/usr/share/games/freedroidrpg/dialogs/Tania.dialog is in freedroidrpg-data 0.15.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 | ----------------------------------------------------------------------
* This file is part of Freedroid
*
* Freedroid is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Freedroid is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Freedroid; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
----------------------------------------------------------------------
If you have questions concerning FreedroidRPG, please send an email to:
freedroid-discussion@lists.sourceforge.net
Beginning of new chat dialog for character="XXXXX"
----------------------------------------------------------------------
<FirstTime LuaCode>
show(0)
</LuaCode>
<EveryTime LuaCode>
branch_to_pendragon = false
show(90)
if (has_cookie("murdered_koan")) then
npc_says(_"You just killed him!")
npc_says(_"How could you?")
npc_says(_"You murderer!")
npc_faction("crazy", _"Tania -- Avenging Koan")
end_dialog()
end
if (has_quest(_"Tania's Escape")) then
hide(1, 2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 17, 18, 19, 90)
if (not has_cookie("Tania_follow_tux")) then
npc_says_random(_"I long to see the surface.", _"You are the most interesting hallucination yet.")
show(90)
if (not has_cookie("sagunsoff")) then --Guns are still on
hide(27)
show(28)
elseif (not has_cookie("Tania_guns_off")) then --Guns are off, but you haven't told Tania yet
hide(28)
show(27)
else --Tania can escape, but you haven't decided to let her follow you yet
hide(27, 28)
show(40, 41)
end
elseif (not has_cookie("Tania_surface")) then --Tania is following you, but still Underground
npc_says(_"I can't wait to leave this place.")
show(91)
elseif (not has_cookie("Tania-stopped-by-Pendragon")) then --in the Western Desert
if (not has_cookie("Tania-discussed-surface")) then
add_cookie("Tania-discussed-surface")
npc_says(_"It is so very bright and hot out here.") --thirsty dialog
show(45, 46, 47)
elseif (npc_damage_amount() > 10) then --skip to injury dialog
next(55)
else
npc_says_random(_"Are we there yet?", _"How much longer?")
end
show(92)
elseif ((not has_cookie("Tania-sent-to-Doc")) and (not has_cookie("Tania-set-free"))) then --at the Town Entrance, waiting for Spencer's OK
hide(45, 46, 47, 49, 50, 51, 52, 53, 56, 57, 58, 59, 92)
if (has_cookie("Tania_just-stopped-by-Pendragon")) then
del_cookie("Tania_just-stopped-by-Pendragon")
update_quest(_"Tania's Escape", _"Pendragon just stopped Tania and I at the town gate. Apparently he won't let her in, unless Spencer gives the go-ahead.")
npc_says(_"It is OK. I'll wait here at the gate.")
end_dialog()
end
show(93)
elseif (not done_quest(_"Tania's Escape")) then --Town Entrance then (if Doc is alive) send her DocMoore's office, else set free (send to Bar)
npc_says(_"What is the news?")
tux_says(_"I talked to Spencer, and he said you were welcome to enter the town.")
npc_says(_"That is great news!")
if (has_cookie("Tania-sent-to-Doc")) then
tux_says(_"He said you must first get checked out by Doc Moore though.")
set_bot_destination("DocPatient-Enter")
else --DocMoore is Dead!
tux_says(_"He said you are free to go where you like.")
set_bot_destination("BarPatron-Enter")
add_cookie("Tania-at-Bar")
end
end_quest(_"Tania's Escape", _"I successfully brought Tania safely to the town. I hope she likes it here.")
branch_to_pendragon = true
else --"Tania's Escape" was a success!
if ((not has_cookie("Tania-Doc-Cleared")) and (not has_cookie("Tania-set-free"))) then --send to Bar
add_cookie("Tania-Doc-Cleared")
heal_npc()
npc_says(_"I have good news: the doctor says I'm healthy!")
npc_says(_"Where should I go?")
if (done_quest(_"Anything but the army snacks, please!")) then
show(70)
else
show(71)
end
end
show(94)
end
end
if (branch_to_pendragon) then
start_chat("Pendragon")
end
</LuaCode>
----------------------------------------------------------------------
Nr=0 Text=_"Um, hi."
<LuaCode>
npc_says(_"Oh! It happened! I have been waiting for you for 3226 hours!")
hide(0) show(1, 3, 14, 19)
</LuaCode>
----------------------------------------------------------------------
Nr=1 Text=_"You knew I would come?"
<LuaCode>
npc_says(_"Of course, my little imaginary friend!")
hide(1) show(2, 5)
</LuaCode>
----------------------------------------------------------------------
Nr=2 Text=_"Imaginary?! I am as real as you are."
<LuaCode>
npc_says(_"This place is locked. Hermetically sealed and guarded by bots. So you can't possibly be anything more than the product of my imagination.")
tux_says(_"But who are you?")
npc_says(_"A figment of my imagination should know my name: Tania.")
set_bot_name(_"Tania - lonely scientist")
hide(2) show(12)
</LuaCode>
----------------------------------------------------------------------
Nr=3 Text=_"Where am I?"
<LuaCode>
npc_says(_"In a prison, a luxurious prison. I am feeling quite lonely, as you can see. Big room, plenty of food, a waterfall behind the window...")
hide(3) show(4, 6)
</LuaCode>
----------------------------------------------------------------------
Nr=4 Text=_"All I see through the window are ray emitters. And we are below ground level.."
<LuaCode>
npc_says(_"Yes, I know. But I so badly want to see sun, rivers, trees... there definitely is waterfall behind them!")
hide(4)
</LuaCode>
----------------------------------------------------------------------
Nr=5 Text=_"It is dark here."
<LuaCode>
npc_says(_"The main power supply is down, so only the emergency lights work. Peter tried to switch it back on, but he didn't succeed.")
hide(5)
</LuaCode>
----------------------------------------------------------------------
Nr=6 Text=_"This place doesn't look like a prison."
<LuaCode>
npc_says(_"In the past it was a secret lab. You heard about those strength pills? They were invented here. Other pills too, but I was working on the strength ones.")
hide(6) show(7, 8)
</LuaCode>
----------------------------------------------------------------------
Nr=7 Text=_"Can you give me some pills then?"
<LuaCode>
npc_says(_"No, Peter ate them all. That killed him.")
npc_says(_"*cries*")
tux_says(_"They say that strength pills are absolutely safe!")
npc_says(_"They are like money. Having money is good, but if you have too much, you can decide that you can do anything.")
npc_says(_"Peter became not very strong, but very-very-very strong. He thought he could make an exit with his bare hands.")
npc_says(_"*cries*")
npc_says(_"If you go further down the corridor, you will find debris and a big stone. That is his grave.")
hide(7) show(10, 11)
</LuaCode>
--------------------------------------------------------------------
Nr=8 Text=_"So you are a biologist? Could you heal me?"
<LuaCode>
npc_says(_"That would be something different from what I've done in the last months at least. Some entertainment.")
npc_says_random(_"Let me take a look at that... it's nothing some nanobots couldn't take care of.... You will be all fixed up in a minute.", _"You are now completely healed. You should take better care of yourself.")
heal_tux()
</LuaCode>
----------------------------------------------------------------------
Nr=10 Text=_"You loved him?"
<LuaCode>
npc_says(_"I still do.")
hide(10)
</LuaCode>
----------------------------------------------------------------------
Nr=11 Text=_"But why not go out through the door?"
<LuaCode>
npc_says(_"It is locked and very reliable. Even a tank would not be able to smash it! And if a door was broken, SADDs would attack, that's their program.")
hide(11) show(18)
</LuaCode>
----------------------------------------------------------------------
Nr=12 Text=_"Autoguns have made a hole in the wall. I came through this hole."
<LuaCode>
npc_says(_"Do you mean I can go out to the surface?!")
npc_says(_"Oh god! I - I told Peter that he chose the wrong place, but he was so stubborn!")
hide(12) show(13)
</LuaCode>
----------------------------------------------------------------------
Nr=13 Text=_"Yes, you can get to the surface. But the guns are still on."
<LuaCode>
npc_says(_"All hope is lost! I'm a scientist, not a warrior.")
hide(13) show(15)
</LuaCode>
----------------------------------------------------------------------
Nr=14 Text=_"It is strange to see a girl in such a beautiful dress here."
<LuaCode>
npc_says(_"I'm going to spend all my life here! So forgive me some little indulgences.")
hide(14)
</LuaCode>
----------------------------------------------------------------------
Nr=15 Text=_"Maybe is it possible to disable the guns?"
<LuaCode>
npc_says(_"Theoretically yes, but in practice I'm not sure you would be able to do that.")
hide(15) show(16)
</LuaCode>
----------------------------------------------------------------------
Nr=16 Text=_"How can I disable the guns?"
<LuaCode>
npc_says(_"Somewhere in a distant part of the lab should be an SACD - Secret Area Control Datacenter. It controls all the defense systems in the base. If you manage to get to it, you would be able to control the base. However, it's very hard to find and get to the SACD.")
hide(16) show(17)
</LuaCode>
----------------------------------------------------------------------
Nr=17 Text=_"I will disable the guns for you."
<LuaCode>
npc_says(_"Thanks... please be careful. You will not be able to access the control center directly, it is behind a triple hermetic door. Try using the service tunnels.")
add_quest(_"Tania's Escape", _"I have met a girl locked in a secret area. If I manage to disable the autoguns, she will be able to go to the surface and look at the sun again.")
npc_says(_"It's dangerous to go alone! Take this!")
add_item("EMP Shockwave Generator", 5)
hide(17)
</LuaCode>
----------------------------------------------------------------------
Nr=18 Text=_"Why not just open them? There should be a way of unlocking the base."
<LuaCode>
npc_says(_"To open the door you need to know the password. Only the commander of the area and his deputy knew it. The commander was killed by bots as soon as the assault started, and the deputy was in town, I don't know what happened to him.")
hide(18)
</LuaCode>
----------------------------------------------------------------------
Nr=19 Text=_"Carpets, sofa, bookshelves. Where did you get all this?"
<LuaCode>
npc_says(_"Peter did all he could to make this room comfortable. The sofa and armchair are from the commanders cabinet, the books are from the lounge...")
hide(19)
</LuaCode>
----------------------------------------------------------------------
Nr=27 Text=_"The sentry guns are off. You can go now!"
<LuaCode>
add_cookie("Tania_guns_off")
npc_says(_"Thanks, thanks a lot! Now I will be able to see the sun, trees, rivers... I missed those so much!")
npc_says(_"I hope these books will help you.")
display_big_message(_"Tania is now free!")
add_xp(1500)
add_item("Source Book of Check system integrity",1)
add_item("Source Book of Sanctuary",1)
update_quest(_"Tania's Escape", _"Tania is free now, I got some books as reward.")
tux_says(_"You could always come back with me to the town. There are people there.")
npc_says(_"I'd love to, but you'll have to escort me.")
hide(27) show(40, 41)
</LuaCode>
----------------------------------------------------------------------
Nr=28 Text=_"Where can I find that SACD?"
<LuaCode>
npc_says(_"To the right from the entrance of the area, there is a hall. In the south part of this hall you will find a triple hermetic door. The control center is behind that door. But it is locked, so you will have to find another way there. The cable collectors may help you.")
</LuaCode>
----------------------------------------------------------------------
Nr=40 Text=_"I'm not ready to escort you to the town."
<LuaCode>
next(99)
</LuaCode>
----------------------------------------------------------------------
Nr=41 Text=_"I'm ready to escort you to the town."
<LuaCode>
add_cookie("Tania_follow_tux")
update_quest(_"Tania's Escape", _"I have agreed to escort Tania to the town. Once I'm there I'll introduce her to Spencer.")
set_bot_state("follow_tux")
hide(8, 40, 41) next(91)
</LuaCode>
----------------------------------------------------------------------
Nr=45 Text=_"It isn't all like this, the town is very nice."
<LuaCode>
hide(45, 46, 47) next(48)
</LuaCode>
----------------------------------------------------------------------
Nr=46 Text=_"I got lost in this desert once."
<LuaCode>
hide(45, 46, 47) next(48)
</LuaCode>
----------------------------------------------------------------------
Nr=47 Text=_"It must be hard adjusting to the bright sunlight."
<LuaCode>
npc_says(_"I was underground for so long.")
npc_says(_"It is all so bright on my eyes.")
hide(45, 46, 47) next(48)
</LuaCode>
----------------------------------------------------------------------
Nr=48 Text="BUG, REPORT ME! Tania node48 -- TANIA'S THIRST FOR WATER"
NO_TEXT
<LuaCode>
number_of_liquid_items = 0
if (has_item_backpack(_"Bottled ice") > 0) then
number_of_liquid_items = number_of_liquid_items+ 1;
show(49)
end
if (has_item_backpack(_"Industrial coolant") > 0) then
number_of_liquid_items = number_of_liquid_items+ 1;
show(50)
end
if (has_item_backpack(_"Liquid nitrogen") > 0) then
number_of_liquid_items = number_of_liquid_items+ 1;
show(51)
end
if (has_item_backpack(_"Barf's Energy Drink") > 0) then
number_of_liquid_items = number_of_liquid_items+ 1;
show(52)
end
if (number_of_liquid_items > 0) then
npc_says(_"I hope we get there soon. I'm very thirsty.")
else
next(54)
end
show(53)
</LuaCode>
----------------------------------------------------------------------
Nr=49 Text=_"Would you like some bottled ice?"
<LuaCode>
npc_says(_"Thank you very much.")
npc_says(_"I feel very refreshed!")
heal_npc()
del_item_backpack("Bottled ice")
update_quest(_"Tania's Escape", _"Tania wasn't prepared for the desert heat. I gave her some bottled ice, and she looked much more healthy.")
hide(49, 50, 51, 52, 53)
</LuaCode>
----------------------------------------------------------------------
Nr=50 Text=_"I have some industrial coolant you could have."
<LuaCode>
npc_says(_"I can't drink this.")
if has_met("Ewald") then
tux_says(_"I've seen the town bartender put it in drinks.")
npc_says(_"I guess I'll give it a try then.")
del_item_backpack("Industrial coolant")
heal_npc()
npc_says(_"I feel very cold, but better.") --TODO: freeze her here
update_quest(_"Tania's Escape", _"Tania wasn't prepared for the desert heat. I gave her some Industrial coolant. At first she was hesitant, but she tried it.")
hide(49, 50, 52, 53)
else
next(54)
end
hide(51)
</LuaCode>
----------------------------------------------------------------------
Nr=51 Text=_"Can I offer you some liquid nitrogen?"
<LuaCode>
npc_says(_"I can't drink this.")
next(54) hide(51)
</LuaCode>
----------------------------------------------------------------------
Nr=52 Text=_"You could have a bottle of Barf's Energy Drink if you are thirsty?"
<LuaCode>
npc_says(_"Thank you very much.")
npc_says(_"I feel very energetic!")
heal_npc()
del_item_backpack("Barf's Energy Drink")
update_quest(_"Tania's Escape", _"Tania wasn't prepared for the desert heat. I gave her a bottle of Barf's Energy Drink. After downing it in a couple seconds, she looked much more energetic!")
hide(49, 50, 51, 52, 53)
</LuaCode>
----------------------------------------------------------------------
Nr=53 Text=_"Sorry, I have nothing to offer you." --THIS WILL BE A LIE
<LuaCode>
npc_says(_"I feel very ill.")
update_quest(_"Tania's Escape", _"Tania wasn't prepared for the desert heat, but I decided not to share any of my liquids with her.")
drop_dead()
hide(49, 50, 51, 52, 53)
</LuaCode>
----------------------------------------------------------------------
Nr=54 Text="BUG, REPORT ME! Tania node54 -- NO LIQUID ITEMS"
NO_TEXT
<LuaCode>
number_of_liquid_items = number_of_liquid_items - 1
if (number_of_liquid_items < 1) then
if (npc_damage_amount() > 10) then
next(55)
else
npc_says(_"I feel a little faint, but I think I will survive.")
end
hide(53)
end
</LuaCode>
----------------------------------------------------------------------
Nr=55 Text="BUG, REPORT ME! Tania node55 -- HANDLE INJURIES"
NO_TEXT
<LuaCode>
injured_level = 0
if (npc_damage_amount() > 10) then
npc_says(_"I've am injured!")
injured_level = 1
elseif (npc_damage_amount() > 40) then
npc_says(_"I've am badly injured!")
injured_level = 2
elseif (npc_damage_amount() > 60) then
npc_says(_"I've am seriously injured!")
injured_level = 3
end
if (has_item_backpack(_"Doc-in-a-can") > 0) then
show(59)
end
if ((has_item_backpack(_"Antibiotic") > 0) and (injured_level < 3)) then
show(58)
end
if ((has_item_backpack(_"Diet supplement") > 0) and (injured_level < 2)) then
show(57)
end
show(56)
</LuaCode>
----------------------------------------------------------------------
Nr=56 Text=_"There is nothing I can do about your injuries right now."
<LuaCode>
npc_says(_"I hope we get to the town soon.")
hide(56, 57, 58, 59)
</LuaCode>
----------------------------------------------------------------------
Nr=57 Text=_"Here, take this Diet supplement."
<LuaCode>
npc_says(_"I feel better now.")
del_item_backpack("Diet supplement")
heal_npc()
hide(56, 57, 58, 59)
</LuaCode>
----------------------------------------------------------------------
Nr=58 Text=_"I'm proscribing you some antibiotics."
<LuaCode>
npc_says(_"I feel much better.")
del_item_backpack("Antibiotic")
heal_npc()
hide(56, 57, 58, 59)
</LuaCode>
----------------------------------------------------------------------
Nr=59 Text=_"I have a Doc-in-a-can. It should heal you right up."
<LuaCode>
npc_says(_"I feel fit as new!")
del_item_backpack("Doc-in-a-can")
heal_npc()
hide(56, 57, 58, 59)
</LuaCode>
----------------------------------------------------------------------
Nr=70 Text=_"I think you would enjoy some of Michelangelo's cooking at the restaurant."
<LuaCode>
set_bot_destination("BarPatron-Enter")
add_cookie("Tania-at-Bar")
npc_says(_"It has been so long since I've had a nice meal.")
hide(70)
</LuaCode>
----------------------------------------------------------------------
Nr=71 Text=_"You might try the bar. But stay away from the food. It is horrible."
<LuaCode>
set_bot_destination("BarPatron-Enter")
add_cookie("Tania-at-Bar")
npc_says(_"I really miss good food, especially lemon meringue pie.")
npc_says(_"Oh well.")
hide(71)
</LuaCode>
----------------------------------------------------------------------
Nr=90 Text=_"I think I have to go." --Pre-"Tania's Escape" Quest
NO_TEXT
<LuaCode>
hide(90) next(99)
</LuaCode>
----------------------------------------------------------------------
Nr=91 Text=_"Follow me to the Surface!" --"Tania's Escape" Quest (Underground)
NO_TEXT
<LuaCode>
hide(91) next(99)
</LuaCode>
----------------------------------------------------------------------
Nr=92 Text=_"Follow me to the Town!" --"Tania's Escape" Quest (Western Desert)
NO_TEXT
<LuaCode>
hide(92) next(99)
</LuaCode>
----------------------------------------------------------------------
Nr=93 Text=_"Wait here." --"Tania's Escape" Quest (Western Town Gate)
NO_TEXT
<LuaCode>
hide(93) next(99)
</LuaCode>
----------------------------------------------------------------------
Nr=94 Text=_"See you later." --"Tania's Escape" Quest (Western Town Gate to Doctor's Office)
NO_TEXT
<LuaCode>
hide(94) next(99)
</LuaCode>
----------------------------------------------------------------------
Nr=99 Text="BUG, REPORT ME! Tania node99 -- EXIT DIALOG"
NO_TEXT
<LuaCode>
if (has_quest(_"Tania's Escape")) then
hide(1, 2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 18, 19)
if (not has_cookie("sagunsoff")) then --still underground, guns on
tux_says(_"I think I have to go.")
elseif (not has_cookie("Tania_surface")) then --still underground
tux_says(_"Follow me to the Surface!")
elseif (not has_cookie("Tania-stopped-by-Pendragon")) then --"Tania's Escape" Quest (Western Desert)
tux_says(_"Follow me to the Town!")
npc_says(_"Lead on, my little penguin.")
elseif (not has_cookie("Tania-sent-to-Doc")) then --"Tania's Escape" Quest (Western Town Gate)
tux_says(_"Wait here.")
npc_says(_"OK. But please, come back soon.")
elseif (has_cookie("Tania-sent-to-Doc")) then --"Tania's Escape" Quest (Tania free in the town somewhere)
tux_says(_"See you later.")
npc_says_random(_"Please be safe!", _"Thanks again.", _"Please come back again, my little penguin.")
end
else
npc_says_random(_"That's OK. But please, please, come back. I'm so lonely.", _"Please come back again and get me out of here.")
end
end_dialog()
</LuaCode>
----------------------------------------------------------------------
End of chat dialog for character="XXXXX"
|