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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.VertexAttributes</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.8.0.0: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>Safe-Inferred</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.VertexAttributes</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This is a purely internal module for auxiliary vertex attributes.
</p></div></div><div id="synopsis"><p id="control.syn" class="caption expander" onclick="toggleSection('syn')">Synopsis</p><ul id="section.syn" class="hide" onclick="toggleSection('syn')"><li class="src short"><span class="keyword">newtype</span>  <a href="#t:TexCoord1">TexCoord1</a> a = <a href="#v:TexCoord1">TexCoord1</a> a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:TexCoord2">TexCoord2</a> a = <a href="#v:TexCoord2">TexCoord2</a> !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:TexCoord3">TexCoord3</a> a = <a href="#v:TexCoord3">TexCoord3</a> !a !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:TexCoord4">TexCoord4</a> a = <a href="#v:TexCoord4">TexCoord4</a> !a !a !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Normal3">Normal3</a> a = <a href="#v:Normal3">Normal3</a> !a !a !a</li><li class="src short"><span class="keyword">newtype</span>  <a href="#t:FogCoord1">FogCoord1</a> a = <a href="#v:FogCoord1">FogCoord1</a> a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Color3">Color3</a> a = <a href="#v:Color3">Color3</a> !a !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Color4">Color4</a> a = <a href="#v:Color4">Color4</a> !a !a !a !a</li><li class="src short"><span class="keyword">newtype</span>  <a href="#t:Index1">Index1</a> a = <a href="#v:Index1">Index1</a> a</li></ul></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">newtype</span>  <a name="t:TexCoord1" class="def">TexCoord1</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#TexCoord1" class="link">Source</a></p><div class="doc"><p>Texture coordinates with <em>t</em>=0, <em>r</em>=0, and <em>q</em>=1.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:TexCoord1" class="def">TexCoord1</a> a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:TexCoord1" class="caption collapser" onclick="toggleSection('i:TexCoord1')">Instances</p><div id="section.i:TexCoord1" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoordComponent">TexCoordComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoord">TexCoord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord1">TexCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:TexCoord2" class="def">TexCoord2</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#TexCoord2" class="link">Source</a></p><div class="doc"><p>Texture coordinates with <em>r</em>=0 and <em>q</em>=1.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:TexCoord2" class="def">TexCoord2</a> !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:TexCoord2" class="caption collapser" onclick="toggleSection('i:TexCoord2')">Instances</p><div id="section.i:TexCoord2" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoordComponent">TexCoordComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoord">TexCoord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord2">TexCoord2</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:TexCoord3" class="def">TexCoord3</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#TexCoord3" class="link">Source</a></p><div class="doc"><p>Texture coordinates with <em>q</em>=1.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:TexCoord3" class="def">TexCoord3</a> !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:TexCoord3" class="caption collapser" onclick="toggleSection('i:TexCoord3')">Instances</p><div id="section.i:TexCoord3" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoordComponent">TexCoordComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoord">TexCoord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord3">TexCoord3</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:TexCoord4" class="def">TexCoord4</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#TexCoord4" class="link">Source</a></p><div class="doc"><p>Fully-fledged four-dimensional texture coordinates.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:TexCoord4" class="def">TexCoord4</a> !a !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:TexCoord4" class="caption collapser" onclick="toggleSection('i:TexCoord4')">Instances</p><div id="section.i:TexCoord4" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoordComponent">TexCoordComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:TexCoord">TexCoord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:TexCoord4">TexCoord4</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Normal3" class="def">Normal3</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#Normal3" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Normal3" class="def">Normal3</a> !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Normal3" class="caption collapser" onclick="toggleSection('i:Normal3')">Instances</p><div id="section.i:Normal3" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:NormalComponent">NormalComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Normal">Normal</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Normal3">Normal3</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">newtype</span>  <a name="t:FogCoord1" class="def">FogCoord1</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#FogCoord1" class="link">Source</a></p><div class="doc"><p>A fog coordinate.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:FogCoord1" class="def">FogCoord1</a> a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:FogCoord1" class="caption collapser" onclick="toggleSection('i:FogCoord1')">Instances</p><div id="section.i:FogCoord1" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:FogCoordComponent">FogCoordComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:FogCoord">FogCoord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:FogCoord1">FogCoord1</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Color3" class="def">Color3</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#Color3" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Color3" class="def">Color3</a> !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Color3" class="caption collapser" onclick="toggleSection('i:Color3')">Instances</p><div id="section.i:Color3" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:ColorComponent">ColorComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:SecondaryColor">SecondaryColor</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:ColorComponent">ColorComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Color">Color</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color3">Color3</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Color4" class="def">Color4</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#Color4" class="link">Source</a></p><div class="doc"><p>A fully-fledged RGBA color.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Color4" class="def">Color4</a> !a !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Color4" class="caption collapser" onclick="toggleSection('i:Color4')">Instances</p><div id="section.i:Color4" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:ColorComponent">ColorComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Color">Color</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">newtype</span>  <a name="t:Index1" class="def">Index1</a> a <a href="src/Graphics-Rendering-OpenGL-GL-VertexAttributes.html#Index1" class="link">Source</a></p><div class="doc"><p>A color index.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Index1" class="def">Index1</a> a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Index1" class="caption collapser" onclick="toggleSection('i:Index1')">Instances</p><div id="section.i:Index1" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:IndexComponent">IndexComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Index">Index</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Index1">Index1</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.13.2</p></div></body></html>