/>
<color type="B" bc="G" red='75' green='170' blue='50'/>
<color type="B" bc="P" red='165' green='62' blue='152'/>
<color type="B" bc="W" red='250' green='250' blue='250'/>

<!-- secundary "F" colors , these are the colors used by symbols / secondary art of the different blocks
feel free to change them, just keep good contrast-->
<color type="F" bc="Y" red='255' green='50' blue='50' />
<color type="F" bc="R" red='255' green='255' blue='50' />
<color type="F" bc="B" red='0' green='255' blue='255'/>
<color type="F" bc="G" red='255' green='255' blue='255'/>
<color type="F" bc="P" red='255' green='255' blue='255'/>
<color type="F" bc="W" red='22' green='22' blue='22'/>

<!-- wall default color: -->
<color type ="WALL" red="192" green="192" blue="192" />

<!-- wall color in the sprites: -->
<color type ="WALL_SPRITE" red="255" green="255" blue="255" />

<!-- What color to use for one-way doors -->
<color type='ONEWAYDOOR' red='255' green='0' blue='0' />

<!-- What color to use for force arrows -->
<color type='FORCEARROW' red='100' green='200' blue='200' />

<!-- What color to use for earth / soft-blocks -->
<color type='EARTH' red='255' green='255' blue='50' />

<!-- What color to use for the background/floor -->
<color type='FLOOR' red='250' green='250' blue='250' />
</xyeskin>