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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.Tensor</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.8.0.0: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>None</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.Tensor</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This package contains tensor data types and their instances for some basic
 type classes.
</p></div></div><div id="synopsis"><p id="control.syn" class="caption expander" onclick="toggleSection('syn')">Synopsis</p><ul id="section.syn" class="hide" onclick="toggleSection('syn')"><li class="src short"><span class="keyword">newtype</span>  <a href="#t:Vertex1">Vertex1</a> a = <a href="#v:Vertex1">Vertex1</a> a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Vertex2">Vertex2</a> a = <a href="#v:Vertex2">Vertex2</a> !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Vertex3">Vertex3</a> a = <a href="#v:Vertex3">Vertex3</a> !a !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Vertex4">Vertex4</a> a = <a href="#v:Vertex4">Vertex4</a> !a !a !a !a</li><li class="src short"><span class="keyword">newtype</span>  <a href="#t:Vector1">Vector1</a> a = <a href="#v:Vector1">Vector1</a> a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Vector2">Vector2</a> a = <a href="#v:Vector2">Vector2</a> !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Vector3">Vector3</a> a = <a href="#v:Vector3">Vector3</a> !a !a !a</li><li class="src short"><span class="keyword">data</span>  <a href="#t:Vector4">Vector4</a> a = <a href="#v:Vector4">Vector4</a> !a !a !a !a</li></ul></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">newtype</span>  <a name="t:Vertex1" class="def">Vertex1</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vertex1" class="link">Source</a></p><div class="doc"><p>A vertex with <em>y</em>=0, <em>z</em>=0 and <em>w</em>=1.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vertex1" class="def">Vertex1</a> a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vertex1" class="caption collapser" onclick="toggleSection('i:Vertex1')">Instances</p><div id="section.i:Vertex1" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex1">Vertex1</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Vertex2" class="def">Vertex2</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vertex2" class="link">Source</a></p><div class="doc"><p>A vertex with <em>z</em>=0 and <em>w</em>=1.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vertex2" class="def">Vertex2</a> !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vertex2" class="caption collapser" onclick="toggleSection('i:Vertex2')">Instances</p><div id="section.i:Vertex2" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GLU-NURBS.html#t:TrimmingPoint">TrimmingPoint</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexComponent">VertexComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Vertex">Vertex</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:WindowPosComponent">WindowPosComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:WindowPos">WindowPos</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:RasterPosComponent">RasterPosComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:RasterPos">RasterPos</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex2">Vertex2</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Vertex3" class="def">Vertex3</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vertex3" class="link">Source</a></p><div class="doc"><p>A vertex with <em>w</em>=1.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vertex3" class="def">Vertex3</a> !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vertex3" class="caption collapser" onclick="toggleSection('i:Vertex3')">Instances</p><div id="section.i:Vertex3" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GLU-NURBS.html#t:TrimmingPoint">TrimmingPoint</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexComponent">VertexComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Vertex">Vertex</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:WindowPosComponent">WindowPosComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:WindowPos">WindowPos</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:RasterPosComponent">RasterPosComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:RasterPos">RasterPos</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex3">Vertex3</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Vertex4" class="def">Vertex4</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vertex4" class="link">Source</a></p><div class="doc"><p>A fully-fledged four-dimensional vertex.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vertex4" class="def">Vertex4</a> !a !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vertex4" class="caption collapser" onclick="toggleSection('i:Vertex4')">Instances</p><div id="section.i:Vertex4" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-ControlPoint.html#t:ControlPoint">ControlPoint</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexComponent">VertexComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:Vertex">Vertex</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:RasterPosComponent">RasterPosComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-RasterPos.html#t:RasterPos">RasterPos</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:UniformComponent">UniformComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html#t:Uniform">Uniform</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vertex4">Vertex4</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">newtype</span>  <a name="t:Vector1" class="def">Vector1</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vector1" class="link">Source</a></p><div class="doc"><p>A one-dimensional vector.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vector1" class="def">Vector1</a> a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vector1" class="caption collapser" onclick="toggleSection('i:Vector1')">Instances</p><div id="section.i:Vector1" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector1">Vector1</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Vector2" class="def">Vector2</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vector2" class="link">Source</a></p><div class="doc"><p>A two-dimensional vector.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vector2" class="def">Vector2</a> !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vector2" class="caption collapser" onclick="toggleSection('i:Vector2')">Instances</p><div id="section.i:Vector2" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector2">Vector2</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Vector3" class="def">Vector3</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vector3" class="link">Source</a></p><div class="doc"><p>A three-dimensional vector.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vector3" class="def">Vector3</a> !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vector3" class="caption collapser" onclick="toggleSection('i:Vector3')">Instances</p><div id="section.i:Vector3" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector3">Vector3</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:Vector4" class="def">Vector4</a> a <a href="src/Graphics-Rendering-OpenGL-GL-Tensor.html#Vector4" class="link">Source</a></p><div class="doc"><p>A four-dimensional vector.
</p></div><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Vector4" class="def">Vector4</a> !a !a !a !a</td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:Vector4" class="caption collapser" onclick="toggleSection('i:Vector4')">Instances</p><div id="section.i:Vector4" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Monad.html#t:Functor">Functor</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable1">Typeable1</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Control-Applicative.html#t:Applicative">Applicative</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Foldable.html#t:Foldable">Foldable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Traversable.html#t:Traversable">Traversable</a> <a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Bounded">Bounded</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Read.html#t:Read">Read</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ix.html#t:Ix">Ix</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Typeable-Internal.html#t:Typeable">Typeable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> a =&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Foreign-Storable.html#t:Storable">Storable</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttribComponent">VertexAttribComponent</a> a =&gt; <a href="Graphics-Rendering-OpenGL-GL-VertexSpec.html#t:VertexAttrib">VertexAttrib</a> (<a href="Graphics-Rendering-OpenGL-GL-Tensor.html#t:Vector4">Vector4</a> a)</td><td class="doc empty">&nbsp;</td></tr></table></div></div></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.13.2</p></div></body></html>