/usr/share/xcrysden/Tcl/glLight.tcl is in xcrysden-data 1.5.60-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Author: #
# ------ #
# Anton Kokalj Email: Tone.Kokalj@ijs.si #
# Department of Physical and Organic Chemistry Phone: x 386 1 477 3523 #
# Jozef Stefan Institute Fax: x 386 1 477 3811 #
# Jamova 39, SI-1000 Ljubljana #
# SLOVENIA #
# #
# Source: $XCRYSDEN_TOPDIR/Tcl/glLight.tcl
# ------ #
# Copyright (c) 1996-2003 by Anton Kokalj #
#############################################################################
proc glLight {{togl .mesa}} {
global glLight xcFonts
if { ! [info exists glLight(nlights)] } {
set glLight(nlights) 6
}
set t .gl_light
if { [winfo exists $t] } {
return
}
xcToplevel $t "Lights Setting" "Lights"
set nb [NoteBook $t.nb]
pack $nb -expand 1 -fill both
for {set i 0} {$i < $glLight(nlights)} {incr i} {
glLight:loadValues $i
# insert page
$nb insert $i light$i -text "Light \#.$i"
set page [$nb getframe light$i]
set cb [checkbutton $page.cb -text "Enable Light No.$i" -font $xcFonts(big) \
-relief raised -bd 1 \
-onvalue 1 -offvalue 0 \
-variable glLight($i)]
pack $cb -side top -ipadx 5 -ipady 5 -padx 5 -pady 5 -fill x
set f1 [frame $page.1 -relief groove -bd 2]
pack $f1 -side top -expand 1 -fill both -padx 5 -pady 5
set cb1 [checkbutton $f1.cb -text "Local viewer lightmodel" \
-onvalue 1 -offvalue 0 \
-relief raised -bd 1 \
-variable glLight(lightmodel_local_viewer)]
pack $cb1 -side top -padx 5 -pady 5 -fill x
# in frame $f1 first goes the LIGHTMODEL ambient light
set la [frame $f1.lightmodel_ambient -relief groove -bd 2]
pack $la -side left -fill both -padx 2 -pady 5 -ipady 3 -expand 1
setRGBAwidget $la "Lightmodel\nambient light:" \
glLight(lightmodel_ambient_R) glLight(lightmodel_ambient_G) \
glLight(lightmodel_ambient_B) glLight(lightmodel_ambient_A) \
_LIGHTMODEL_AMBIENT_
#
# in frame $f1 the RGBA widgets for ambient, diffuse, and
# specular light will go.
#
foreach f {ambient diffuse specular} {
set frame($f) [frame $f1.$f -relief groove -bd 2]
pack $frame($f) -side left -fill both -padx 2 -pady 5 -ipady 3 -expand 1
setRGBAwidget $frame($f) "[string totitle $f] light:\n" \
glLight($i,${f}_R) glLight($i,${f}_G) glLight($i,${f}_B) glLight($i,${f}_A) \
_LIGHT${i}_[string toupper $f]_
}
#
# if frame $f2 goes the rest ...
#
# -fract_position {x y z w}
# -spot_dir {x,y,z}
# -spot_exp {v}
# -spot_cutoff {v}
# -const_atten {v}
# -lin_atten {v}
# -quad_atten {v}
# LIGHT-POSITION
set fracpos [frame $page.fracpos -relief groove -bd 2]
set l1 [label $fracpos.__l -text "Light position (in fractions of molecular size)"]
pack $fracpos -side top -fill x -padx 5 -pady 5
pack $l1 -side top -fill x
set x [Entries $fracpos "X: Y: Z: W:" \
[list \
glLight($i,fract_position_X) \
glLight($i,fract_position_Y) \
glLight($i,fract_position_Z) \
glLight($i,fract_position_W)] \
10 1 left -fill x]
# add here code for entry-checking
# SPOT-DIRECTION
set spotdir [frame $page.spotdir -relief groove -bd 2]
set l2 [label $spotdir.__l -text "Specular spot direction (in fractions of molecular size)"]
pack $spotdir -side top -fill x -padx 5 -pady 5
pack $l2 -side top -fill x
set x [Entries $spotdir "X: Y: Z:" \
[list \
glLight($i,spot_dir_X) \
glLight($i,spot_dir_Y) \
glLight($i,spot_dir_Z)] \
10 1 left -fill x ]
# add here code for entry-checking
# the REST of the coeeficients
set coef [frame $page.coef -relief groove -bd 2 ]
pack $coef -side top -fill x -padx 5 -pady 5
FillEntries $coef {
"Specular spot exponent:"
"Specular spot cuttof:"
"Constant light attenuation:"
"Linear light attenuation:"
"Quadratic light attenuation:"
} [list \
glLight($i,spot_exp) \
glLight($i,spot_cutoff) \
glLight($i,const_atten) \
glLight($i,lin_atten) \
glLight($i,quad_atten) \
] \
27 10
# add here code for entry-checking
#
# in bottom frame goes the "Close|Update" buttons
#
set bottom [frame $page.bottom]
pack $bottom -side top -fill x -padx 5 -pady 5
set close [button $bottom.close -text "Close" -command [list CancelProc $t]]
set save [button $bottom.save -text "Save Lights" -command glLight:save]
set load [button $bottom.load -text "Load Lights" -command glLight:load]
set update [button $bottom.update -text "Update" -command [list glLight:update $togl $i]]
pack $close $save $load $update -side left -padx 5 -pady 5 -ipadx 3 -ipady 3 -expand 1
}
# show the page for light #.0
$nb raise light0
}
proc glLight:update {togl i} {
global glLight
# load LIGHTMODEL
if { $glLight($i) } {
xcDebug "LIGHTMODEL> xc_setGLparam lightmodel -enable_light $i"
xc_setGLparam lightmodel -enable_light $i
} else {
xcDebug "LIGHTMODEL> xc_setGLparam lightmodel -disable_light $i"
xc_setGLparam lightmodel -disable_light $i
}
xc_setGLparam lightmodel -ambient \
[list \
$glLight(lightmodel_ambient_R) $glLight(lightmodel_ambient_G) \
$glLight(lightmodel_ambient_B) $glLight(lightmodel_ambient_A)]
xc_setGLparam lightmodel -local_viewer $glLight(lightmodel_local_viewer)
# load LIGHTS
xc_setGLparam light \
-light $i \
-ambient [list $glLight($i,ambient_R) $glLight($i,ambient_G) $glLight($i,ambient_B) $glLight($i,ambient_A)] \
-diffuse [list $glLight($i,diffuse_R) $glLight($i,diffuse_G) $glLight($i,diffuse_B) $glLight($i,diffuse_A)] \
-specular [list $glLight($i,specular_R) $glLight($i,specular_G) $glLight($i,specular_B) $glLight($i,specular_A)] \
-fract_position [list \
$glLight($i,fract_position_X) $glLight($i,fract_position_Y) \
$glLight($i,fract_position_Z) $glLight($i,fract_position_W)] \
-spot_dir [list $glLight($i,spot_dir_X) $glLight($i,spot_dir_Y) $glLight($i,spot_dir_Z)] \
-spot_exp $glLight($i,spot_exp) \
-spot_cutoff $glLight($i,spot_cutoff) \
-const_atten $glLight($i,const_atten) \
-lin_atten $glLight($i,lin_atten) \
-quad_atten $glLight($i,quad_atten)
# now do Togl_PostRedisplay(".mesa") to update the change ...
# t.k.
# BEWARE: this is dirty and usefull only for present purpose
if { $togl != {} } {
if { $togl == ".mesa" } {
$togl render
} else {
# force updating the projection and correspondingly lights position
$togl cry_toglzoom 0.0
}
}
}
proc glLight:loadValues {i} {
global glLight
set glLight($i) [xc_getGLparam lightmodel -get [list is_light_enabled $i]]
GetOpenGLPar _LIGHTMODEL_AMBIENT_ \
glLight(lightmodel_ambient_R) glLight(lightmodel_ambient_G) \
glLight(lightmodel_ambient_B) glLight(lightmodel_ambient_A)
GetOpenGLPar _LIGHTMODEL_LOCAL-VIEWER_ \
glLight(lightmodel_local_viewer) d1 d2 d3
foreach f {ambient diffuse specular} {
set F [string toupper $f]
GetOpenGLPar _LIGHT${i}_${F}_ glLight($i,${f}_R) glLight($i,${f}_G) glLight($i,${f}_B) glLight($i,${f}_A)
}
GetOpenGLPar _LIGHT${i}_FRACT-POSITION_ \
glLight($i,fract_position_X) glLight($i,fract_position_Y) \
glLight($i,fract_position_Z) glLight($i,fract_position_W)
GetOpenGLPar _LIGHT${i}_SPOT-DIR_ \
glLight($i,spot_dir_X) glLight($i,spot_dir_Y) glLight($i,spot_dir_Z) d1
GetOpenGLPar _LIGHT${i}_SPOT-EXP_ glLight($i,spot_exp) d1 d2 d3
GetOpenGLPar _LIGHT${i}_SPOT-CUTOFF_ glLight($i,spot_cutoff) d1 d2 d3
GetOpenGLPar _LIGHT${i}_CONST-ATTEN_ glLight($i,const_atten) d1 d2 d3
GetOpenGLPar _LIGHT${i}_LIN-ATTEN_ glLight($i,lin_atten) d1 d2 d3
GetOpenGLPar _LIGHT${i}_QUAD-ATTEN_ glLight($i,quad_atten) d1 d2 d3
}
proc glLight:save {} {
global glLight system
set file [tk_getSaveFile -defaultextension .lights \
-filetypes {
{{XCRYSDEN Lights File} {.lights}}
{{All Files} {.*} }
} \
-initialdir $system(PWD) \
-initialfile my_lights.lights \
-title "Save XCRYSDEN Lights File"]
if { $file == "" } {
return
}
puts stderr "Lights File: $file"
puts stderr "Content: [array get glLight]"
WriteFile $file [array get glLight] w
}
proc glLight:load {{file {}}} {
global glLight system
if { $file != "" } {
if { ! [file exists $file] } {
ErrorDialog "file \"$file\" does not exists !!!"
return
}
} else {
set file [tk_getOpenFile -defaultextension .lights \
-filetypes {
{{XCRYSDEN Lights File} {.lights}}
{{All Files} {.*} }
} \
-initialdir $system(PWD) \
-title "Load XCRYSDEN Lights File"]
if { $file == "" } {
return
}
}
# load the lights
array set glLight [ReadFile $file]
# update the lights
if { ! [info exists glLight(nlights)] } {
set glLight(nlights) 6
}
for {set i 0} {$i < $glLight(nlights)} {incr i} {
if { $glLight($i) } {
glLight:update "" $i
}
}
}
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