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<a href="#InfBuffer.description" class="shortcut">Description</a></span><span id="nav_hierarchy"> <span class="dim">|</span>
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<a name="InfBuffer"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="InfBuffer.top_of_page"></a>InfBuffer</span></h2>
<p>InfBuffer — Abstract document interface</p>
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<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="InfBuffer.functions"></a><h2>Functions</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<span class="returnvalue">gboolean</span>
</td>
<td class="function_name">
<a class="link" href="InfBuffer.html#inf-buffer-get-modified" title="inf_buffer_get_modified ()">inf_buffer_get_modified</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="InfBuffer.html#inf-buffer-set-modified" title="inf_buffer_set_modified ()">inf_buffer_set_modified</a> <span class="c_punctuation">()</span>
</td>
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<div class="refsect1">
<a name="InfBuffer.properties"></a><h2>Properties</h2>
<div class="informaltable"><table border="0">
<colgroup>
<col width="150px" class="properties_type">
<col width="300px" class="properties_name">
<col width="200px" class="properties_flags">
</colgroup>
<tbody><tr>
<td class="property_type"><span class="type">gboolean</span></td>
<td class="property_name"><a class="link" href="InfBuffer.html#InfBuffer--modified" title="The “modified” property">modified</a></td>
<td class="property_flags">Read / Write</td>
</tr></tbody>
</table></div>
</div>
<div class="refsect1">
<a name="InfBuffer.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="InfBuffer.html#InfBuffer-struct" title="InfBuffer">InfBuffer</a></td>
</tr>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="InfBuffer.html#InfBufferIface" title="struct InfBufferIface">InfBufferIface</a></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="InfBuffer.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen"> GInterface
<span class="lineart">╰──</span> InfBuffer
</pre>
</div>
<div class="refsect1">
<a name="InfBuffer.prerequisites"></a><h2>Prerequisites</h2>
<p>
InfBuffer requires
GObject.</p>
</div>
<div class="refsect1">
<a name="InfBuffer.implementations"></a><h2>Known Implementations</h2>
<p>
InfBuffer is implemented by
<a class="link" href="InfChatBuffer.html" title="InfChatBuffer">InfChatBuffer</a>.</p>
</div>
<div class="refsect1">
<a name="InfBuffer.includes"></a><h2>Includes</h2>
<pre class="synopsis">#include <libinfinity/common/inf-buffer.h>
</pre>
</div>
<div class="refsect1">
<a name="InfBuffer.description"></a><h2>Description</h2>
<p><a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a> represents a document containing a session's content. It does
not cope with keeping its content in-sync with other participants but just
offers an interface to modify the document.</p>
<p>The <a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a> interface itself is probably not too useful, but actual
documents implementing functionality (such as text editing or graphics
editing) need to implement this interface to be passed to <a class="link" href="InfSession.html" title="InfSession"><span class="type">InfSession</span></a>.</p>
</div>
<div class="refsect1">
<a name="InfBuffer.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="inf-buffer-get-modified"></a><h3>inf_buffer_get_modified ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>
inf_buffer_get_modified (<em class="parameter"><code><a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a> *buffer</code></em>);</pre>
<p>Indicates whether the buffer has been modified since the last call to
<a class="link" href="InfBuffer.html#inf-buffer-set-modified" title="inf_buffer_set_modified ()"><code class="function">inf_buffer_set_modified()</code></a> set the modification flag to <code class="literal">FALSE</code>.</p>
<div class="refsect3">
<a name="id-1.3.36.11.2.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>buffer</p></td>
<td class="parameter_description"><p>A <a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a>.</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.3.36.11.2.6"></a><h4>Returns</h4>
<p> Whether the buffer has been modified.</p>
<p></p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="inf-buffer-set-modified"></a><h3>inf_buffer_set_modified ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
inf_buffer_set_modified (<em class="parameter"><code><a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a> *buffer</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> modified</code></em>);</pre>
<p>Sets the modification flag of <em class="parameter"><code>buffer</code></em>
to <em class="parameter"><code>modified</code></em>
. You should normally set
the flag to <code class="literal">FALSE</code> every time the document is saved onto disk. The buffer
itself will set it to <code class="literal">TRUE</code> when it has been changed.</p>
<p>To get notified when the modification flag changes, connect to
GObject::notify for the InfBuffer:modified property.</p>
<div class="refsect3">
<a name="id-1.3.36.11.3.6"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>buffer</p></td>
<td class="parameter_description"><p>A <a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a>.</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>modified</p></td>
<td class="parameter_description"><p>Whether the buffer is considered modified or not.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
</div>
<div class="refsect1">
<a name="InfBuffer.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="InfBuffer-struct"></a><h3>InfBuffer</h3>
<pre class="programlisting">typedef struct _InfBuffer InfBuffer;</pre>
<p><a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a> is an opaque data type. You should only access it
via the public API functions.</p>
</div>
<hr>
<div class="refsect2">
<a name="InfBufferIface"></a><h3>struct InfBufferIface</h3>
<pre class="programlisting">struct InfBufferIface {
gboolean (*get_modified)(InfBuffer* buffer);
void (*set_modified)(InfBuffer* buffer,
gboolean modified);
};
</pre>
<p>The virtual methods of <a class="link" href="InfBuffer.html" title="InfBuffer"><span class="type">InfBuffer</span></a>.</p>
<div class="refsect3">
<a name="id-1.3.36.12.3.5"></a><h4>Members</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
</colgroup>
<tbody>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="InfBufferIface.get-modified"></a>get_modified</code></em> ()</p></td>
<td class="struct_member_description"><p>Returns whether the buffer has been modified since the last
call to <em class="parameter"><code>set_modified</code></em>
set modified flag to <code class="literal">FALSE</code>.</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="InfBufferIface.set-modified"></a>set_modified</code></em> ()</p></td>
<td class="struct_member_description"><p>Set the current modified state of the buffer.</p></td>
<td class="struct_member_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
</div>
<div class="refsect1">
<a name="InfBuffer.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="InfBuffer--modified"></a><h3>The <code class="literal">“modified”</code> property</h3>
<pre class="programlisting"> “modified” <span class="type">gboolean</span></pre>
<p>Whether the buffer was modified since it has been saved.</p>
<p>Flags: Read / Write</p>
<p>Default value: FALSE</p>
</div>
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