This file is indexed.

/usr/include/glm/gtx/transform2.hpp is in libglm-dev 0.9.5.4-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
/// 
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
/// 
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_transform2
/// @file glm/gtx/transform2.hpp
/// @date 2005-12-21 / 2011-06-07
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtx_transform (dependence)
///
/// @defgroup gtx_transform2 GLM_GTX_transform2
/// @ingroup gtx
/// 
/// @brief Add extra transformation matrices
///
/// <glm/gtx/transform2.hpp> need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////

#ifndef GLM_GTX_transform2
#define GLM_GTX_transform2

// Dependency:
#include "../glm.hpp"
#include "../gtx/transform.hpp"

#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
#	pragma message("GLM: GLM_GTX_transform2 extension included")
#endif

namespace glm
{
	/// @addtogroup gtx_transform2
	/// @{

	//! Transforms a matrix with a shearing on X axis.
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P>
	GLM_FUNC_DECL detail::tmat3x3<T, P> shearX2D(
		detail::tmat3x3<T, P> const & m, 
		T y);

	//! Transforms a matrix with a shearing on Y axis.
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P> 
	GLM_FUNC_DECL detail::tmat3x3<T, P> shearY2D(
		detail::tmat3x3<T, P> const & m, 
		T x);

	//! Transforms a matrix with a shearing on X axis
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P> 
	GLM_FUNC_DECL detail::tmat4x4<T, P> shearX3D(
		const detail::tmat4x4<T, P> & m,
		T y, 
		T z);

	//! Transforms a matrix with a shearing on Y axis.
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P> 
	GLM_FUNC_DECL detail::tmat4x4<T, P> shearY3D(
		const detail::tmat4x4<T, P> & m, 
		T x, 
		T z);

	//! Transforms a matrix with a shearing on Z axis. 
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P> 
	GLM_FUNC_DECL detail::tmat4x4<T, P> shearZ3D(
		const detail::tmat4x4<T, P> & m, 
		T x, 
		T y);

	//template <typename T> GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> shear(const detail::tmat4x4<T, P> & m, shearPlane, planePoint, angle)
	// Identity + tan(angle) * cross(Normal, OnPlaneVector)     0
	// - dot(PointOnPlane, normal) * OnPlaneVector              1

	// Reflect functions seem to don't work
	//template <typename T> detail::tmat3x3<T, P> reflect2D(const detail::tmat3x3<T, P> & m, const detail::tvec3<T, P>& normal){return reflect2DGTX(m, normal);}									//!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension)
	//template <typename T> detail::tmat4x4<T, P> reflect3D(const detail::tmat4x4<T, P> & m, const detail::tvec3<T, P>& normal){return reflect3DGTX(m, normal);}									//!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension)
		
	//! Build planar projection matrix along normal axis.
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P> 
	GLM_FUNC_DECL detail::tmat3x3<T, P> proj2D(
		const detail::tmat3x3<T, P> & m, 
		const detail::tvec3<T, P>& normal);

	//! Build planar projection matrix along normal axis.
	//! From GLM_GTX_transform2 extension.
	template <typename T, precision P> 
	GLM_FUNC_DECL detail::tmat4x4<T, P> proj3D(
		const detail::tmat4x4<T, P> & m, 
		const detail::tvec3<T, P>& normal);

	//! Build a scale bias matrix. 
	//! From GLM_GTX_transform2 extension.
	template <typename valType, precision P> 
	GLM_FUNC_DECL detail::tmat4x4<valType, P> scaleBias(
		valType scale, 
		valType bias);

	//! Build a scale bias matrix.
	//! From GLM_GTX_transform2 extension.
	template <typename valType, precision P> 
	GLM_FUNC_DECL detail::tmat4x4<valType, P> scaleBias(
		detail::tmat4x4<valType, P> const & m, 
		valType scale, 
		valType bias);

	/// @}
}// namespace glm

#include "transform2.inl"

#endif//GLM_GTX_transform2