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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

    <head>
    <title>Functions</title>
  </head>
  <body>
    <font face="serif">
    <a href="Base.html">Up</a>
    <br />
    <h1><a name="title$Functions">Functions</a></h1>
    <h3>Authors</h3>
    <dl>
      <dt>Richard Frith-Macdonald</dt>
      <dd>
      </dd>
    </dl>
    <p><b>Copyright:</b> (C) 2005 Free Software Foundation, Inc.</p>

        <div>

            <hr width="50%" align="left" />
      <h3>Contents -</h3>
      <ol>
        <li>
          <a href="#001000000000">Function index</a>
        </li>
        <li>
          <a href="#002000000000">Macro index</a>
        </li>
        <li>
          <a href="#003000000000">NSBundle macros</a>
        </li>
        <li>
          <a href="#004000000000">NSDecimal macros</a>
        </li>
        <li>
          <a href="#005000000000">NSException macros</a>
        </li>
        <li>
          <a href="#006000000000">NSInvocation macros</a>
        </li>
        <li>
          <a href="#007000000000">NSDebug functions</a>
        </li>
        <li>
          <a href="#008000000000">NSDecimal functions</a>
        </li>
        <li>
          <a href="#009000000000">NSException functions</a>
        </li>
        <li>
          <a href="#010000000000">NSGeometry functions</a>
        </li>
        <li>
          <a href="#011000000000">NSHashTable functions</a>
        </li>
        <li>
          <a href="#012000000000">NSMapTable functions</a>
        </li>
        <li>
          <a href="#013000000000">NSObjCRuntime functions</a>
        </li>
        <li>
          <a href="#014000000000">NSObject functions</a>
        </li>
        <li>
          <a href="#015000000000">NSPathUtilities functions</a>
        </li>
        <li>
          <a href="#016000000000">NSProcessInfo functions</a>
        </li>
        <li>
          <a href="#017000000000">NSRange functions</a>
        </li>
        <li>
          <a href="#018000000000">NSSet functions</a>
        </li>
        <li>
          <a href="#019000000000">NSThread functions</a>
        </li>
        <li>
          <a href="#020000000000">NSZone functions</a>
        </li>
      </ol>
      <hr width="50%" align="left" />

	      <h1><a name="001000000000">Function index</a></h1>
      <b>Function</b>
      <ul>
        <li><a rel="gsdoc" href="Functions.html#function$GNUstepConfig">GNUstepConfig</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GNUstepUserConfig">GNUstepUserConfig</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSAssignZeroingWeakPointer">GSAssignZeroingWeakPointer</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationActive">GSDebugAllocationActive</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationActiveRecordingObjects">GSDebugAllocationActiveRecordingObjects</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationAdd">GSDebugAllocationAdd</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationClassList">GSDebugAllocationClassList</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationCount">GSDebugAllocationCount</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationList">GSDebugAllocationList</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationListAll">GSDebugAllocationListAll</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationListRecordedObjects">GSDebugAllocationListRecordedObjects</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationPeak">GSDebugAllocationPeak</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationRecordObjects">GSDebugAllocationRecordObjects</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationRemove">GSDebugAllocationRemove</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationTagRecordedObject">GSDebugAllocationTagRecordedObject</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugAllocationTotal">GSDebugAllocationTotal</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDebugSet">GSDebugSet</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSDefaultsRootForUser">GSDefaultsRootForUser</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSInitializeProcess">GSInitializeProcess</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSLogLock">GSLogLock</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSMakeWeakPointer">GSMakeWeakPointer</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSOutOfMemory">GSOutOfMemory</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSRegisterCurrentThread">GSRegisterCurrentThread</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSSetDebugAllocationFunctions">GSSetDebugAllocationFunctions</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSSetUserName">GSSetUserName</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSUPurge">GSUPurge</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSUSet">GSUSet</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSUnique">GSUnique</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSUniquing">GSUniquing</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$GSUnregisterCurrentThread">GSUnregisterCurrentThread</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSAllHashTableObjects">NSAllHashTableObjects</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSAllMapTableKeys">NSAllMapTableKeys</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSAllMapTableValues">NSAllMapTableValues</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSAllocateCollectable">NSAllocateCollectable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSAllocateMemoryPages">NSAllocateMemoryPages</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSAllocateObject">NSAllocateObject</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSClassFromString">NSClassFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCompareHashTables">NSCompareHashTables</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCompareMapTables">NSCompareMapTables</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSContainsRect">NSContainsRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCopyHashTableWithZone">NSCopyHashTableWithZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCopyMapTableWithZone">NSCopyMapTableWithZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCopyMemoryPages">NSCopyMemoryPages</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCopyObject">NSCopyObject</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCountFrames">NSCountFrames</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCountHashTable">NSCountHashTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCountMapTable">NSCountMapTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCreateHashTable">NSCreateHashTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCreateHashTableWithZone">NSCreateHashTableWithZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCreateMapTable">NSCreateMapTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCreateMapTableWithZone">NSCreateMapTableWithZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSCreateZone">NSCreateZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDeallocateMemoryPages">NSDeallocateMemoryPages</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDeallocateObject">NSDeallocateObject</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalAdd">NSDecimalAdd</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalCompact">NSDecimalCompact</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalCompare">NSDecimalCompare</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalCopy">NSDecimalCopy</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalDivide">NSDecimalDivide</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalDouble">NSDecimalDouble</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalFromComponents">NSDecimalFromComponents</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalFromString">NSDecimalFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalIsNotANumber">NSDecimalIsNotANumber</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalMax">NSDecimalMax</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalMin">NSDecimalMin</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalMultiply">NSDecimalMultiply</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalMultiplyByPowerOf10">NSDecimalMultiplyByPowerOf10</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalNormalize">NSDecimalNormalize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalPower">NSDecimalPower</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalRound">NSDecimalRound</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalString">NSDecimalString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecimalSubtract">NSDecimalSubtract</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDecrementExtraRefCountWasZero">NSDecrementExtraRefCountWasZero</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDefaultMallocZone">NSDefaultMallocZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSDivideRect">NSDivideRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEndHashTableEnumeration">NSEndHashTableEnumeration</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEndMapTableEnumeration">NSEndMapTableEnumeration</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEnumerateHashTable">NSEnumerateHashTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEnumerateMapTable">NSEnumerateMapTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEqualPoints">NSEqualPoints</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEqualRanges">NSEqualRanges</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEqualRects">NSEqualRects</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSEqualSizes">NSEqualSizes</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSExtraRefCount">NSExtraRefCount</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSFrameAddress">NSFrameAddress</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSFreeHashTable">NSFreeHashTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSFreeMapTable">NSFreeMapTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSFullUserName">NSFullUserName</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSGetSizeAndAlignment">NSGetSizeAndAlignment</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSGetUncaughtExceptionHandler">NSGetUncaughtExceptionHandler</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHashGet">NSHashGet</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHashInsert">NSHashInsert</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHashInsertIfAbsent">NSHashInsertIfAbsent</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHashInsertKnownAbsent">NSHashInsertKnownAbsent</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHashRemove">NSHashRemove</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHeight">NSHeight</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHomeDirectory">NSHomeDirectory</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSHomeDirectoryForUser">NSHomeDirectoryForUser</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSIncrementExtraRefCount">NSIncrementExtraRefCount</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSInsetRect">NSInsetRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSIntegralRect">NSIntegralRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSIntersectionRange">NSIntersectionRange</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSIntersectionRect">NSIntersectionRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSIntersectsRect">NSIntersectsRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSIsEmptyRect">NSIsEmptyRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSLocationInRange">NSLocationInRange</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSLog">NSLog</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSLogPageSize">NSLogPageSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSLog_printf_handler">NSLog_printf_handler</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSLogv">NSLogv</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMakePoint">NSMakePoint</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMakeRange">NSMakeRange</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMakeRect">NSMakeRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMakeSize">NSMakeSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMapGet">NSMapGet</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMapInsert">NSMapInsert</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMapInsertIfAbsent">NSMapInsertIfAbsent</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMapInsertKnownAbsent">NSMapInsertKnownAbsent</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMapMember">NSMapMember</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMapRemove">NSMapRemove</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMaxRange">NSMaxRange</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMaxX">NSMaxX</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMaxY">NSMaxY</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMidX">NSMidX</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMidY">NSMidY</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMinX">NSMinX</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMinY">NSMinY</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSMouseInRect">NSMouseInRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSNextHashEnumeratorItem">NSNextHashEnumeratorItem</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSNextMapEnumeratorPair">NSNextMapEnumeratorPair</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSOffsetRect">NSOffsetRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSOpenStepRootDirectory">NSOpenStepRootDirectory</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSPageSize">NSPageSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSPointFromString">NSPointFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSPointInRect">NSPointInRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSProtocolFromString">NSProtocolFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSRangeFromString">NSRangeFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSRealMemoryAvailable">NSRealMemoryAvailable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSReallocateCollectable">NSReallocateCollectable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSRectFromString">NSRectFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSRecycleZone">NSRecycleZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSResetHashTable">NSResetHashTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSResetMapTable">NSResetMapTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSReturnAddress">NSReturnAddress</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSRoundDownToMultipleOfPageSize">NSRoundDownToMultipleOfPageSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSRoundUpToMultipleOfPageSize">NSRoundUpToMultipleOfPageSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSSearchPathForDirectoriesInDomains">NSSearchPathForDirectoriesInDomains</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSSelectorFromString">NSSelectorFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSSetUncaughtExceptionHandler">NSSetUncaughtExceptionHandler</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSSetZoneName">NSSetZoneName</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSShouldRetainWithZone">NSShouldRetainWithZone</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSSizeFromString">NSSizeFromString</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStandardApplicationPaths">NSStandardApplicationPaths</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStandardLibraryPaths">NSStandardLibraryPaths</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromClass">NSStringFromClass</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromHashTable">NSStringFromHashTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromMapTable">NSStringFromMapTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromPoint">NSStringFromPoint</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromProtocol">NSStringFromProtocol</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromRange">NSStringFromRange</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromRect">NSStringFromRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromSelector">NSStringFromSelector</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSStringFromSize">NSStringFromSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSTemporaryDirectory">NSTemporaryDirectory</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSUncaughtExceptionHandler">NSUncaughtExceptionHandler</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSUnionRange">NSUnionRange</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSUnionRect">NSUnionRect</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSUserName">NSUserName</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSWidth">NSWidth</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneCalloc">NSZoneCalloc</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneCheck">NSZoneCheck</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneFree">NSZoneFree</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneFromPointer">NSZoneFromPointer</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneMalloc">NSZoneMalloc</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneName">NSZoneName</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneRealloc">NSZoneRealloc</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$NSZoneStats">NSZoneStats</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$_NSAddHandler">_NSAddHandler</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$_NSRangeExceptionRaise">_NSRangeExceptionRaise</a></li>
        <li><a rel="gsdoc" href="Functions.html#function$_NSRemoveHandler">_NSRemoveHandler</a></li>
      </ul>

	      <h1><a name="002000000000">Macro index</a></h1>
      <b>Macro</b>
      <ul>
        <li><a rel="gsdoc" href="Functions.html#macro$NSAssert">NSAssert</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSAssert1">NSAssert1</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSAssert2">NSAssert2</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSAssert3">NSAssert3</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSAssert4">NSAssert4</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSAssert5">NSAssert5</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCAssert">NSCAssert</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCAssert1">NSCAssert1</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCAssert2">NSCAssert2</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCAssert3">NSCAssert3</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCAssert4">NSCAssert4</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCAssert5">NSCAssert5</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSCParameterAssert">NSCParameterAssert</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSDecimalMaxSize">NSDecimalMaxSize</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSLocalizedString">NSLocalizedString</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSLocalizedStringFromTable">NSLocalizedStringFromTable</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSLocalizedStringFromTableInBundle">NSLocalizedStringFromTableInBundle</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NSParameterAssert">NSParameterAssert</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NS_INVOCATION">NS_INVOCATION</a></li>
        <li><a rel="gsdoc" href="Functions.html#macro$NS_MESSAGE">NS_MESSAGE</a></li>
      </ul>
    </div>

          <h1><a name="003000000000">NSBundle macros</a></h1>
    <p>
    </p>
    <h3><a name="macro$NSLocalizedString">NSLocalizedString</a></h3>
     NSLocalizedString(<b>key</b>, <b>comment</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          
    </p>
    <p>

            This function (macro) is used to get the localized
            translation of the string
            <code><var>key</var></code>.
            <code><var>key</var></code> is looked up in the
            <code>Localizable.strings</code> file for the
            current language. The current language is
            determined by the available languages in which
            the application is translated, and by using the
            <code>NSLanguages</code> user defaults (which should
            contain an array of the languages preferred by the
            user, in order of preference).
              </p>
    <p>
      
          
    </p>
    <p>

            Technically, the function works by calling
            <code>localizedStringForKey:value:table:</code> on
            the main bundle, using <code>@&quot;&quot;</code> as value, and
            <code>nil</code> as the table. The
            <code><var>comment</var></code> is ignored when the
            macro is expanded; but when we have tools which can
            generate the <code>Localizable.strings</code>
            files automatically from source code, the
            <code><var>comment</var></code> will be used by the
            tools and added as a <var>comment</var> before the
            string to translate. Upon finding something like
              </p>
    <p>
      
          
    </p>
    <p>

            <code>
              NSLocalizedString (@&quot;My useful string&quot;,
              @&quot;My useful <var>comment</var> about the string&quot;);
            </code>
              </p>
    <p>
      
          
    </p>
    <p>

            in the source code, the tools will generate a
            <var>comment</var> and the line
              </p>
    <p>
      
          
    </p>
    <p>

            <code>
              &quot; My useful string&quot; = &quot;My useful string&quot;;
            </code>
              </p>
    <p>
      
          
    </p>
    <p>

            in the <code>Localizable.strings</code> file (the
            translator then can use this as a skeleton for
            the <code>Localizable.strings</code> for his/her own
            language, where she/he can replace the right hand
            side with the translation in her/his own language).
            The <var>comment</var> can help the translator to
            decide how to translate when it is not clear how to
            translate (because the original string is now out
            of context, and out of context might not be so clear
            what the string means). The <var>comment</var> is
            totally ignored by the library code.
              </p>
    <p>
      
          
    </p>
    <p>

            If you don&apos;t have a <var>comment</var> (because the
            string is so self-explanatory that it doesn&apos;t need
            it), you can leave it blank, by using <code>@&quot;&quot;</code>
            as a <var>comment</var>. If the string might be unclear
            out of context, it is recommended that you add a
            <var>comment</var> (even if it is unused for now).
              </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSLocalizedStringFromTable">NSLocalizedStringFromTable</a></h3>
     NSLocalizedStringFromTable(<b>key</b>, <b>tbl</b>, <b>comment</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function (macro) does the same as
          <code>NSLocalizedString</code>, but uses the table
          <code>table</code> rather than the default table. This
          means that the string to translate will be looked up in
          a different file than <code>Localizable.strings</code>. For
          example, if you pass <code>DatabaseErrors</code> as
          the <code>table</code>, the string will be looked up for
          translation in the file
          <code>DatabaseErrors.strings</code>. This allows you
          to have the same string translated in different ways, by
          having a different translation in different tables,
          and choosing between the different translation by
          choosing a different table.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSLocalizedStringFromTableInBundle">NSLocalizedStringFromTableInBundle</a></h3>
     NSLocalizedStringFromTableInBundle(<b>key</b>, <b>tbl</b>, <b>bundle</b>, <b>comment</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function is the full-blown localization function
          (it is actually a macro). It looks up the string
          <code><var>key</var></code> for translation in the
          table <code>table</code> of the <var>bundle</var>
          <code><var>bundle</var></code> (please refer to the
          NSBundle documentation for more information on how
          this lookup is done). <code><var>comment</var></code> is
          a <var>comment</var>, which is ignored by the library (it
          is discarded when the macro is expanded) but which can be
          used by tools which parse the source code and generate
          strings table to provide a <var>comment</var> which
          the translator can use when translating the string.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="004000000000">NSDecimal macros</a></h1>
    <p>
    </p>
    <h3><a name="macro$NSDecimalMaxSize">NSDecimalMaxSize</a></h3>
     NSDecimalMaxSize<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Give a precision of at least 38 decimal digits requires
          128 bits.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="005000000000">NSException macros</a></h1>
    <p>
    </p>
    <h3><a name="macro$NSAssert">NSAssert</a></h3>
     NSAssert(<b>condition</b>, <b>desc</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSAssert1">NSAssert1</a></h3>
     NSAssert1(<b>condition</b>, <b>desc</b>, <b>arg1</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSAssert2">NSAssert2</a></h3>
     NSAssert2(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSAssert3">NSAssert3</a></h3>
     NSAssert3(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>, <b>arg3</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>, <var>arg3</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSAssert4">NSAssert4</a></h3>
     NSAssert4(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>, <b>arg3</b>, <b>arg4</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>, <var>arg3</var>,
            <var>arg4</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSAssert5">NSAssert5</a></h3>
     NSAssert5(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>, <b>arg3</b>, <b>arg4</b>, <b>arg5</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>, <var>arg3</var>,
            <var>arg4</var>, <var>arg5</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCAssert">NSCAssert</a></h3>
     NSCAssert(<b>condition</b>, <b>desc</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCAssert1">NSCAssert1</a></h3>
     NSCAssert1(<b>condition</b>, <b>desc</b>, <b>arg1</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCAssert2">NSCAssert2</a></h3>
     NSCAssert2(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCAssert3">NSCAssert3</a></h3>
     NSCAssert3(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>, <b>arg3</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>, <var>arg3</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCAssert4">NSCAssert4</a></h3>
     NSCAssert4(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>, <b>arg3</b>, <b>arg4</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>, <var>arg3</var>,
            <var>arg4</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCAssert5">NSCAssert5</a></h3>
     NSCAssert5(<b>condition</b>, <b>desc</b>, <b>arg1</b>, <b>arg2</b>, <b>arg3</b>, <b>arg4</b>, <b>arg5</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception using <var>desc</var> and
            <var>arg1</var>, <var>arg2</var>, <var>arg3</var>,
            <var>arg4</var>, <var>arg5</var>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSCParameterAssert">NSCParameterAssert</a></h3>
     NSCParameterAssert(<b>condition</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in plain C code (not in an ObjC method body).
          <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception saying that an invalid parameter
            was supplied to the method.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NSParameterAssert">NSParameterAssert</a></h3>
     NSParameterAssert(<b>condition</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used in an ObjC method body. <br /> See
          <a rel="gsdoc" href="NSException.html#class$NSAssertionHandler">NSAssertionHandler</a>

            for details. <br /> When <var>condition</var> is false,
            raise an exception saying that an invalid parameter
            was supplied to the method.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="006000000000">NSInvocation macros</a></h1>
    <p>
    </p>
    <h3><a name="macro$NS_INVOCATION">NS_INVOCATION</a></h3>
     NS_INVOCATION(<b>aClass</b>, <b>message</b><b>,...</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Creates and returns an autoreleased invocation
          containing a <var>message</var> to an instance of
          the class. The &apos;message&apos; consists of selector and
          arguments like a standard ObjectiveC method call.
          <br /> Before using the returned invocation, you need
          to set its target.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="macro$NS_MESSAGE">NS_MESSAGE</a></h3>
     NS_MESSAGE(<b>target</b>, <b>message</b><b>,...</b>)<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Creates and returns an autoreleased invocation
          containing a <var>message</var> to the
          <var>target</var> object. The &apos;message&apos; consists of
          selector and arguments like a standard ObjectiveC
          method call.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="007000000000">NSDebug functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GSDebugAllocationActive">GSDebugAllocationActive</a></h3>
    BOOL GSDebugAllocationActive(BOOL <b>active</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function activates or deactivates object allocation
          debugging. <br /> Returns the previous state.
          <br /> You should call this function to activate
          allocation debugging before using any of the other
          allocation debugging functions such as
          <a rel="gsdoc" href="#function$GSDebugAllocationList">
            GSDebugAllocationList()
          </a>

          or
          <a rel="gsdoc" href="#function$GSDebugAllocationTotal">
            GSDebugAllocationTotal()
          </a>

          . <br /> Object allocation debugging should not affect
          performance too much, and is very useful as it
          allows you to monitor how many objects of each class
          your application has allocated.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationActiveRecordingObjects">GSDebugAllocationActiveRecordingObjects</a></h3>
    void GSDebugAllocationActiveRecordingObjects(Class <b>c</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          DEPRECATED... use GSDebugAllocationRecordObjects
          instead.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationAdd">GSDebugAllocationAdd</a></h3>
    void GSDebugAllocationAdd(Class <b>c</b>, id <b>o</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used internally by
          <a rel="gsdoc" href="#function$NSAllocateObject">
            NSAllocateObject()
          </a>

          ... you probably don&apos;t need this.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationClassList">GSDebugAllocationClassList</a></h3>
    Class* GSDebugAllocationClassList();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function returns a NULL terminated array listing
          all the classes for which statistical information has
          been collected. Usually, you call this function, and
          then loop on all the classes returned, and for each one
          you get current, peak and total count by using
          <a rel="gsdoc" href="#function$GSDebugAllocationCount">
            GSDebugAllocationCount()
          </a>

          ,
          <a rel="gsdoc" href="#function$GSDebugAllocationPeak">
            GSDebugAllocationPeak()
          </a>

          and
          <a rel="gsdoc" href="#function$GSDebugAllocationTotal">
            GSDebugAllocationTotal()
          </a>

          .
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationCount">GSDebugAllocationCount</a></h3>
    int GSDebugAllocationCount(Class <b>c</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          
    </p>
    <p>

            Returns the number of instances of the specified
            class which are currently allocated. This number is
            very important to detect memory leaks. If you notice
            that this number is constantly increasing without
            apparent reason, it is very likely a memory leak -
            you need to check that you are correctly releasing
            objects of this class, otherwise when your
            application runs for a <strong>long</strong>
            time, it will eventually allocate so many objects as
            to eat up all your system&apos;s memory...
              </p>
    <p>
      
          
    </p>
    <p>

            This function, like the ones below, returns the number
            of objects allocated/released from the time when
            <a rel="gsdoc" href="#function$GSDebugAllocationActive">
              GSDebugAllocationActive()
            </a>

            was first called. A negative number means that in
            total, there are less objects of this class
            allocated now than there were when you called
            <a rel="gsdoc" href="#function$GSDebugAllocationActive">
              GSDebugAllocationActive()
            </a>

            ; a positive one means there are more.
              </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationList">GSDebugAllocationList</a></h3>
    const char* GSDebugAllocationList(BOOL <b>changeFlag</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function returns a newline separated list of the
          classes which have instances allocated, and the
          instance counts. If the &apos;changeFlag&apos; argument is
          <code>YES</code> then the list gives the number of
          instances allocated/deallocated since the function
          was last called. This function only returns the current
          count of instances (not the peak or total count), but
          its output is ready to be displayed or logged.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationListAll">GSDebugAllocationListAll</a></h3>
    const char* GSDebugAllocationListAll();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function returns a newline separated list of the
          classes which have had instances allocated at any
          point, and the total count of the number of instances
          allocated for each class. The difference with
          <a rel="gsdoc" href="#function$GSDebugAllocationList">
            GSDebugAllocationList()
          </a>

          is that this function returns also classes which have no
          objects allocated at the moment, but which had in the
          past.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationListRecordedObjects">GSDebugAllocationListRecordedObjects</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* GSDebugAllocationListRecordedObjects(Class <b>c</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function returns an array containing all the
          allocated objects of a certain class which have
          been recorded... to start the recording, you need to
          invoke
          <a rel="gsdoc" href="#function$GSDebugAllocationRecordObjects">
            GSDebugAllocationRecordObjects()
          </a>

          . Presumably, you will immediately call
          
            [NSObject -description]
          

          on them to find out the objects you are leaking. The
          objects are returned in an autoreleased array, so
          until the array is deallocated, the objects are not
          released.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationPeak">GSDebugAllocationPeak</a></h3>
    int GSDebugAllocationPeak(Class <b>c</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the peak number of instances of the specified
          class which have been concurrently allocated. If this
          number is very high, it means at some point in time
          you had a situation with a huge number of objects of this
          class allocated - this is an indicator that probably at
          some point in time your application was using a lot of
          memory - so you might want to investigate whether you
          can prevent this problem by inserting autorelease pools
          in your application&apos;s processing loops.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationRecordObjects">GSDebugAllocationRecordObjects</a></h3>
    BOOL GSDebugAllocationRecordObjects(Class <b>c</b>, BOOL <b>newState</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function activates (or deactivates) tracking all
          allocated instances of the specified class
          <var>c</var>. <br /> Turning on tracking implicitly
          turns on memory debug (counts) for all classes
          (GSAllocationActive()). <br />
          Deactivation of tracking releases all currently
          tracked instances of the class (but deactivation of
          general counting does not). <br /> The previous
          tracking state as reported as the return value of
          this function. <br /> This tracking can slow your
          application down, so you should use it only when
          you are into serious debugging. Usually, you will monitor
          your application by using the functions
          <a rel="gsdoc" href="#function$GSDebugAllocationList">
            GSDebugAllocationList()
          </a>

          and similar, which do not slow things down much and
          return * the number of allocated instances; when (if)
          by studying the reports generated by these functions you
          have found a leak of objects of a certain class, and if
          you can&apos;t figure out how to fix it by looking at the
          code, you can use this function to start tracking
          allocated instances of that class, and the
          following one can sometime allow you to list the
          leaked objects directly.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationRemove">GSDebugAllocationRemove</a></h3>
    void GSDebugAllocationRemove(Class <b>c</b>, id <b>o</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used internally by
          <a rel="gsdoc" href="#function$NSDeallocateObject">
            NSDeallocateObject()
          </a>

          ... you probably don&apos;t need this.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationTagRecordedObject">GSDebugAllocationTagRecordedObject</a></h3>
    id GSDebugAllocationTagRecordedObject(id <b>object</b>, id <b>tag</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This function associates the supplied <var>tag</var>
          with a recorded <var>object</var> and returns the
          <var>tag</var> which was previously associated with it
          (if any). <br /> If the <var>object</var> was not
          recorded, the method returns <code>nil</code>
          <br /> The <var>tag</var> is retained while it is
          associated with the <var>object</var>. <br /> If
          the tagged <var>object</var> is deallocated, the
          <var>tag</var> is released (so you can track the
          lifetime of the <var>object</var> by having the
          <var>tag</var> perform some operation when it is
          released). <br /> See also the
          
            NSDebugFRLog()
          

          and
          
            NSDebugMRLog()
          

          macros.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDebugAllocationTotal">GSDebugAllocationTotal</a></h3>
    int GSDebugAllocationTotal(Class <b>c</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the total number of instances of the
          specified class <var>c</var> which have been
          allocated - basically the number of times you have
          allocated an object of this class. If this number
          is very high, it means you are creating a lot of objects
          of this class; even if you are releasing them correctly,
          you must not forget that allocating and deallocating
          objects is usually one of the slowest things you can
          do, so you might want to consider whether you can reduce
          the number of allocations and deallocations that you are
          doing - for example, by recycling objects of this
          class, uniquing them, and/or using some sort of
          flyweight pattern. It might also be possible that
          you are unnecessarily creating too many objects of this
          class. Well - of course some times there is nothing
          you can do about it.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSSetDebugAllocationFunctions">GSSetDebugAllocationFunctions</a></h3>
    void GSSetDebugAllocationFunctions(void(*) <b>newAddObjectFunc</b>, void(*) <b>newRemoveObjectFunc</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This functions allows to set own function callbacks for
          debugging allocation of objects. Useful if you
          intend to write your own object allocation code.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCountFrames">NSCountFrames</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSCountFrames();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Retrieve stack information. Use caution: uses
          built-in gcc functions and currently only works up
          to 100 frames.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSFrameAddress">NSFrameAddress</a></h3>
    void* NSFrameAddress(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>offset</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Retrieve stack information. Use caution: uses
          built-in gcc functions and currently only works up
          to 100 frames.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSReturnAddress">NSReturnAddress</a></h3>
    void* NSReturnAddress(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>offset</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Retrieve stack information. Use caution: uses
          built-in gcc functions and currently only works up
          to 100 frames.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="008000000000">NSDecimal functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSDecimalAdd">NSDecimalAdd</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalAdd(NSDecimal* <b>result</b>, const NSDecimal* <b>left</b>, const NSDecimal* <b>right</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Adds two decimals and returns <var>result</var> to
          38-digit precision. See the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol for a description of <var>mode</var> and
            the return value. The <var>result</var> should be
            preallocated but can be the same as
            <var>left</var> or <var>right</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalCompact">NSDecimalCompact</a></h3>
    void NSDecimalCompact(NSDecimal* <b>number</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Tries to reduce memory used to store <var>number</var>
          internally.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalCompare">NSDecimalCompare</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSComparisonResult">NSComparisonResult</a> NSDecimalCompare(const NSDecimal* <b>leftOperand</b>, const NSDecimal* <b>rightOperand</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns <code>NSOrderedDescending</code>,
          <code>NSOrderedSame</code>, or
          <code>NSOrderedAscending</code> depending on whether
          <var>leftOperand</var> is greater than, equal to, or
          less than <var>rightOperand</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalCopy">NSDecimalCopy</a></h3>
    void NSDecimalCopy(NSDecimal* <b>destination</b>, const NSDecimal* <b>source</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Copies value of decimal number to preallocated
          <var>destination</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalDivide">NSDecimalDivide</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalDivide(NSDecimal* <b>result</b>, const NSDecimal* <b>l</b>, const NSDecimal* <b>rr</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Divides <var>l</var> by <var>rr</var> and returns
          <var>result</var> to 38-digit precision. See the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol for a description of <var>mode</var> and
            the return value. The <var>result</var> should be
            preallocated but can be the same as
            <var>l</var> or <var>rr</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalDouble">NSDecimalDouble</a></h3>
    double NSDecimalDouble(NSDecimal* <b>number</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Give back the value of a NSDecimal as a
          <strong>double</strong> in (preallocated) result.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalFromComponents">NSDecimalFromComponents</a></h3>
    void NSDecimalFromComponents(NSDecimal* <b>result</b>, unsigned long long int <b>mantissa</b>, short int <b>exponent</b>, BOOL <b>negative</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Create a NSDecimal with a <var>mantissa</var>,
          <var>exponent</var> and a <var>negative</var> flag in
          (preallocated) <var>result</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalFromString">NSDecimalFromString</a></h3>
    void NSDecimalFromString(NSDecimal* <b>result</b>, <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>numberValue</b>, <a rel="gsdoc" href="NSDictionary.html#class$NSDictionary">NSDictionary</a>* <b>locale</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Create a NSDecimal from a string using the
          <var>locale</var>, in (preallocated) <var>result</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalIsNotANumber">NSDecimalIsNotANumber</a></h3>
    BOOL NSDecimalIsNotANumber(const NSDecimal* <b>decimal</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns whether <var>decimal</var> represents an
          invalid number (i.e., an &quot;NaN&quot; as might result from
          an overflow or a division by zero).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalMax">NSDecimalMax</a></h3>
    void NSDecimalMax(NSDecimal* <b>result</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Give back the biggest NSDecimal in (preallocated)
          <var>result</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalMin">NSDecimalMin</a></h3>
    void NSDecimalMin(NSDecimal* <b>result</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Give back the smallest NSDecimal in (preallocated)
          <var>result</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalMultiply">NSDecimalMultiply</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalMultiply(NSDecimal* <b>result</b>, const NSDecimal* <b>l</b>, const NSDecimal* <b>r</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Multiplies two decimals and returns
          <var>result</var> to 38-digit precision. See the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol for a description of <var>mode</var> and
            the return value. The <var>result</var> should be
            preallocated but can be the same as
            <var>l</var> or <var>r</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalMultiplyByPowerOf10">NSDecimalMultiplyByPowerOf10</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalMultiplyByPowerOf10(NSDecimal* <b>result</b>, const NSDecimal* <b>n</b>, short int <b>power</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Multiplies <var>n</var> by 10^power and returns
          <var>result</var> to 38-digit precision. See the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol for a description of <var>mode</var> and
            the return value. The <var>result</var> should be
            preallocated but can be the same as
            <var>n</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalNormalize">NSDecimalNormalize</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalNormalize(NSDecimal* <b>n1</b>, NSDecimal* <b>n2</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Sets the exponents of <var>n1</var> and <var>n2</var>
          equal to one another, adjusting mantissas as necessary
          to preserve values. This makes certain operations quicker.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalPower">NSDecimalPower</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalPower(NSDecimal* <b>result</b>, const NSDecimal* <b>n</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>power</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Raises <var>n</var> to <var>power</var> and returns
          <var>result</var> to 38-digit precision. See the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol for a description of <var>mode</var> and
            the return value. The <var>result</var> should be
            preallocated but can be the same as
            <var>n</var> or <var>power</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalRound">NSDecimalRound</a></h3>
    void NSDecimalRound(NSDecimal* <b>result</b>, const NSDecimal* <b>number</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSInteger">NSInteger</a> <b>scale</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Rounds <var>number</var> to <var>result</var> such
          that it has at most <var>scale</var> digits to the right
          of its decimal point, according to <var>mode</var> (see
          the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol). The <var>result</var> should be
            preallocated but can be the same as
            <var>number</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalString">NSDecimalString</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSDecimalString(const NSDecimal* <b>decimal</b>, <a rel="gsdoc" href="NSDictionary.html#class$NSDictionary">NSDictionary</a>* <b>locale</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns a string representing the full
          <var>decimal</var> value, formatted according to
          <var>locale</var> (send <code>nil</code> here for
          default <var>locale</var>).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecimalSubtract">NSDecimalSubtract</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSCalculationError">NSCalculationError</a> NSDecimalSubtract(NSDecimal* <b>result</b>, const NSDecimal* <b>left</b>, const NSDecimal* <b>right</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRoundingMode">NSRoundingMode</a> <b>mode</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Subtracts two decimals and returns
          <var>result</var> to 38-digit precision. See the
          <a rel="gsdoc" href="NSDecimalNumber.html#protocol$(NSDecimalNumberBehaviors)">&lt;NSDecimalNumberBehaviors&gt;</a>

            protocol for a description of <var>mode</var> and
            the return value. The <var>result</var> should be
            preallocated but can be the same as
            <var>left</var> or <var>right</var>.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="009000000000">NSException functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSGetUncaughtExceptionHandler">NSGetUncaughtExceptionHandler</a></h3>
    NSUncaughtExceptionHandler* NSGetUncaughtExceptionHandler();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the exception handler called when an
          exception is generated and not caught by the
          programmer (by enclosing in <code>NS_DURING</code>
          and <code>NS_HANDLER</code>... <code>NS_ENDHANDLER</code>
          ). The default prints an error message and exits the
          program. You can change this behavior by calling
          <a rel="gsdoc" href="#function$NSSetUncaughtExceptionHandler">
            NSSetUncaughtExceptionHandler()
          </a>

          .
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSSetUncaughtExceptionHandler">NSSetUncaughtExceptionHandler</a></h3>
    void NSSetUncaughtExceptionHandler(NSUncaughtExceptionHandler* <b>handler</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          
    </p>
    <p>

            Sets the exception <var>handler</var> called when an
            exception is generated and not caught by the
            programmer (by enclosing in
            <code>NS_DURING</code> and <code>NS_HANDLER</code>
            ... <code>NS_ENDHANDLER</code>). The default prints an
            error message and exits the program. proc should take
            a single argument of type <code>NSException *</code>.
              </p>
    <p>
      
          
    </p>
    <p>

            NB. If the exception <var>handler</var> set by this
            function does not terminate the process, the
            process will be terminateed anyway. This is a
            safety precaution to ensure that, in the event of an
            exception being raised and not handled, the
            program does not try to continue running in a
            confused state (possibly doing horrible things
            like billing customers who shouldn&apos;t be billed etc),
            but shuts down as cleanly as possible.
              </p>
    <p>
      
          
    </p>
    <p>

            Process termination is normally accomplished by
            calling the standard exit function of the C runtime
            library, but if the environment variable
            CRASH_ON_ABORT is set to <code>YES</code> or
            TRUE or 1 the termination will be accomplished by
            calling the abort function instead, which should
            cause a core dump to be made for debugging.
              </p>
    <p>
      
          
    </p>
    <p>

            The value of proc should be a pointer to a function
            taking an
            <a rel="gsdoc" href="NSException.html#class$NSException">NSException</a>

              instance as an argument.
                </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSUncaughtExceptionHandler">NSUncaughtExceptionHandler</a></h3>
    void NSUncaughtExceptionHandler(<a rel="gsdoc" href="NSException.html#class$NSException">NSException</a>* <b>exception</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          This is the type of the <var>exception</var> handler
          called when an <var>exception</var> is generated and
          not caught by the programmer. See
          <a rel="gsdoc" href="#function$NSGetUncaughtExceptionHandler">
            NSGetUncaughtExceptionHandler()
          </a>

          ,
          <a rel="gsdoc" href="#function$NSSetUncaughtExceptionHandler">
            NSSetUncaughtExceptionHandler()
          </a>

          .
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$_NSAddHandler">_NSAddHandler</a></h3>
    void _NSAddHandler(NSHandler* <b>handler</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Private support routine. Do not call directly.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$_NSRemoveHandler">_NSRemoveHandler</a></h3>
    void _NSRemoveHandler(NSHandler* <b>handler</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Private support routine. Do not call directly.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="010000000000">NSGeometry functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSContainsRect">NSContainsRect</a></h3>
    BOOL NSContainsRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>bRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns &apos;YES&apos; iff <var>aRect</var> totally encloses
          <var>bRect</var>. NOTE: For this to be the case,
          <var>aRect</var> cannot be empty, nor can any side of
          <var>bRect</var> go beyond any side of <var>aRect</var>
          . Note that this behavior is different than the original
          OpenStep behavior, where the sides of
          <var>bRect</var> could not touch <var>aRect</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDivideRect">NSDivideRect</a></h3>
    void NSDivideRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a>* <b>slice</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a>* <b>remainder</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>amount</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRectEdge">NSRectEdge</a> <b>edge</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Divides <var>aRect</var> into two rectangles (namely
          <var>slice</var> and <var>remainder</var>) by &quot;cutting&quot;
          aRect---parallel to, and a distance
          <var>amount</var> from the given <var>edge</var> of
          <var>aRect</var>. You may pass 0 in as either of
          <var>slice</var> or <var>remainder</var> to avoid
          obtaining either of the created rectangles.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEqualPoints">NSEqualPoints</a></h3>
    BOOL NSEqualPoints(<a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> <b>aPoint</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> <b>bPoint</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns &apos;YES&apos; iff aPoint&apos;s and bPoint&apos;s x- and
          y-coordinates are the same.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEqualRects">NSEqualRects</a></h3>
    BOOL NSEqualRects(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>bRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Test geometric relationships... <br /> Returns &apos;YES&apos; iff
          aRect&apos;s and bRect&apos;s origin and size are the same.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEqualSizes">NSEqualSizes</a></h3>
    BOOL NSEqualSizes(<a rel="gsdoc" href="TypesAndConstants.html#type$NSSize">NSSize</a> <b>aSize</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSSize">NSSize</a> <b>bSize</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns &apos;YES&apos; iff aSize&apos;s and bSize&apos;s width and
          height are the same.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHeight">NSHeight</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSHeight(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns aRect&apos;s height.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSInsetRect">NSInsetRect</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSInsetRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>dX</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>dY</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the rectangle obtained by moving each of
          aRect&apos;s horizontal sides inward by dy and each of
          aRect&apos;s vertical sides inward by dx. <br /> NB. For
          MacOS-X compatability, this is permitted to return a
          rectanglew with nagative width or height, strange
          as that seems.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSIntegralRect">NSIntegralRect</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSIntegralRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns a rectangle obtained by expanding
          <var>aRect</var> minimally so that all four of its
          defining components are integers.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSIntersectionRect">NSIntersectionRect</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSIntersectionRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>bRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the largest rectangle which lies in both
          <var>aRect</var> and <var>bRect</var>. If
          <var>aRect</var> and <var>bRect</var> have empty
          intersection (or, rather, intersection of
          measure zero, since this includes having their
          intersection be only a point or a line), then
          the empty rectangle is returned.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSIntersectsRect">NSIntersectsRect</a></h3>
    BOOL NSIntersectsRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>bRect</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns <code>YES</code> if <var>aRect</var> and
          <var>bRect</var> have non-zero intersection area
          (intersecting at a line or a point doesn&apos;t
          count).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSIsEmptyRect">NSIsEmptyRect</a></h3>
    BOOL NSIsEmptyRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns &apos;YES&apos; iff the area of <var>aRect</var> is
          zero (i.e., iff either of aRect&apos;s width or height is
          negative or zero).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMakePoint">NSMakePoint</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> NSMakePoint(<a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>x</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>y</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an NSPoint having x-coordinate X and
          y-coordinate Y.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMakeRect">NSMakeRect</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSMakeRect(<a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>x</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>y</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>w</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>h</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an NSRect having point of origin (
          <var>x</var>, <var>y</var>) and size {<var>w</var>,
          <var>h</var>}.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMakeSize">NSMakeSize</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSSize">NSSize</a> NSMakeSize(<a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>w</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>h</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an NSSize having width <var>w</var> and
          height <var>h</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMaxX">NSMaxX</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSMaxX(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the greatest x-coordinate value still inside
          <var>aRect</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMaxY">NSMaxY</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSMaxY(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the greatest y-coordinate value still inside
          <var>aRect</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMidX">NSMidX</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSMidX(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the x-coordinate of aRect&apos;s middle point.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMidY">NSMidY</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSMidY(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the y-coordinate of aRect&apos;s middle point.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMinX">NSMinX</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSMinX(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the least x-coordinate value still inside
          <var>aRect</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMinY">NSMinY</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSMinY(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the least y-coordinate value still inside
          <var>aRect</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMouseInRect">NSMouseInRect</a></h3>
    BOOL NSMouseInRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> <b>aPoint</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, BOOL <b>flipped</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns &apos;YES&apos; iff <var>aPoint</var> is inside
          <var>aRect</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSOffsetRect">NSOffsetRect</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSOffsetRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>dx</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> <b>dy</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the rectangle obtained by translating
          <var>aRect</var> horizontally by <var>dx</var> and
          vertically by <var>dy</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSPointFromString">NSPointFromString</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> NSPointFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>string</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Parses point from <var>string</var> of form &quot;
          <code>{x=a; y=b}</code> &quot;. (0,0) returned if parsing
          fails.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSPointInRect">NSPointInRect</a></h3>
    BOOL NSPointInRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> <b>aPoint</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Just like &apos;NSMouseInRect(<var>aPoint</var>,
          <var>aRect</var>, <code>YES</code>)&apos;.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSRectFromString">NSRectFromString</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSRectFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>string</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Parses point from <var>string</var> of form &quot;
          <code>{x=a; y=b; width=c; height=d}</code> &quot;.
          Rectangle of 0 size at origin returned if parsing
          fails.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSSizeFromString">NSSizeFromString</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSSize">NSSize</a> NSSizeFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>string</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Parses size from <var>string</var> of form &quot;
          <code>{width=a; height=b}</code> &quot;. Size of 0,0
          returned if parsing fails.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromPoint">NSStringFromPoint</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromPoint(<a rel="gsdoc" href="TypesAndConstants.html#type$NSPoint">NSPoint</a> <b>aPoint</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an NSString of the form &quot;{x=X; y=Y}&quot;, where X
          and Y are the x- and y-coordinates of <var>aPoint</var>,
          respectively. <br /> Get a String
          Representation...
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromRect">NSStringFromRect</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an NSString of the form &quot;{x=X; y=Y; width=W;
          height=H}&quot;, where X, Y, W, and H are the
          x-coordinate, y-coordinate, width, and height
          of <var>aRect</var>, respectively.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromSize">NSStringFromSize</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromSize(<a rel="gsdoc" href="TypesAndConstants.html#type$NSSize">NSSize</a> <b>aSize</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an NSString of the form &quot;{width=W;
          height=H}&quot;, where W and H are the width and
          height of <var>aSize</var>, respectively.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSUnionRect">NSUnionRect</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> NSUnionRect(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>bRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the smallest rectangle which contains both
          <var>aRect</var> and <var>bRect</var> (modulo a set of
          measure zero). If either of <var>aRect</var> or
          <var>bRect</var> is an empty rectangle, then the other
          rectangle is returned. If both are empty, then the
          empty rectangle is returned.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSWidth">NSWidth</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$CGFloat">CGFloat</a> NSWidth(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRect">NSRect</a> <b>aRect</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns aRect&apos;s width.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="011000000000">NSHashTable functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSAllHashTableObjects">NSAllHashTableObjects</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* NSAllHashTableObjects(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCompareHashTables">NSCompareHashTables</a></h3>
    BOOL NSCompareHashTables(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table1</b>, <a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table2</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCopyHashTableWithZone">NSCopyHashTableWithZone</a></h3>
    <a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* NSCopyHashTableWithZone(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCountHashTable">NSCountHashTable</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSCountHashTable(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCreateHashTable">NSCreateHashTable</a></h3>
    <a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* NSCreateHashTable(NSHashTableCallBacks <b>callBacks</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>capacity</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCreateHashTableWithZone">NSCreateHashTableWithZone</a></h3>
    <a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* NSCreateHashTableWithZone(NSHashTableCallBacks <b>callBacks</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>capacity</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEndHashTableEnumeration">NSEndHashTableEnumeration</a></h3>
    void NSEndHashTableEnumeration(NSHashEnumerator* <b>enumerator</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEnumerateHashTable">NSEnumerateHashTable</a></h3>
    NSHashEnumerator NSEnumerateHashTable(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSFreeHashTable">NSFreeHashTable</a></h3>
    void NSFreeHashTable(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHashGet">NSHashGet</a></h3>
    void* NSHashGet(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>, const void* <b>element</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHashInsert">NSHashInsert</a></h3>
    void NSHashInsert(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>, const void* <b>element</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHashInsertIfAbsent">NSHashInsertIfAbsent</a></h3>
    void* NSHashInsertIfAbsent(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>, const void* <b>element</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHashInsertKnownAbsent">NSHashInsertKnownAbsent</a></h3>
    void NSHashInsertKnownAbsent(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>, const void* <b>element</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHashRemove">NSHashRemove</a></h3>
    void NSHashRemove(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>, const void* <b>element</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSNextHashEnumeratorItem">NSNextHashEnumeratorItem</a></h3>
    void* NSNextHashEnumeratorItem(NSHashEnumerator* <b>enumerator</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSResetHashTable">NSResetHashTable</a></h3>
    void NSResetHashTable(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromHashTable">NSStringFromHashTable</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromHashTable(<a rel="gsdoc" href="NSHashTable.html#class$NSHashTable">NSHashTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="012000000000">NSMapTable functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSAllMapTableKeys">NSAllMapTableKeys</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* NSAllMapTableKeys(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSAllMapTableValues">NSAllMapTableValues</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* NSAllMapTableValues(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCompareMapTables">NSCompareMapTables</a></h3>
    BOOL NSCompareMapTables(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table1</b>, <a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table2</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCopyMapTableWithZone">NSCopyMapTableWithZone</a></h3>
    <a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* NSCopyMapTableWithZone(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCountMapTable">NSCountMapTable</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSCountMapTable(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCreateMapTable">NSCreateMapTable</a></h3>
    <a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* NSCreateMapTable(NSMapTableKeyCallBacks <b>keyCallBacks</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSMapTableValueCallBacks">NSMapTableValueCallBacks</a> <b>valueCallBacks</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>capacity</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCreateMapTableWithZone">NSCreateMapTableWithZone</a></h3>
    <a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* NSCreateMapTableWithZone(NSMapTableKeyCallBacks <b>keyCallBacks</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSMapTableValueCallBacks">NSMapTableValueCallBacks</a> <b>valueCallBacks</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>capacity</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEndMapTableEnumeration">NSEndMapTableEnumeration</a></h3>
    void NSEndMapTableEnumeration(NSMapEnumerator* <b>enumerator</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSEnumerateMapTable">NSEnumerateMapTable</a></h3>
    NSMapEnumerator NSEnumerateMapTable(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSFreeMapTable">NSFreeMapTable</a></h3>
    void NSFreeMapTable(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMapGet">NSMapGet</a></h3>
    void* NSMapGet(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, const void* <b>key</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMapInsert">NSMapInsert</a></h3>
    void NSMapInsert(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, const void* <b>key</b>, const void* <b>value</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMapInsertIfAbsent">NSMapInsertIfAbsent</a></h3>
    void* NSMapInsertIfAbsent(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, const void* <b>key</b>, const void* <b>value</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMapInsertKnownAbsent">NSMapInsertKnownAbsent</a></h3>
    void NSMapInsertKnownAbsent(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, const void* <b>key</b>, const void* <b>value</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMapMember">NSMapMember</a></h3>
    BOOL NSMapMember(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, const void* <b>key</b>, void** <b>originalKey</b>, void** <b>value</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMapRemove">NSMapRemove</a></h3>
    void NSMapRemove(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>, const void* <b>key</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSNextMapEnumeratorPair">NSNextMapEnumeratorPair</a></h3>
    BOOL NSNextMapEnumeratorPair(NSMapEnumerator* <b>enumerator</b>, void** <b>key</b>, void** <b>value</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSResetMapTable">NSResetMapTable</a></h3>
    void NSResetMapTable(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromMapTable">NSStringFromMapTable</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromMapTable(<a rel="gsdoc" href="NSMapTable.html#class$NSMapTable">NSMapTable</a>* <b>table</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="013000000000">NSObjCRuntime functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GSLogLock">GSLogLock</a></h3>
    <a rel="gsdoc" href="NSLock.html#class$NSRecursiveLock">NSRecursiveLock</a>* GSLogLock();<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Returns the lock used to protect the GNUstep
          <a rel="gsdoc" href="#function$NSLogv">
            NSLogv()
          </a>

          implementation. Use this to protect changes
          to
          <a rel="gsdoc" href="TypesAndConstants.html#variable$_NSLogDescriptor">
            _NSLogDescriptor
          </a>

          and
          <a rel="gsdoc" href="TypesAndConstants.html#variable$_NSLog_printf_handler">
            _NSLog_printf_handler
          </a>

        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSClassFromString">NSClassFromString</a></h3>
    Class NSClassFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>aClassName</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the class whose name is supplied in the
          <var>aClassName</var> argument, or Nil if a
          <code>nil</code> string is supplied. If no such class
          has been loaded, the function returns Nil.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSGetSizeAndAlignment">NSGetSizeAndAlignment</a></h3>
    const char* NSGetSizeAndAlignment(const char* <b>typePtr</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a>* <b>sizep</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a>* <b>alignp</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          When provided with a C string containing encoded type
          information, this method extracts size and
          alignment information for the specified type into
          the buffers pointed to by <var>sizep</var> and
          <var>alignp</var>. <br /> If either <var>sizep</var> or
          <var>alignp</var> is a null pointer, the corresponding
          data is not extracted. <br /> The function returns a
          pointer into the type information C string
          immediately after the decoded information.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSLog">NSLog</a></h3>
    void NSLog(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>format</b><b>,...</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          
    </p>
    <p>

            Provides the standard OpenStep logging facility.
            For details see the lower level
            <a rel="gsdoc" href="#function$NSLogv">
              NSLogv()
            </a>

            function (which this function uses).
              </p>
    <p>
      
          
    </p>
    <p>

            GNUstep provides powerful alternatives for logging
            ... see
            
              NSDebugLog()
            

            , NSWarnLog()

            and GSPrintf()

            for example. We recommend the use of
            
              NSDebugLog()
            

            and its relatives for debug purposes, and
            
              GSPrintf()
            

            for general log messages, with
            <a rel="gsdoc" href="#function$NSLog">
              NSLog()
            </a>

            being reserved for reporting possible/likely errors.
            
              GSPrintf()
            

            is declared in GSObjCRuntime.h.
              </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSLog_printf_handler">NSLog_printf_handler</a></h3>
    void NSLog_printf_handler(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>message</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          OpenStep spec states that log messages go to stderr,
          but just in case someone wants them to go somewhere else,
          they can implement a function like this and assign a
          pointer to it to _NSLog_printf_handler.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSLogv">NSLogv</a></h3>
    void NSLogv(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>format</b>, va_list <b>args</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          The core logging function...
          
    </p>
    <p>

            The function generates a standard log entry by
            prepending process ID and date/time information
            to your message, and ensuring that a newline is present
            at the end of the message.
              </p>
    <p>
      
          
    </p>
    <p>

            In GNUstep, the GSLogThread user default may be set to
            <code>YES</code> in order to instruct this function
            to include the internal ID of the current thread after
            the process ID. This can help you to track the behavior
            of a multi-threaded program. <br /> Also the GSLogOffset
            user default may be set to <code>YES</code> in order
            to instruct this function to include the time zone
            offset in the timestamp it logs (good when examining
            debug logs from systems running in different
            countries).
              </p>
    <p>
      
          
    </p>
    <p>

            The resulting message is then passed to a handler
            function to perform actual output. Locking is
            performed around the call to the function
            actually writing the message out, to ensure that
            logging is thread-safe. However, the actual
            creation of the message written is only as safe as
            the
            
              [NSObject -description]
            

            methods of the arguments you supply.
              </p>
    <p>
      
          
    </p>
    <p>

            The function to write the data is pointed to by
            <a rel="gsdoc" href="TypesAndConstants.html#variable$_NSLog_printf_handler">
              _NSLog_printf_handler
            </a>

              </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSProtocolFromString">NSProtocolFromString</a></h3>
    Protocol* NSProtocolFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>aProtocolName</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.5.0</div>
<br />
    <div class="desc">
      
          Returns the protocol whose name is supplied in the
          <var>aProtocolName</var> argument, or 0 if a
          <code>nil</code> string is supplied.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSSelectorFromString">NSSelectorFromString</a></h3>
    SEL NSSelectorFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>aSelectorName</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns (creating if necessary) the selector whose
          name is supplied in the <var>aSelectorName</var>
          argument, or 0 if a <code>nil</code> string is
          supplied.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromClass">NSStringFromClass</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromClass(Class <b>aClass</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns an
          <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>

            object containing the class name for
            <var>aClass</var>. If <var>aClass</var> is 0, returns
            <code>nil</code>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromProtocol">NSStringFromProtocol</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromProtocol(Protocol* <b>aProtocol</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.5.0</div>
<br />
    <div class="desc">
      
          Returns a string object containing the name for
          <var>aProtocol</var>. If <var>aProtocol</var> is 0,
          returns <code>nil</code>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromSelector">NSStringFromSelector</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromSelector(SEL <b>aSelector</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns a string object containing the name for
          <var>aSelector</var>. If <var>aSelector</var> is 0,
          returns <code>nil</code>.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="014000000000">NSObject functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSAllocateObject">NSAllocateObject</a></h3>
    id NSAllocateObject(Class <b>aClass</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>extraBytes</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used to allocate memory to hold an object, and
          initialise the class of the object to be
          <var>aClass</var> etc. The allocated memory will be
          <var>extraBytes</var> larger than the space actually
          needed to hold the instance variables of the object.
          <br /> This function is used by the
          <a rel="gsdoc" href="NSObject.html#method$NSObject+allocWithZone$">
            [NSObject +allocWithZone:]
          </a>

          method.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCopyObject">NSCopyObject</a></h3>
    <a rel="gsdoc" href="NSObject.html#class$NSObject">NSObject</a>* NSCopyObject(<a rel="gsdoc" href="NSObject.html#class$NSObject">NSObject</a>* <b>anObject</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>extraBytes</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used to copy <var>anObject</var>. This makes a bitwise
          copy of <var>anObject</var> to memory allocated from
          <var>zone</var>. The allocated memory will be
          <var>extraBytes</var> longer than that necessary to
          actually store the instance variables of the copied
          object. <br /> This is used by the NSObject
          implementation of the
          <a rel="gsdoc" href="NSObject.html#method$(NSCopying)-copyWithZone$">
            [&lt;NSCopying&gt;-copyWithZone:]
          </a>

          method.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDeallocateObject">NSDeallocateObject</a></h3>
    void NSDeallocateObject(id <b>anObject</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Used to release the memory used by an object. <br />
          This function is used by the
          <a rel="gsdoc" href="NSObject.html#method$NSObject-dealloc">
            [NSObject -dealloc]
          </a>

          method.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDecrementExtraRefCountWasZero">NSDecrementExtraRefCountWasZero</a></h3>
    BOOL NSDecrementExtraRefCountWasZero(id <b>anObject</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSExtraRefCount">NSExtraRefCount</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSExtraRefCount(id <b>anObject</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return the extra reference count of
          <var>anObject</var> (a value in the range from 0 to the
          maximum <strong>unsigned</strong> integer value minus
          one). <br /> The retain count for an object is this
          value plus one.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSIncrementExtraRefCount">NSIncrementExtraRefCount</a></h3>
    void NSIncrementExtraRefCount(id <b>anObject</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          <em>Description forthcoming.</em>
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSShouldRetainWithZone">NSShouldRetainWithZone</a></h3>
    BOOL NSShouldRetainWithZone(<a rel="gsdoc" href="NSObject.html#class$NSObject">NSObject</a>* <b>anObject</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>requestedZone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns a flag to indicate whether
          <var>anObject</var> should be retained or copied in
          order to make a copy in the specified zone. <br />
          Basically, this tests to see if
          <var>anObject</var> was allocated from
          <var>requestedZone</var> and returns <code>YES</code>
          if it was.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="015000000000">NSPathUtilities functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GNUstepConfig">GNUstepConfig</a></h3>
    <a rel="gsdoc" href="NSDictionary.html#class$NSMutableDictionary">NSMutableDictionary</a>* GNUstepConfig(<a rel="gsdoc" href="NSDictionary.html#class$NSDictionary">NSDictionary</a>* <b>newConfig</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Returns a mutable copy of the system-wide
          configuration used to determine paths to locate
          files etc. <br /> If the <var>newConfig</var> argument
          is non-nil it is used to set the config overriding any
          other version. You should not change the config after
          the user defaults system has been initialised as the new
          config will not be picked up by the defaults system.
          <br /> <br /> A typical sequence of operation might be
          to <br /> Call the function with a <code>nil</code>
          argument to obtain the configuration information
          currently in use (usually obtained from the main
          GNUstep configuration file). <br /> Modify the
          dictionary contents. <br /> Call the function
          again passing back in the modified config. <br />
          <br /> If you call this function with a non-nil
          argument before the system configuration file has
          been read, you will prevent the file from being read.
          However, you must take care doing this that creation
          of the config dictionary you are going to pass in to the
          function does not have any side-effects which would
          cause the config file to be read earlier. <br /> If you
          want to prevent the user specific config file from being
          read, you must set the GNUSTEP_USER_CONFIG_FILE value
          in the dictionary to be an empty string.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GNUstepUserConfig">GNUstepUserConfig</a></h3>
    void GNUstepUserConfig(<a rel="gsdoc" href="NSDictionary.html#class$NSMutableDictionary">NSMutableDictionary</a>* <b>config</b>, <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>userName</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          The <var>config</var> dictionary passed to this function
          should be a system-wide <var>config</var> as provided
          by
          <a rel="gsdoc" href="#function$GNUstepConfig">
            GNUstepConfig()
          </a>

          ... and this function merges in user specific
          configuration file information if such a file
          exists and is owned by the user. <br /> NB. If the
          GNUSTEP_USER_CONFIG_FILE value in
          the system-wide <var>config</var> is an empty string, no
          user-specifc <var>config</var> will be read.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSDefaultsRootForUser">GSDefaultsRootForUser</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* GSDefaultsRootForUser(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>userName</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Returns the location of the defaults database for the
          specified user. This uses the same information you
          get from
          <a rel="gsdoc" href="#function$GNUstepConfig">
            GNUstepConfig()
          </a>

          and
          <a rel="gsdoc" href="#function$GNUstepUserConfig">
            GNUstepUserConfig()
          </a>

          and builds the path to the defaults database fromm it.
          <br /> Return the path of the defaults directory for
          <var>userName</var>. <br /> This examines the
          GNUSTEP_USER_CONFIG_FILE for the
          specified user, with settings in it over-riding
          those in the main GNUstep.conf.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSSetUserName">GSSetUserName</a></h3>
    void GSSetUserName(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>aName</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          This extension permits a change of username from that
          specified in the LOGNAME environment variable.
          Using it will almost certainly cause trouble if the
          process does not posses the file access privileges of
          the new name. This is provided primarily for use by
          processes that run as system-manager and need to
          act as particular users. It uses the [NSUserDefaults
          +resetUserDefaults] extension to reset
          the defaults system to use the defaults belonging to the
          new user.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSFullUserName">NSFullUserName</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSFullUserName();<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns the full username of the current user. If
          unable to determine this, returns the standard user
          name.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHomeDirectory">NSHomeDirectory</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSHomeDirectory();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return the caller&apos;s home directory as an NSString
          object. Calls
          <a rel="gsdoc" href="#function$NSHomeDirectoryForUser">
            NSHomeDirectoryForUser()
          </a>

          to do this.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSHomeDirectoryForUser">NSHomeDirectoryForUser</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSHomeDirectoryForUser(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>loginName</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns loginName&apos;s home directory as an NSString
          object. <br /> On most systems this returns the
          directory specified in the system&apos;s password file
          (ar at least whatever is returned by the standard
          operating system API for retrieving password file
          records), but on ms-windows this is determined by
          examining the HOMEPATH and HOMEDRIVE environment
          variables or (if those don&apos;t make sense) the
          USERPROFILE environment variable.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSOpenStepRootDirectory">NSOpenStepRootDirectory</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSOpenStepRootDirectory();<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns the location of the <em>root</em> directory
          of the file hierarchy. This lets you build paths in a
          system independent manner (for instance the root on
          unix is &apos;/&apos; but on windows it is &apos;C:\&apos;) by appending
          path components to the root. <br /> Don&apos;t assume that
          /System, /Network etc exist in this path (generally
          they don&apos;t)! Use other path utility functions such as
          <a rel="gsdoc" href="#function$NSSearchPathForDirectoriesInDomains">NSSearchPathForDirectoriesInDomains()</a>
 to find standard locations for libraries, applications etc. <br /> Refer to the GNUstep File System Hierarchy documentation for more info.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSSearchPathForDirectoriesInDomains">NSSearchPathForDirectoriesInDomains</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* NSSearchPathForDirectoriesInDomains(<a rel="gsdoc" href="TypesAndConstants.html#type$NSSearchPathDirectory">NSSearchPathDirectory</a> <b>directoryKey</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSSearchPathDomainMask">NSSearchPathDomainMask</a> <b>domainMask</b>, BOOL <b>expandTilde</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns an array of search paths to look at for
          resources. <br /> The paths are returned in domain
          order: USER, LOCAL, NETWORK then SYSTEM. <br /> The
          presence of a path in this list does <em>not</em>
          mean that the path actually exists in the filesystem.
          <br /> If you are wanting to locate an existing
          resource, you should normally call this function
          with NSAllDomainsMask, but if you wish to find the path
          in which you should create a new file, you would generally
          specify a particular domain, and then create the path
          in the file system if it does not already exist.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStandardApplicationPaths">NSStandardApplicationPaths</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* NSStandardApplicationPaths();<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns the standard paths in which applications are
          stored and should be searched for. Calls
          <a rel="gsdoc" href="#function$NSSearchPathForDirectoriesInDomains">NSSearchPathForDirectoriesInDomains()</a>
 <br /> Refer to the GNUstep File System Hierarchy documentation for more info.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStandardLibraryPaths">NSStandardLibraryPaths</a></h3>
    <a rel="gsdoc" href="NSArray.html#class$NSArray">NSArray</a>* NSStandardLibraryPaths();<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns the standard paths in which resources are
          stored and should be searched for. Calls
          <a rel="gsdoc" href="#function$NSSearchPathForDirectoriesInDomains">NSSearchPathForDirectoriesInDomains()</a>
 <br /> Refer to the GNUstep File System Hierarchy documentation for more info.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSTemporaryDirectory">NSTemporaryDirectory</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSTemporaryDirectory();<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.0.0</div>
<br />
    <div class="desc">
      
          Returns the name of a directory in which temporary
          files can be stored. Under GNUstep this is a location
          which is not readable by other users. <br /> If a
          suitable directory can&apos;t be found or created, this
          function raises an NSGenericException.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSUserName">NSUserName</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSUserName();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return the caller&apos;s login name as an NSString object.
          <br /> Under unix-like systems, the name associated
          with the current effective user ID is used. <br /> Under
          ms-windows, the &apos;LOGNAME&apos; environment is used, or
          if that fails, the
          
            GetUserName()
          

          call is used to find the user name. <br /> Raises an
          exception on failure.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="016000000000">NSProcessInfo functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GSDebugSet">GSDebugSet</a></h3>
    BOOL GSDebugSet(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>level</b>);<br />
    <div class="availability">
<b>Availability:</b> Base<br />
 Likely to be changed/moved/removed at 1.17.0</div>
<br />
    <div class="desc">
      
          Function for rapid testing to see if a debug
          <var>level</var> is set. <br /> This is used by the
          debugging macros. <br /> If debug logging has been
          turned off, this returns <code>NO</code> even if the
          specified <var>level</var> exists in the set of
          debug levels.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSInitializeProcess">GSInitializeProcess</a></h3>
    void GSInitializeProcess(int <b>argc</b>, char** <b>argv</b>, char** <b>envp</b>);<br />
    <div class="availability">
<b>Availability:</b> Base<br />
 Likely to be changed/moved/removed at 1.17.0</div>
<br />
    <div class="desc">
      
          Fallback/override function. <br /> The
          developer must call this method to initialize the
          NSProcessInfo system if none of the
          system-specific hacks to auto-initialize it
          are working. <br /> It is also safe to call this function
          to override the effects of the automatic initialisation,
          which some applications may need to do when using
          GNUstep libraries embedded within other frameworks.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="017000000000">NSRange functions</a></h1>
    <p>
    </p>
    <h3><a name="function$NSEqualRanges">NSEqualRanges</a></h3>
    BOOL NSEqualRanges(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>range1</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>range2</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns whether <var>range1</var> and
          <var>range2</var> have same location and length.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSIntersectionRange">NSIntersectionRange</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> NSIntersectionRange(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>aRange</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>bRange</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns range containing indices existing in both
          <var>aRange</var> and <var>bRange</var>. If the
          returned length is 0, the location is undefined and
          should be ignored.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSLocationInRange">NSLocationInRange</a></h3>
    BOOL NSLocationInRange(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>location</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>range</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns whether <var>location</var> is greater than
          or equal to range&apos;s <var>location</var> and less than its
          max.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMakeRange">NSMakeRange</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> NSMakeRange(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>location</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>length</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Creates new range starting at <var>location</var> and
          of given <var>length</var>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSMaxRange">NSMaxRange</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSMaxRange(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>range</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns top end of <var>range</var> (location +
          length).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSRangeFromString">NSRangeFromString</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> NSRangeFromString(<a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>aString</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Parses range from string of form {location=a,
          length=b}; returns range with 0 location and
          length if this fails.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSStringFromRange">NSStringFromRange</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSStringFromRange(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>range</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns string of form {location=a, length=b}.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSUnionRange">NSUnionRange</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> NSUnionRange(<a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>aRange</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSRange">NSRange</a> <b>bRange</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns range going from minimum of aRange&apos;s and
          bRange&apos;s locations to maximum of their two max&apos;s.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$_NSRangeExceptionRaise">_NSRangeExceptionRaise</a></h3>
    void _NSRangeExceptionRaise();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Convenience method for raising an
          NSRangeException.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="018000000000">NSSet functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GSUPurge">GSUPurge</a></h3>
    void GSUPurge(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>count</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          This function purges the global
          <a rel="gsdoc" href="NSSet.html#class$NSCountedSet">NSCountedSet</a>

            object used for uniquing. It handles locking as
            necessary. It can be used to purge the set even
            when uniquing is turned off.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSUSet">GSUSet</a></h3>
    id GSUSet(id <b>anObject</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>count</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          This function sets the <var>count</var> for the
          specified object. If the <var>count</var> for the
          object is set to zero then the object is removed from
          the global uniquing set. The object is added to the set
          if necessary. The object returned is the one stored in the
          set. The function handles locking as necessary. It can
          be used to alter the set even when uniquing is turned off.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSUnique">GSUnique</a></h3>
    id GSUnique(id <b>anObject</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          This function <em>uniques</em> the supplied argument,
          returning the result. It works by using the
          <a rel="gsdoc" href="NSSet.html#method$NSCountedSet(GNU_Uniquing)-unique$">
            [-unique:]
          </a>

          method of a global NSCountedSet object. It handles
          locking as necessary. If uniquing is turned off, it
          simply returns its argument.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSUniquing">GSUniquing</a></h3>
    void GSUniquing(BOOL <b>flag</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          This function sets the state of a <var>flag</var> that
          determines the behavior of the
          <a rel="gsdoc" href="#function$GSUnique">
            GSUnique()
          </a>

          function. If the <var>flag</var> is on, uniquing is
          performed, if it is off the function has no
          effect. The default is for uniquing to be turned off.
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="019000000000">NSThread functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GSRegisterCurrentThread">GSRegisterCurrentThread</a></h3>
    BOOL GSRegisterCurrentThread();<br />
    <div class="availability">
<b>Availability:</b> Base<br />
 Likely to be changed/moved/removed at 0.0.0</div>
<br />
    <div class="desc">
      
          
    </p>
    <p>

            This function is provided to let threads started by
            some other software library register themselves to be
            used with the GNUstep system. All such threads should
            call this function before attempting to use any
            GNUstep objects.
              </p>
    <p>
      
          
    </p>
    <p>

            Returns <code>YES</code> if the thread can be
            registered, <code>NO</code> if it is already
            registered.
              </p>
    <p>
      
          
    </p>
    <p>

            Sends out a
            <code>NSWillBecomeMultiThreadedNotification</code>
            if the process was not already multithreaded.
              </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSUnregisterCurrentThread">GSUnregisterCurrentThread</a></h3>
    void GSUnregisterCurrentThread();<br />
    <div class="availability">
<b>Availability:</b> Base<br />
 Likely to be changed/moved/removed at 0.0.0</div>
<br />
    <div class="desc">
      
          
    </p>
    <p>

            This function is provided to let threads started by
            some other software library unregister themselves from
            the GNUstep threading system.
              </p>
    <p>
      
          
    </p>
    <p>

            Calling this function causes a
            <code>NSThreadWillExitNotification</code> to be sent
            out, and destroys the GNUstep NSThread object
            associated with the thread (like
            <a rel="gsdoc" href="NSThread.html#method$NSThread+exit">
              [NSThread +exit]
            </a>

            ) but does not exit the underlying thread.
              </p>
    <p>
      
        
    </div>
    <hr width="25%" align="left" />

          <h1><a name="020000000000">NSZone functions</a></h1>
    <p>
    </p>
    <h3><a name="function$GSAssignZeroingWeakPointer">GSAssignZeroingWeakPointer</a></h3>
    BOOL GSAssignZeroingWeakPointer(void** <b>destination</b>, void* <b>source</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          This function must be used to assign a value to a
          zeroing weak pointer. <br /> A zeroing weak pointer
          is one where, when the garbage collector collects the
          object pointed to, it also clears the weak pointer.
          <br /> Assigning zero (<code>nil</code>) will always
          succeed and has the effect of telling the garbage
          collector that it no longer needs to track the
          previously assigned object. Apart from that case,
          a <var>source</var> needs to be garbage collectable for
          this function to work, and using a non-garbage
          collectable value will cause the function to
          return <code>NO</code>. <br /> If the
          <var>destination</var> object (the weak pointer
          watching the <var>source</var> object) belongs to a
          chunk of memory which may be collected before the
          <var>source</var> object is collected, it is important
          that it is finalised and the finalisation code assigns
          zero to the pointer. <br /> If garbage collection is not
          in use, this function performs a simple assignment
          returning <code>YES</code>, unless
          <var>destination</var> is null in which case it returns
          <code>NO</code>.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSMakeWeakPointer">GSMakeWeakPointer</a></h3>
    void GSMakeWeakPointer(Class <b>theClass</b>, const char* <b>iVarName</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Called during
          <a rel="gsdoc" href="NSObject.html#method$NSObject+initialize">
            +initialize
          </a>

          to tell the class that instances created in future should
          have the specified instance variable as a weak pointer
          for garbage collection. <br /> NB. making a pointer weak
          does not mean that it is automatically zeroed when the
          object it points to is garbage collected. To get that
          behavior you must asign values to the pointer using
          the
          <a rel="gsdoc" href="#function$GSAssignZeroingWeakPointer">
            GSAssignZeroingWeakPointer()
          </a>

          function. <br /> This function has no effect if the
          system is not built for garbage collection.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$GSOutOfMemory">GSOutOfMemory</a></h3>
    void* GSOutOfMemory(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>size</b>, BOOL <b>retry</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Try to get more memory - the normal process has failed.
          If we can&apos;t do anything, just return a null pointer. Try
          to do some logging if possible.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSAllocateCollectable">NSAllocateCollectable</a></h3>
    void* NSAllocateCollectable(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>size</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>options</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.4.0</div>
<br />
    <div class="desc">
      
          Allocate memory. If garbage collection is not
          enabled this uses the default malloc zone and the
          <var>options</var> are ignored. <br /> If garbage
          collection is enabled, the allocate memory is
          normally not scanned for pointers but is itsself
          garbage collectable. The <var>options</var> argument
          is a bitmask in which NSScannedOption sets the memory to
          be scanned for pointers by the garbage collector, and
          NSCollectorDisabledOption causes
          the memory to be excempt from being garbage collected
          itsself. <br /> In any case the memory returned is
          zero&apos;ed.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSAllocateMemoryPages">NSAllocateMemoryPages</a></h3>
    void* NSAllocateMemoryPages(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>bytes</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Allocate memory for this process and return a
          pointer to it (or a null pointer on failure). The
          allocated memory is page aligned and the actual
          size of memory allocated is a multiple of the page size.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCopyMemoryPages">NSCopyMemoryPages</a></h3>
    void NSCopyMemoryPages(const void* <b>src</b>, void* <b>dest</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>bytes</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Perform an efficient large scale copy of data from
          <var>src</var> to <var>dest</var>. The value
          <var>bytes</var> specifies the length of the data
          copied.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSCreateZone">NSCreateZone</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* NSCreateZone(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>start</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>gran</b>, BOOL <b>canFree</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Creates a new zone of <var>start</var> bytes, which
          will grow and shrink by granularity bytes. If
          <var>canFree</var> is 0, memory in zone is allocated
          but never freed, meaning allocation will be very fast.
          The whole zone can still be freed with
          <a rel="gsdoc" href="#function$NSRecycleZone">
            NSRecycleZone()
          </a>

          , and you should still call NSZoneFree on memory in the
          zone that is no longer needed, since a count of
          allocated pointers is kept and must reach zero
          before freeing the zone. <br /> If Garbage Collection
          is enabled, this function does nothing other than log a
          warning and return the same value as the
          <a rel="gsdoc" href="#function$NSDefaultMallocZone">
            NSDefaultMallocZone()
          </a>

          function.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDeallocateMemoryPages">NSDeallocateMemoryPages</a></h3>
    void NSDeallocateMemoryPages(void* <b>ptr</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>bytes</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Deallocate memory which was previously allocated
          using the
          <a rel="gsdoc" href="#function$NSAllocateMemoryPages">
            NSAllocateMemoryPages()
          </a>

          function. <br /> The <var>bytes</var> argument
          should be the same as the value passed to the
          <a rel="gsdoc" href="#function$NSAllocateMemoryPages">
            NSAllocateMemoryPages()
          </a>

          function.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSDefaultMallocZone">NSDefaultMallocZone</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* NSDefaultMallocZone();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the default zone for memory allocation.
          Memory created in this zone is the same as memory
          allocates using the system
          
            malloc()
          

          function.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSLogPageSize">NSLogPageSize</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSLogPageSize();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return log base 2 of the number of bytes in a memory
          page.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSPageSize">NSPageSize</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSPageSize();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return the number of bytes in a memory page.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSRealMemoryAvailable">NSRealMemoryAvailable</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSRealMemoryAvailable();<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return the number of bytes of real (physical) memory
          available.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSReallocateCollectable">NSReallocateCollectable</a></h3>
    void* NSReallocateCollectable(void* <b>ptr</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>size</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>options</b>);<br />
    <div class="availability">
<b>Availability:</b> MacOS-X 10.4.0</div>
<br />
    <div class="desc">
      
          Reallocate memory to be of a different
          <var>size</var> and/or to have different
          <var>options</var> settings. The behavior of
          <var>options</var> is as for the
          <a rel="gsdoc" href="#function$NSAllocateCollectable">
            NSAllocateCollectable()
          </a>

          function.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSRecycleZone">NSRecycleZone</a></h3>
    void NSRecycleZone(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Return memory for an entire <var>zone</var> to system.
          In fact, this will not be done unless all memory in the
          <var>zone</var> has been explicitly freed (by calls to
          NSZoneFree()). For &quot;non-freeable&quot; zones, the
          number of
          <a rel="gsdoc" href="#function$NSZoneFree">
            NSZoneFree()
          </a>

          calls must simply equal the number of allocation calls.
          The default <var>zone</var>, on the other hand, cannot be
          recycled. <br /> If Garbage Collection is enabled,
          this function has not effect.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSRoundDownToMultipleOfPageSize">NSRoundDownToMultipleOfPageSize</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSRoundDownToMultipleOfPageSize(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>bytes</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Round <var>bytes</var> down to the nearest multiple of
          the memory page size, and return it.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSRoundUpToMultipleOfPageSize">NSRoundUpToMultipleOfPageSize</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> NSRoundUpToMultipleOfPageSize(<a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>bytes</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Round <var>bytes</var> up to the nearest multiple of
          the memory page size, and return it.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSSetZoneName">NSSetZoneName</a></h3>
    void NSSetZoneName(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>, <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* <b>name</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Sets <var>name</var> of the given <var>zone</var>
          (useful for debugging and logging).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneCalloc">NSZoneCalloc</a></h3>
    void* NSZoneCalloc(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>elems</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>bytes</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Allocates and returns cleared memory for
          <var>elems</var> items of size <var>bytes</var>, in the
          given <var>zone</var>. Returns NULL if allocation of
          size 0 requested. Raises <code>NSMallocException</code>
          if not enough free memory in <var>zone</var> to allocate
          and no more can be obtained from system, unless using the
          default <var>zone</var>, in which case NULL is
          returned. <br /> If Garbage Collection is enabled,
          this function always allocates non-scanned,
          non-collectable memory in the
          <a rel="gsdoc" href="#function$NSDefaultMallocZone">
            NSDefaultMallocZone()
          </a>

          and the <var>zone</var> argument is ignored.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneCheck">NSZoneCheck</a></h3>
    BOOL NSZoneCheck(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Deprecated... <br /> Checks integrity of a
          <var>zone</var>. Not defined by OpenStep or OS X.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneFree">NSZoneFree</a></h3>
    void NSZoneFree(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>, void* <b>ptr</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Frees memory pointed to by <var>ptr</var> (which should
          have been allocated by a previous call to
          <a rel="gsdoc" href="#function$NSZoneMalloc">
            NSZoneMalloc()
          </a>

          ,
          <a rel="gsdoc" href="#function$NSZoneCalloc">
            NSZoneCalloc()
          </a>

          , or NSZoneRealloc()) and returns it to <var>zone</var>.
          Note, if this is a nonfreeable <var>zone</var>, the
          memory is not actually freed, but the count of number
          of free()s is updated. <br /> If Garbage Collection is
          enabled, the <var>zone</var> argument is ignored and
          this function causes <var>ptr</var> to be deallocated
          immediately.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneFromPointer">NSZoneFromPointer</a></h3>
    <a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* NSZoneFromPointer(void* <b>ptr</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Searches and finds the zone <var>ptr</var> was
          allocated from. The speed depends upon the number
          of zones and their size. <br /> If Garbage Collection is
          enabled, this function always returns the same as
          the
          <a rel="gsdoc" href="#function$NSDefaultMallocZone">
            NSDefaultMallocZone()
          </a>

          function.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneMalloc">NSZoneMalloc</a></h3>
    void* NSZoneMalloc(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>size</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Allocates and returns memory for elems items of
          <var>size</var> bytes, in the given <var>zone</var>.
          Returns NULL if allocation of <var>size</var> 0
          requested. Raises <code>NSMallocException</code>
          if not enough free memory in <var>zone</var> to allocate
          and no more can be obtained from system, unless using the
          default <var>zone</var>, in which case NULL is
          returned. <br /> If Garbage Collection is enabled,
          this function always allocates non-scanned,
          non-collectable memory in the
          <a rel="gsdoc" href="#function$NSDefaultMallocZone">
            NSDefaultMallocZone()
          </a>

          and the <var>zone</var> argument is ignored.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneName">NSZoneName</a></h3>
    <a rel="gsdoc" href="NSString.html#class$NSString">NSString</a>* NSZoneName(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Returns the name of the given <var>zone</var> (useful
          for debugging and logging).
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneRealloc">NSZoneRealloc</a></h3>
    void* NSZoneRealloc(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>, void* <b>ptr</b>, <a rel="gsdoc" href="TypesAndConstants.html#type$NSUInteger">NSUInteger</a> <b>size</b>);<br />
    <div class="availability">
<b>Availability:</b> OpenStep</div>
<br />
    <div class="desc">
      
          Reallocates the chunk of memory in
          <var>zone</var> pointed to by <var>ptr</var> to a new
          one of <var>size</var> bytes. Existing contents in
          <var>ptr</var> are copied over. Raises an
          <code>NSMallocException</code> if insufficient memory
          is available in the <var>zone</var> and no more memory can
          be obtained from the system, unless using the default
          <var>zone</var>, in which case NULL is returned. <br />
          If Garbage Collection is enabled, the <var>zone</var>
          argument is ignored.
        
    </div>
    <hr width="25%" align="left" />
    <h3><a name="function$NSZoneStats">NSZoneStats</a></h3>
    struct NSZoneStats NSZoneStats(<a rel="gsdoc" href="TypesAndConstants.html#type$NSZone">NSZone</a>* <b>zone</b>);<br />
    <div class="availability">
<b>Availability:</b> Not in OpenStep/MacOS-X</div>
<br />
    <div class="desc">
      
          Deprecated... <br /> Obtain statistics about the
          <var>zone</var>. Implementation emphasis is on
          correctness, not speed. Not defined by OpenStep
          or OS X.
        
    </div>
    <hr width="25%" align="left" />
    <br />
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