/usr/lib/python2.7/idlelib/SearchDialogBase.py is in idle-python2.7 2.7.9-2+deb8u1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | '''Define SearchDialogBase used by Search, Replace, and Grep dialogs.'''
from Tkinter import (Toplevel, Frame, Entry, Label, Button,
Checkbutton, Radiobutton)
class SearchDialogBase:
'''Create most of a 3 or 4 row, 3 column search dialog.
The left and wide middle column contain:
1 or 2 labeled text entry lines (make_entry, create_entries);
a row of standard Checkbuttons (make_frame, create_option_buttons),
each of which corresponds to a search engine Variable;
a row of dialog-specific Check/Radiobuttons (create_other_buttons).
The narrow right column contains command buttons
(make_button, create_command_buttons).
These are bound to functions that execute the command.
Except for command buttons, this base class is not limited to items
common to all three subclasses. Rather, it is the Find dialog minus
the "Find Next" command, its execution function, and the
default_command attribute needed in create_widgets. The other
dialogs override attributes and methods, the latter to replace and
add widgets.
'''
title = "Search Dialog" # replace in subclasses
icon = "Search"
needwrapbutton = 1 # not in Find in Files
def __init__(self, root, engine):
'''Initialize root, engine, and top attributes.
top (level widget): set in create_widgets() called from open().
text (Text searched): set in open(), only used in subclasses().
ent (ry): created in make_entry() called from create_entry().
row (of grid): 0 in create_widgets(), +1 in make_entry/frame().
default_command: set in subclasses, used in create_widgers().
title (of dialog): class attribute, override in subclasses.
icon (of dialog): ditto, use unclear if cannot minimize dialog.
'''
self.root = root
self.engine = engine
self.top = None
def open(self, text, searchphrase=None):
"Make dialog visible on top of others and ready to use."
self.text = text
if not self.top:
self.create_widgets()
else:
self.top.deiconify()
self.top.tkraise()
if searchphrase:
self.ent.delete(0,"end")
self.ent.insert("end",searchphrase)
self.ent.focus_set()
self.ent.selection_range(0, "end")
self.ent.icursor(0)
self.top.grab_set()
def close(self, event=None):
"Put dialog away for later use."
if self.top:
self.top.grab_release()
self.top.withdraw()
def create_widgets(self):
'''Create basic 3 row x 3 col search (find) dialog.
Other dialogs override subsidiary create_x methods as needed.
Replace and Find-in-Files add another entry row.
'''
top = Toplevel(self.root)
top.bind("<Return>", self.default_command)
top.bind("<Escape>", self.close)
top.protocol("WM_DELETE_WINDOW", self.close)
top.wm_title(self.title)
top.wm_iconname(self.icon)
self.top = top
self.row = 0
self.top.grid_columnconfigure(0, pad=2, weight=0)
self.top.grid_columnconfigure(1, pad=2, minsize=100, weight=100)
self.create_entries() # row 0 (and maybe 1), cols 0, 1
self.create_option_buttons() # next row, cols 0, 1
self.create_other_buttons() # next row, cols 0, 1
self.create_command_buttons() # col 2, all rows
def make_entry(self, label_text, var):
'''Return (entry, label), .
entry - gridded labeled Entry for text entry.
label - Label widget, returned for testing.
'''
label = Label(self.top, text=label_text)
label.grid(row=self.row, column=0, sticky="nw")
entry = Entry(self.top, textvariable=var, exportselection=0)
entry.grid(row=self.row, column=1, sticky="nwe")
self.row = self.row + 1
return entry, label
def create_entries(self):
"Create one or more entry lines with make_entry."
self.ent = self.make_entry("Find:", self.engine.patvar)[0]
def make_frame(self,labeltext=None):
'''Return (frame, label).
frame - gridded labeled Frame for option or other buttons.
label - Label widget, returned for testing.
'''
if labeltext:
label = Label(self.top, text=labeltext)
label.grid(row=self.row, column=0, sticky="nw")
else:
label = ''
frame = Frame(self.top)
frame.grid(row=self.row, column=1, columnspan=1, sticky="nwe")
self.row = self.row + 1
return frame, label
def create_option_buttons(self):
'''Return (filled frame, options) for testing.
Options is a list of SearchEngine booleanvar, label pairs.
A gridded frame from make_frame is filled with a Checkbutton
for each pair, bound to the var, with the corresponding label.
'''
frame = self.make_frame("Options")[0]
engine = self.engine
options = [(engine.revar, "Regular expression"),
(engine.casevar, "Match case"),
(engine.wordvar, "Whole word")]
if self.needwrapbutton:
options.append((engine.wrapvar, "Wrap around"))
for var, label in options:
btn = Checkbutton(frame, anchor="w", variable=var, text=label)
btn.pack(side="left", fill="both")
if var.get():
btn.select()
return frame, options
def create_other_buttons(self):
'''Return (frame, others) for testing.
Others is a list of value, label pairs.
A gridded frame from make_frame is filled with radio buttons.
'''
frame = self.make_frame("Direction")[0]
var = self.engine.backvar
others = [(1, 'Up'), (0, 'Down')]
for val, label in others:
btn = Radiobutton(frame, anchor="w",
variable=var, value=val, text=label)
btn.pack(side="left", fill="both")
if var.get() == val:
btn.select()
return frame, others
def make_button(self, label, command, isdef=0):
"Return command button gridded in command frame."
b = Button(self.buttonframe,
text=label, command=command,
default=isdef and "active" or "normal")
cols,rows=self.buttonframe.grid_size()
b.grid(pady=1,row=rows,column=0,sticky="ew")
self.buttonframe.grid(rowspan=rows+1)
return b
def create_command_buttons(self):
"Place buttons in vertical command frame gridded on right."
f = self.buttonframe = Frame(self.top)
f.grid(row=0,column=2,padx=2,pady=2,ipadx=2,ipady=2)
b = self.make_button("close", self.close)
b.lower()
if __name__ == '__main__':
import unittest
unittest.main(
'idlelib.idle_test.test_searchdialogbase', verbosity=2)
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