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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.Texturing.Queries</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.8.0.0: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>None</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.Texturing.Queries</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This module offers various texture queries.
</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">type</span> <a name="t:TextureQuery" class="def">TextureQuery</a> a = <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Either.html#t:Either">Either</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-TextureTarget.html#t:TextureTarget">TextureTarget</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-TextureTarget.html#t:CubeMapTarget">CubeMapTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:Level">Level</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:GettableStateVar">GettableStateVar</a> a<a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#TextureQuery" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureInternalFormat" class="def">textureInternalFormat</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureInternalFormat" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureSize1D" class="def">textureSize1D</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:TextureSize1D">TextureSize1D</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureSize1D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureSize2D" class="def">textureSize2D</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:TextureSize2D">TextureSize2D</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureSize2D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureSize3D" class="def">textureSize3D</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:TextureSize3D">TextureSize3D</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureSize3D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureBorder" class="def">textureBorder</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-Specification.html#t:Border">Border</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureBorder" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureRGBASizes" class="def">textureRGBASizes</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a>)<a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureRGBASizes" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureSharedSize" class="def">textureSharedSize</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureSharedSize" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureIntensitySize" class="def">textureIntensitySize</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureIntensitySize" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureLuminanceSize" class="def">textureLuminanceSize</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureLuminanceSize" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureIndexSize" class="def">textureIndexSize</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureIndexSize" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureDepthBits" class="def">textureDepthBits</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureDepthBits" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureCompressedImageSize" class="def">textureCompressedImageSize</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> (<a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Maybe.html#t:Maybe">Maybe</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a>)<a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureCompressedImageSize" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:textureProxyOK" class="def">textureProxyOK</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#t:TextureQuery">TextureQuery</a> <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Bool.html#t:Bool">Bool</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-Queries.html#textureProxyOK" class="link">Source</a></p></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.13.2</p></div></body></html>