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/usr/share/games/minetest/mods/moreores/init.lua is in minetest-mod-moreores 0~20130828+git0977bbc809-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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-- Load translation library if intllib is installed

local S
if (minetest.get_modpath("intllib")) then
	dofile(minetest.get_modpath("intllib").."/intllib.lua")
	S = intllib.Getter(minetest.get_current_modname())
	else
	S = function ( s ) return s end
end

dofile(minetest.get_modpath("moreores").."/_config.txt")

--[[
****
More Ores
by Calinou
with the help of MarkTraceur, GloopMaster and Kotolegokot
Licensed under GPLv3+ for code and CC BY-SA for textures, see: http://www.gnu.org/licenses/gpl-3.0.html
****
--]]

-- Utility functions

local default_stone_sounds = default.node_sound_stone_defaults()

local stick = "default:stick"
local recipes = {
	sword = {{"m"}, {"m"}, {stick}},
	shovel = {{"m"}, {stick}, {stick}},
	axe = {{"m", "m"}, {"m", stick}, {"" , stick}},
	pick = {{"m", "m", "m"}, {"", stick, ""}, {"", stick, ""}}
}

local function get_tool_recipe(craftitem, toolname)
	local orig = recipes[toolname]
	local complete = {}
	for i, row in ipairs(orig) do
		local thisrow = {}
		for j, col in ipairs(row) do
			if col == "m" then
				table.insert(thisrow, craftitem)
			else
				table.insert(thisrow, col)
			end
		end
		table.insert(complete, thisrow)
	end
	return complete
end

local function add_ore(modname, mineral_name, oredef)
    local firstlet = string.upper(string.sub(mineral_name, 1, 1))
    local description = firstlet .. string.sub(mineral_name, 2)
    local img_base = modname .. "_" .. mineral_name
    local toolimg_base = modname .. "_tool_"..mineral_name
	local tool_base = modname .. ":"
	local tool_post = "_" .. mineral_name
    local item_base = tool_base .. mineral_name
	local ingot = item_base .. "_ingot"
	local lumpitem = item_base .. "_lump"
	local ingotcraft = ingot

	if oredef.makes.ore then
		local mineral_img_base = modname .. "_mineral_"..mineral_name
		minetest.register_node(modname .. ":mineral_"..mineral_name, {
			description = S("%s Ore"):format(S(description)),
			tiles = {"default_stone.png^"..mineral_img_base..".png"},
			groups = {cracky=3},
			sounds = default_stone_sounds,
			drop = item_base .. "_lump 1"
		})
	end

	if oredef.makes.block then
		local blockitem = item_base .. "_block"
		minetest.register_node(blockitem, {
			description = S("%s Block"):format(S(description)),
			tiles = { img_base .. "_block.png" },
			groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
			sounds = default_stone_sounds
		})
		minetest.register_alias(mineral_name.."_block", blockitem)
		local ingotrow = {ingot, ingot, ingot}
		local nodeblockitem = "node " .. blockitem .. ""
		minetest.register_craft( {
			output = nodeblockitem,
			recipe = {ingotrow, ingotrow, ingotrow}
		})
		minetest.register_craft( {
			output = "craft " .. ingot .. " 9",
			recipe = {
				{ nodeblockitem }
			}
		})
	end

	if oredef.makes.lump then
		minetest.register_craftitem(lumpitem, {
			description = S("%s Lump"):format(S(description)),
			inventory_image = img_base .. "_lump.png",
			on_place_on_ground = minetest.craftitem_place_item
		})
		minetest.register_alias(mineral_name .. "_lump", lumpitem)
		if oredef.makes.ingot then
			minetest.register_craft({
				type = "cooking",
				output = ingot,
				recipe = lumpitem
			})
		end
	end

	if oredef.makes.ingot then
		minetest.register_craftitem(ingot, {
			description = S("%s Ingot"):format(S(description)),
			inventory_image = img_base .. "_ingot.png",
			on_place_on_ground = minetest.craftitem_place_item
		})
		minetest.register_alias(mineral_name .. "_ingot", ingot)
		if oredef.makes.chest then
			minetest.register_craft( {
				output = "node default:chest_locked 1",
				recipe = {
					{ ingotcraft },
					{ "node default:chest" }
				}
			})
			wood = "node default:wood"
			woodrow = {wood,wood,wood}
			minetest.register_craft( {
				output = "node default:chest_locked 1",
				recipe = {
					woodrow,
					{wood, ingotcraft, wood},
					woodrow
				}
			})
		end
	end

	for toolname, tooldef in pairs(oredef.tools) do
		local tflet = string.upper(string.sub(toolname, 0, 1))
		local tool_description = tflet..string.sub(toolname, 2)
		local tdef = {
			description = "",
			inventory_image = toolimg_base .. toolname .. ".png",
			tool_capabilities = {
				max_drop_level=3,
				groupcaps=tooldef
			}
		}

		if toolname == "sword" then
			tdef.full_punch_interval = oredef.punchint
			tdef.description = S("%s Sword"):format(S(description))
		end

		if toolname == "pick" then
			tdef.description = S("%s Pickaxe"):format(S(description))
		end
		
		if toolname == "axe" then
			tdef.description = S("%s Axe"):format(S(description))
		end

		if toolname == "shovel" then
			tdef.description = S("%s Shovel"):format(S(description))
		end

		local fulltoolname = tool_base .. toolname .. tool_post
		minetest.register_tool(fulltoolname, tdef)
		minetest.register_alias(toolname .. tool_post, fulltoolname)
		if oredef.makes.ingot then
			minetest.register_craft({
				output = "craft " .. fulltoolname .. " 1",
				recipe = get_tool_recipe(item_base .. "_ingot", toolname)
			})
		end
	end
end

-- Add everything (compact(ish)!)

local modname = "moreores"

local oredefs = {
	silver = {
		makes = {ore=true, block=true, lump=true, ingot=true, chest=true},
		tools = {
			pick = {
				cracky={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=100, maxlevel=1}
			},
			shovel = {
				crumbly={times={[1]=1.10, [2]=0.40, [3]=0.25}, uses=100, maxlevel=1}
			},
			axe = {
				choppy={times={[1]=2.50, [2]=0.80, [3]=0.50}, uses=100, maxlevel=1},
				fleshy={times={[2]=1.10, [3]=0.60}, uses=100, maxlevel=1}
			},
			sword = {
				fleshy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
				snappy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
				choppy={times={[3]=0.80}, uses=100, maxlevel=0}
			}
		},
		punchint = 1.0
	},
	tin = {
		makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
		tools = {}
	},
	mithril = {
		makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
		tools = {
			pick = {
				cracky={times={[1]=2.25, [2]=0.55, [3]=0.35}, uses=200, maxlevel=1}
			},
			shovel = {
				crumbly={times={[1]=0.70, [2]=0.35, [3]=0.20}, uses=200, maxlevel=1}
			},
			axe = {
				choppy={times={[1]=1.75, [2]=0.45, [3]=0.45}, uses=200, maxlevel=1},
				fleshy={times={[2]=0.95, [3]=0.30}, uses=200, maxlevel=1}
			},
			sword = {
				fleshy={times={[2]=0.65, [3]=0.25}, uses=200, maxlevel=1},
				snappy={times={[2]=0.70, [3]=0.25}, uses=200, maxlevel=1},
				choppy={times={[3]=0.65}, uses=200, maxlevel=0}
			}
		},
		punchint = 0.45
	}
}

for orename,def in pairs(oredefs) do
	add_ore(modname, orename, def)
end

-- Copper rail (special node)

minetest.register_craft({
	output = "moreores:copper_rail 16",
	recipe = {
		{"moreores:copper_ingot", "", "moreores:copper_ingot"},
		{"moreores:copper_ingot", "default:stick", "moreores:copper_ingot"},
		{"moreores:copper_ingot", "", "moreores:copper_ingot"}
	}
})

-- Bronze has some special cases, because it is made from copper and tin

minetest.register_craft( {
	type = "shapeless",
	output = "moreores:bronze_ingot 3",
	recipe = {
		"moreores:tin_ingot",
		"moreores:copper_ingot",
		"moreores:copper_ingot",
	}
})

-- Unique node

minetest.register_node("moreores:copper_rail", {
	description = S("Copper Rail"),
	drawtype = "raillike",
	tiles = {"moreores_copper_rail.png", "moreores_copper_rail_curved.png", "moreores_copper_rail_t_junction.png", "moreores_copper_rail_crossing.png"},
	inventory_image = "moreores_copper_rail.png",
	wield_image = "moreores_copper_rail.png",
	paramtype = "light",
	sunlight_propagates = true,
	walkable = false,
	selection_box = {
		type = "fixed",
		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
	},
	groups = {bendy=2,snappy=1,dig_immediate=2,rail=1,connect_to_raillike=1},
	mesecons = {
		effector = {
			action_on = function(pos, node)
				minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5")
			end,

			action_off = function(pos, node)
				minetest.env:get_meta(pos):set_string("cart_acceleration", "0")
			end,
		},
	},
})

local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
	if maxp.y < height_min or minp.y > height_max then
		return
	end
	local y_min = math.max(minp.y, height_min)
	local y_max = math.min(maxp.y, height_max)
	local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
	local pr = PseudoRandom(seed)
	local num_chunks = math.floor(chunks_per_volume * volume)
	local chunk_size = 3
	if ore_per_chunk <= 4 then
		chunk_size = 2
	end
	local inverse_chance = math.floor(chunk_size * chunk_size * chunk_size / ore_per_chunk)
	-- print(generate_ore num_chunks: ..dump(num_chunks))
	for i=1,num_chunks do
	if (y_max-chunk_size+1 <= y_min) then return end
		local y0 = pr:next(y_min, y_max-chunk_size+1)
		if y0 >= height_min and y0 <= height_max then
			local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
			local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
			local p0 = {x=x0, y=y0, z=z0}
			for x1=0,chunk_size-1 do
			for y1=0,chunk_size-1 do
			for z1=0,chunk_size-1 do
				if pr:next(1,inverse_chance) == 1 then
					local x2 = x0+x1
					local y2 = y0+y1	
					local z2 = z0+z1
					local p2 = {x=x2, y=y2, z=z2}
					if minetest.env:get_node(p2).name == wherein then
						minetest.env:set_node(p2, {name=name})
					end
				end
			end
			end
			end
		end
	end
	-- print(generate_ore done)
end

	minetest.register_ore({
		ore_type       = "scatter",
		ore            = "moreores:mineral_tin",
		wherein        = "default:stone",
		clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size,
		clust_num_ores = moreores_tin_ore_per_chunk,
		clust_size     = moreores_tin_chunk_size,
		height_min     = moreores_tin_min_depth,
		height_max     = moreores_tin_max_depth
	})
	minetest.register_ore({
		ore_type       = "scatter",
		ore            = "moreores:mineral_silver",
		wherein        = "default:stone",
		clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size,
		clust_num_ores = moreores_silver_ore_per_chunk,
		clust_size     = moreores_silver_chunk_size,
		height_min     = moreores_silver_min_depth,
		height_max     = moreores_silver_max_depth
	})
	minetest.register_ore({
		ore_type       = "scatter",
		ore            = "moreores:mineral_mithril",
		wherein        = "default:stone",
		clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size,
		clust_num_ores = moreores_mithril_ore_per_chunk,
		clust_size     = moreores_mithril_chunk_size,
		height_min     = moreores_mithril_min_depth,
		height_max     = moreores_mithril_max_depth
	})

print(S("[moreores] loaded."))