/usr/include/thrust/random.h is in libthrust-dev 1.7.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119  | /*
 *  Copyright 2008-2012 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */
/*! \file random.h
 *  \brief Pseudo-random number generators.
 */
#pragma once
#include <thrust/detail/config.h>
#include <thrust/detail/cstdint.h>
// RNGs
#include <thrust/random/discard_block_engine.h>
#include <thrust/random/linear_congruential_engine.h>
#include <thrust/random/linear_feedback_shift_engine.h>
#include <thrust/random/subtract_with_carry_engine.h>
#include <thrust/random/xor_combine_engine.h>
// distributions
#include <thrust/random/uniform_int_distribution.h>
#include <thrust/random/uniform_real_distribution.h>
#include <thrust/random/normal_distribution.h>
namespace thrust
{
/*! \addtogroup random Random Number Generation
 *  \{
 */
/*! \namespace thrust::random
 *  \brief \p thrust::random is the namespace which contains random number engine class templates,
 *  random number engine adaptor class templates, engines with predefined parameters,
 *  and random number distribution class templates. They are provided in a separate namespace
 *  for import convenience but are also aliased in the top-level \p thrust namespace for
 *  easy access.
 */
namespace random
{
/*! \addtogroup predefined_random Random Number Engines with Predefined Parameters
 *  \ingroup random
 *  \{
 */
/*! \typedef ranlux24
 *  \brief A random number engine with predefined parameters which implements the
 *         RANLUX level-3 random number generation algorithm.
 *  \note The 10000th consecutive invocation of a default-constructed object of type \p ranlux24
 *        shall produce the value \c 9901578 .
 */
typedef discard_block_engine<ranlux24_base, 223, 23> ranlux24;
/*! \typedef ranlux48
 *  \brief A random number engine with predefined parameters which implements the
 *         RANLUX level-4 random number generation algorithm.
 *  \note The 10000th consecutive invocation of a default-constructed object of type \p ranlux48
 *        shall produce the value \c 88229545517833 .
 */
typedef discard_block_engine<ranlux48_base, 389, 11> ranlux48;
/*! \typedef taus88
 *  \brief A random number engine with predefined parameters which implements
 *         L'Ecuyer's 1996 three-component Tausworthe random number generator.
 *
 *  \note The 10000th consecutive invocation of a default-constructed object of type \p taus88
 *        shall produce the value \c 3535848941 .
 */
typedef xor_combine_engine<
  linear_feedback_shift_engine<thrust::detail::uint32_t, 32u, 31u, 13u, 12u>,
  0,
  xor_combine_engine<
    linear_feedback_shift_engine<thrust::detail::uint32_t, 32u, 29u,  2u,  4u>, 0,
    linear_feedback_shift_engine<thrust::detail::uint32_t, 32u, 28u,  3u, 17u>, 0
  >,
  0
> taus88;
/*! \typedef default_random_engine
 *  \brief An implementation-defined "default" random number engine.
 *  \note \p default_random_engine is currently an alias for \p minstd_rand, and may change
 *        in a future version.
 */
typedef minstd_rand default_random_engine;
/*! \} // end predefined_random
 */
} // end random
/*! \} // end random
 */
// import names into thrust::
using random::ranlux24;
using random::ranlux48;
using random::taus88;
using random::default_random_engine;
} // end thrust
 |