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POV-Ray demo files in 'scenes/cameras/' - Camera Types
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<font size ="5"><b>POV-Ray demo files preview - scenes/cameras - Camera Types</b></font><br>
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<font color="#4F4F4F">cameras</font> |
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/perspective.pov">
<img src="previews/camera/perspective.jpg" alt="perspective" title="perspective" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/perspective.pov"><font size="1">camera/perspective.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/ultra_wide_angle.pov">
<img src="previews/camera/ultra_wide_angle.jpg" alt="ultra_wide_angle" title="ultra_wide_angle" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/ultra_wide_angle.pov"><font size="1">camera/ultra_wide_angle.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/orthographic.pov">
<img src="previews/camera/orthographic.jpg" alt="orthographic" title="orthographic" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/orthographic.pov"><font size="1">camera/orthographic.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/focalblur.pov">
<img src="previews/camera/focalblur.jpg" alt="focalblur" title="focalblur" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/focalblur.pov"><font size="1">camera/focalblur.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/normal.pov">
<img src="previews/camera/normal.jpg" alt="normal" title="normal" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/normal.pov"><font size="1">camera/normal.pov</a></font>
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<a href="camera/shear.pov">
<img src="previews/camera/shear.jpg" alt="shear" title="shear" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/shear.pov"><font size="1">camera/shear.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/cylinder1.pov">
<img src="previews/camera/cylinder1.jpg" alt="cylinder1" title="cylinder1" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/cylinder1.pov"><font size="1">camera/cylinder1.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/cylinder2.pov">
<img src="previews/camera/cylinder2.jpg" alt="cylinder2" title="cylinder2" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/cylinder2.pov"><font size="1">camera/cylinder2.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/cylinder3.pov">
<img src="previews/camera/cylinder3.jpg" alt="cylinder3" title="cylinder3" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/cylinder3.pov"><font size="1">camera/cylinder3.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/cylinder4.pov">
<img src="previews/camera/cylinder4.jpg" alt="cylinder4" title="cylinder4" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/cylinder4.pov"><font size="1">camera/cylinder4.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/panoramic.pov">
<img src="previews/camera/panoramic.jpg" alt="panoramic" title="panoramic" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/panoramic.pov"><font size="1">camera/panoramic.pov</a></font>
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<td width="30%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/spherical.pov">
<img src="previews/camera/spherical.jpg" alt="spherical" title="spherical" border="0" width="200" height="100"></a></td></tr></table>
<a href="camera/spherical.pov"><font size="1">camera/spherical.pov</a></font>
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<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/fisheye.pov">
<img src="previews/camera/fisheye.jpg" alt="fisheye" title="fisheye" border="0" width="120" height="120"></a></td></tr></table>
<a href="camera/fisheye.pov"><font size="1">camera/fisheye.pov</a></font>
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<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/omnimax.pov">
<img src="previews/camera/omnimax.jpg" alt="omnimax" title="omnimax" border="0" width="160" height="120"></a></td></tr></table>
<a href="camera/omnimax.pov"><font size="1">camera/omnimax.pov</a></font>
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<table width="98%">
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<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/mesh_camera/meshcam_persp_demo.pov">
<img src="previews/mesh_camera/meshcam_persp_demo.jpg" alt="meshcam_persp_demo" title="meshcam_persp_demo" border="0" width="160" height="120"></a></td></tr></table>
</div></td>
<td width="30%" valign="top">
<a href="camera/mesh_camera/meshcam_persp_demo.pov"><font size="1">camera/mesh_camera/meshcam_persp_demo.pov</a><br>
Demo for the Mesh Camera macros<br>
for use with the new mesh_camera: <br>
Shows how to use the macros to create a<br>
custom mesh camera and apply some effects,<br>
like antialiasing and vignetting, <br>
or to save it to a file for reuse.
</font></div></td>
<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/mesh_camera/meshcam_persp_demo_uv.pov">
<img src="previews/mesh_camera/meshcam_persp_demo_uv.jpg" alt="meshcam_persp_demo_uv" title="meshcam_persp_demo_uv" border="0" width="160" height="120"></a></td></tr></table>
</div></td>
<td width="30%" valign="top">
<a href="camera/mesh_camera/meshcam_persp_demo_uv.pov"><font size="1">camera/mesh_camera/meshcam_persp_demo_uv.pov</a><br>
Test scene for the Mesh Camera macros<br>
for use with the new mesh_camera:<br>
Simple demo of the UV version of the <br>
pinhole camera, for use with the smooth<br>
modifier of the distribution method #3.
</font></div></td>
</tr>
</table>
<table width="98%">
<tr>
<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/mesh_camera/meshcam_ortho_demo.pov">
<img src="previews/mesh_camera/meshcam_ortho_demo.jpg" alt="meshcam_ortho_demo" title="meshcam_ortho_demo" border="0" width="160" height="120"></a></td></tr></table>
</div></td>
<td width="30%" valign="top">
<a href="camera/mesh_camera/meshcam_ortho_demo.pov"><font size="1">camera/mesh_camera/meshcam_ortho_demo.pov</a><br>
Test scene for the Mesh Camera macros<br>
for use with the new mesh_camera:<br>
Shows how to use the macros to create <br>
a pure orthographic mesh camera
</font></div></td>
<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/mesh_camera/meshcam_ortho_demo_uv.pov">
<img src="previews/mesh_camera/meshcam_ortho_demo_uv.jpg" alt="meshcam_ortho_demo_uv" title="meshcam_ortho_demo_uv" border="0" width="160" height="120"></a></td></tr></table>
</div></td>
<td width="30%" valign="top">
<a href="camera/mesh_camera/meshcam_ortho_demo_uv.pov"><font size="1">camera/mesh_camera/meshcam_ortho_demo_uv.pov</a><br>
Test scene for the Mesh Camera macros<br>
for use with the new mesh_camera:<br>
Simple demo of the UV version of the <br>
orthographic camera, for use with the smooth<br>
modifier of the distribution method #3.
</font></div></td>
</tr>
</table>
<table width="98%">
<tr>
<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/mesh_camera/meshcam_persp_compare.pov">
<img src="previews/mesh_camera/meshcam_persp_compare.jpg" alt="meshcam_persp_compare" title="meshcam_persp_compare" border="0" width="160" height="120"></a></td></tr></table>
</div></td>
<td width="30%" valign="top">
<a href="camera/mesh_camera/meshcam_persp_compare.pov"><font size="1">camera/mesh_camera/meshcam_persp_compare.pov</a><br>
Test scene for the Mesh Camera macros<br>
Comparison of the meshcam pinhole cameras <br>
with a regular camera to test<br>
the correctness of the results
</font></div></td>
<td width="20%"><div align="center">
<table border="1" cellpadding="0" bgcolor="#efefef" bordercolor="#c0c0c0" bordercolordark="#808080" bordercolorlight="#ffffff"><tr><td>
<a href="camera/mesh_camera/meshcam_stereo_demo.pov">
<img src="previews/mesh_camera/meshcam_stereo_demo.jpg" alt="meshcam_stereo_demo" title="meshcam_stereo_demo" border="0" width="160" height="120"></a></td></tr></table>
</div></td>
<td width="30%" valign="top">
<a href="camera/mesh_camera/meshcam_stereo_demo.pov"><font size="1">camera/mesh_camera/meshcam_stereo_demo.pov</a><br>
Test scene for the Mesh Camera macros<br>
for use with the new mesh_camera:<br>
Simple demo of the UV version of the <br>
pinhole camera, for use with the smooth<br>
modifier of the distribution method #3.
</font></div></td>
</tr>
</table>
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