/usr/share/gtk-doc/html/clutter/clutter-Paint-Nodes.html is in libclutter-1.0-doc 1.20.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 | <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Clutter Reference Manual: Paint Nodes</title>
<meta name="generator" content="DocBook XSL Stylesheets V1.78.1">
<link rel="home" href="index.html" title="Clutter Reference Manual">
<link rel="up" href="ch08.html" title="Paint Objects">
<link rel="prev" href="ClutterPaintNode.html" title="ClutterPaintNode">
<link rel="next" href="clutteranimation.html" title="Part V. Clutter Animation Framework">
<meta name="generator" content="GTK-Doc V1.21 (XML mode)">
<link rel="stylesheet" href="style.css" type="text/css">
</head>
<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="5"><tr valign="middle">
<td width="100%" align="left" class="shortcuts">
<a href="#" class="shortcut">Top</a><span id="nav_description"> <span class="dim">|</span>
<a href="#clutter-Paint-Nodes.description" class="shortcut">Description</a></span>
</td>
<td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td>
<td><a accesskey="u" href="ch08.html"><img src="up.png" width="16" height="16" border="0" alt="Up"></a></td>
<td><a accesskey="p" href="ClutterPaintNode.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td>
<td><a accesskey="n" href="clutteranimation.html"><img src="right.png" width="16" height="16" border="0" alt="Next"></a></td>
</tr></table>
<div class="refentry">
<a name="clutter-Paint-Nodes"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="clutter-Paint-Nodes.top_of_page"></a>Paint Nodes</span></h2>
<p>Paint Nodes — ClutterPaintNode implementations</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="clutter-Paint-Nodes.functions"></a><h2>Functions</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-Paint-Nodes.html#clutter-color-node-new" title="clutter_color_node_new ()">clutter_color_node_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-Paint-Nodes.html#clutter-texture-node-new" title="clutter_texture_node_new ()">clutter_texture_node_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-Paint-Nodes.html#clutter-pipeline-node-new" title="clutter_pipeline_node_new ()">clutter_pipeline_node_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-Paint-Nodes.html#clutter-text-node-new" title="clutter_text_node_new ()">clutter_text_node_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
</td>
<td class="function_name">
<a class="link" href="clutter-Paint-Nodes.html#clutter-clip-node-new" title="clutter_clip_node_new ()">clutter_clip_node_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="clutter-Paint-Nodes.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterColorNode" title="ClutterColorNode">ClutterColorNode</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterColorNodeClass" title="ClutterColorNodeClass">ClutterColorNodeClass</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterTextureNode" title="ClutterTextureNode">ClutterTextureNode</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterTextureNodeClass" title="ClutterTextureNodeClass">ClutterTextureNodeClass</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterPipelineNode" title="ClutterPipelineNode">ClutterPipelineNode</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterPipelineNodeClass" title="ClutterPipelineNodeClass">ClutterPipelineNodeClass</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode">ClutterTextNode</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterTextNodeClass" title="ClutterTextNodeClass">ClutterTextNodeClass</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterClipNode" title="ClutterClipNode">ClutterClipNode</a></td>
</tr>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="clutter-Paint-Nodes.html#ClutterClipNodeClass" title="ClutterClipNodeClass">ClutterClipNodeClass</a></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="clutter-Paint-Nodes.description"></a><h2>Description</h2>
<p>Clutter provides a set of predefined <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> implementations
that cover all the state changes available.</p>
</div>
<div class="refsect1">
<a name="clutter-Paint-Nodes.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="clutter-color-node-new"></a><h3>clutter_color_node_new ()</h3>
<pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
clutter_color_node_new (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
<p>Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will paint a solid color
fill using <em class="parameter"><code>color</code></em>
.</p>
<div class="refsect3">
<a name="id-1.5.9.3.6.2.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>color</p></td>
<td class="parameter_description"><p> the color to paint, or <code class="literal">NULL</code>. </p></td>
<td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.5.9.3.6.2.6"></a><h4>Returns</h4>
<p> the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>. Use
<a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. </p>
<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
</div>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-texture-node-new"></a><h3>clutter_texture_node_new ()</h3>
<pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
clutter_texture_node_new (<em class="parameter"><code><span class="type">CoglTexture</span> *texture</code></em>,
<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>,
<em class="parameter"><code><a class="link" href="ClutterActor.html#ClutterScalingFilter" title="enum ClutterScalingFilter"><span class="type">ClutterScalingFilter</span></a> min_filter</code></em>,
<em class="parameter"><code><a class="link" href="ClutterActor.html#ClutterScalingFilter" title="enum ClutterScalingFilter"><span class="type">ClutterScalingFilter</span></a> mag_filter</code></em>);</pre>
<p>Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will paint the passed <em class="parameter"><code>texture</code></em>
.</p>
<p>This function will take a reference on <em class="parameter"><code>texture</code></em>
, so it is safe to
call <code class="function">cogl_object_unref()</code> on <em class="parameter"><code>texture</code></em>
when it returns.</p>
<p>The <em class="parameter"><code>color</code></em>
must not be pre-multiplied with its <a class="link" href="clutter-Colors.html#ClutterColor.alpha"><span class="type">ClutterColor.alpha</span></a>
channel value; if <em class="parameter"><code>color</code></em>
is <code class="literal">NULL</code>, a fully opaque white color will
be used for blending.</p>
<div class="refsect3">
<a name="id-1.5.9.3.6.3.7"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>texture</p></td>
<td class="parameter_description"><p>a <span class="type">CoglTexture</span></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>color</p></td>
<td class="parameter_description"><p> a <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> used for blending, or <code class="literal">NULL</code>. </p></td>
<td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
</tr>
<tr>
<td class="parameter_name"><p>min_filter</p></td>
<td class="parameter_description"><p>the minification filter for the texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>mag_filter</p></td>
<td class="parameter_description"><p>the magnification filter for the texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.5.9.3.6.3.8"></a><h4>Returns</h4>
<p> the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. </p>
<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
</div>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-pipeline-node-new"></a><h3>clutter_pipeline_node_new ()</h3>
<pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
clutter_pipeline_node_new (<em class="parameter"><code><span class="type">CoglPipeline</span> *pipeline</code></em>);</pre>
<p>Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will use the <em class="parameter"><code>pipeline</code></em>
to
paint its contents.</p>
<p>This function will acquire a reference on the passed <em class="parameter"><code>pipeline</code></em>
,
so it is safe to call <code class="function">cogl_object_unref()</code> when it returns.</p>
<div class="refsect3">
<a name="id-1.5.9.3.6.4.6"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>pipeline</p></td>
<td class="parameter_description"><p> a Cogl pipeline state object, or <code class="literal">NULL</code>. </p></td>
<td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.5.9.3.6.4.7"></a><h4>Returns</h4>
<p> the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. </p>
<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
</div>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-text-node-new"></a><h3>clutter_text_node_new ()</h3>
<pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
clutter_text_node_new (<em class="parameter"><code><span class="type">PangoLayout</span> *layout</code></em>,
<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
<p>Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will paint a <span class="type">PangoLayout</span>
with the given color.</p>
<p>This function takes a reference on the passed <em class="parameter"><code>layout</code></em>
, so it
is safe to call <code class="function">g_object_unref()</code> after it returns.</p>
<div class="refsect3">
<a name="id-1.5.9.3.6.5.6"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>layout</p></td>
<td class="parameter_description"><p> a <span class="type">PangoLayout</span>, or <code class="literal">NULL</code>. </p></td>
<td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
</tr>
<tr>
<td class="parameter_name"><p>color</p></td>
<td class="parameter_description"><p> the color used to paint the layout,
or <code class="literal">NULL</code>. </p></td>
<td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.5.9.3.6.5.7"></a><h4>Returns</h4>
<p> the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. </p>
<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
</div>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-clip-node-new"></a><h3>clutter_clip_node_new ()</h3>
<pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> *
clutter_clip_node_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will clip its child
nodes to the 2D regions added to it.</p>
<div class="refsect3">
<a name="id-1.5.9.3.6.6.5"></a><h4>Returns</h4>
<p> the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. </p>
<p><span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span></p>
</div>
<p class="since">Since 1.10</p>
</div>
</div>
<div class="refsect1">
<a name="clutter-Paint-Nodes.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="ClutterColorNode"></a><h3>ClutterColorNode</h3>
<pre class="programlisting">typedef struct _ClutterColorNode ClutterColorNode;</pre>
<p>The <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode"><span class="type">ClutterTextNode</span></a> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterColorNodeClass"></a><h3>ClutterColorNodeClass</h3>
<pre class="programlisting">typedef struct _ClutterColorNodeClass ClutterColorNodeClass;</pre>
<p>The <structname>ClutterColorNodeClass</structname> structure is an
opaque type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterTextureNode"></a><h3>ClutterTextureNode</h3>
<pre class="programlisting">typedef struct _ClutterTextureNode ClutterTextureNode;</pre>
<p>The <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode"><span class="type">ClutterTextNode</span></a> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterTextureNodeClass"></a><h3>ClutterTextureNodeClass</h3>
<pre class="programlisting">typedef struct _ClutterTextureNodeClass ClutterTextureNodeClass;</pre>
<p>The <structname>ClutterTextureNodeClass</structname> structure is an
opaque type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterPipelineNode"></a><h3>ClutterPipelineNode</h3>
<pre class="programlisting">typedef struct _ClutterPipelineNode ClutterPipelineNode;</pre>
<p>The <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode"><span class="type">ClutterTextNode</span></a> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterPipelineNodeClass"></a><h3>ClutterPipelineNodeClass</h3>
<pre class="programlisting">typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;</pre>
<p>The <structname>ClutterPipelineNodeClass</structname> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterTextNode"></a><h3>ClutterTextNode</h3>
<pre class="programlisting">typedef struct _ClutterTextNode ClutterTextNode;</pre>
<p>The <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode"><span class="type">ClutterTextNode</span></a> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterTextNodeClass"></a><h3>ClutterTextNodeClass</h3>
<pre class="programlisting">typedef struct _ClutterTextNodeClass ClutterTextNodeClass;</pre>
<p>The <structname>ClutterTextNodeClass</structname> structure is an opaque
type whose contents cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterClipNode"></a><h3>ClutterClipNode</h3>
<pre class="programlisting">typedef struct _ClutterClipNode ClutterClipNode;</pre>
<p>The <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode"><span class="type">ClutterTextNode</span></a> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterClipNodeClass"></a><h3>ClutterClipNodeClass</h3>
<pre class="programlisting">typedef struct _ClutterClipNodeClass ClutterClipNodeClass;</pre>
<p>The <structname>ClutterClipNodeClass</structname> structure is an opaque
type whose members cannot be directly accessed.</p>
<p class="since">Since 1.10</p>
</div>
</div>
</div>
<div class="footer">
<hr>
Generated by GTK-Doc V1.21</div>
</body>
</html>
|