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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>setCharacterColourise</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>setCharacterColourise</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">setCharacterColorise (<i>thisCharacter, red, green, blue, value</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
Blends the character with the given colour.
A value of 0 draws the character normally.
A value of 255 replaces all colour with the given colour. (Alpha values are unaffected.)
</p>

<H3>Return value:</H3>

<P>
TRUE if <i>thisCharacter</i> is an object type which is currently represented on the screen as a character, otherwise FALSE (i.e. TRUE if the call to the function was a success).
</P>

<H3>See also:</H3>

<P>
<a href="Object_Types_as_Characters.html">Object Types as Characters</a>
</P>

<P>
<a href="setCharacterTransparency.html">setCharacterTransparency</a>
</P>

<P>
<a href="setCharacterDrawMode.html">setCharacterDrawMode</a>
</P>

<P>
<a href="addCharacter.html">addCharacter</a>
</P>

<P>
<a href="setCharacterExtra.html">setCharacterExtra</a>
</P>

<P>
<a href="setLightMap.html">setLightMap</a>
</P>

<P>
<a href="showCharacter.html">showCharacter</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
</P>

<HR>
</BODY>
</html>