/usr/share/games/freedroidrpg/dialogs/Koan.dialog is in freedroidrpg-data 0.15.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 | ----------------------------------------------------------------------
* This file is part of Freedroid
*
* Freedroid is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Freedroid is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Freedroid; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
----------------------------------------------------------------------
If you have questions concerning FreedroidRPG, please send an email to:
freedroid-discussion@lists.sourceforge.net
Beginning of new chat dialog for character="XXXXX"
----------------------------------------------------------------------
<EveryTime LuaCode>
if (has_cookie("Tania_surface") and
(not done_quest(_"Tania's Escape")) and
(not has_cookie("Tania-stopped-by-Pendragon"))) then --Tania is following you
tania_is_here = true
heal_npc("Tania")
else
tania_is_here = false
end
if (not has_cookie("met_koan")) then
add_cookie("met_koan")
npc_says(_"So you have come. I knew Duncan would not let me live for too long.")
npc_says(_"Once I am gone this oasis of peace in the world will dry up and die. A shame.")
npc_says(_"I hoped to turn the whole desert into a sanctuary. And now my dream will never come true.")
npc_says(_"Do what you must.")
if has_quest("Doing Duncan a favor") then
show(2)
else
if (not has_met("Duncan")) then
show(4)
else
show(5)
end
end
show(3)
elseif (has_cookie("koan_spared_via_dialog")) then
npc_says_random(_"It's a pleasure to meet you again.", _"I am happy to see you've returned.")
if (tania_is_here) then
npc_says(_"I see you have brought a friend along with you.")
end
elseif has_quest("Doing Duncan a favor") then
npc_says(_"I see the troubles of the world in your eyes.")
show(10, 11)
hide(20, 21, 99)
--elseif has_cookie("met_koan_before_duncan") then
-- npc_says_random(_"Come sitdown my friend.", _"Please take some time and relax here in the cool.")
-- if (tania_is_here) then
-- npc_says(_"I see you've brought a friend along with you.")
-- end
end
</LuaCode>
----------------------------------------------------------------------
Nr=2 Text=_"With pleasure."
<LuaCode>
drop_dead()
update_quest(_"Doing Duncan a favor", _"I took revenge for Duncan by killing Koan.")
respawn_level(38) --this is the desert above the bunker
if (tania_is_here) then
add_cookie("murdered_koan")
start_chat("Tania")
end
</LuaCode>
----------------------------------------------------------------------
Nr=3 Text=_"No. I have not come here to kill you."
<LuaCode>
npc_says(_"Thank you.")
npc_says(_"Feel free to stay here. There is no danger.")
npc_says(_"The water is safe to drink and the fruit from the tree is quite delicious. I have a few extra provisions here with me. Please take some.")
add_item("Strength Pill", 1)
add_item("Doc-in-a-can", 2)
add_item("Repair manual", 1)
add_item("Strength Capsule", 1)
if has_quest("Doing Duncan a favor") then
next(12)
end
hide(2, 3) show(5, 20, 99)
</LuaCode>
----------------------------------------------------------------------
Nr=4 Text=_"Who are you? Who is Duncan?" --has not met Duncan yet
<LuaCode>
set_bot_name(_"Koan")
npc_says(_"I am Koan.")
npc_says(_"Duncan is one obsessed with destroying things, while I create.")
npc_says(_"Therefore he desires my destruction.")
hide(3, 4, 5) show(20, 99)
</LuaCode>
----------------------------------------------------------------------
Nr=5 Text=_"Who are you?"
<LuaCode>
set_bot_name(_"Koan")
npc_says(_"I am Koan.")
npc_says(_"Beyond that I am a creator.")
npc_says(_"I give life to things, even if they eventually will be destroyed.")
hide(3, 5) show(20, 99)
</LuaCode>
----------------------------------------------------------------------
Nr=10 Text=_"You shall die."
<LuaCode>
drop_dead()
update_quest(_"Doing Duncan a favor", _"I took revenge for Duncan by killing Koan.")
respawn_level(38) --this is the desert above the bunker
if (tania_is_here) then
add_cookie("murdered_koan")
start_chat("Tania")
end
</LuaCode>
----------------------------------------------------------------------
Nr=11 Text=_"Duncan sent me to kill you, but I came to make certain you were safe."
<LuaCode>
npc_says(_"Thanks for checking up on me.")
hide(10, 11) show(99) next(12)
</LuaCode>
----------------------------------------------------------------------
Nr=12 Text=_"BUG, REPORT ME! Koan node12 -- UPDATE QUEST"
NO_TEXT
<LuaCode>
add_cookie("koan_spared_via_dialog")
update_quest(_"Doing Duncan a favor", _"I met and talked to Koan, but didn't kill him.")
show(13)
</LuaCode>
----------------------------------------------------------------------
Nr=13 Text=_"Why does Duncan want you dead?"
<LuaCode>
npc_says(_"Very simple. He likes destruction, and I am creation.")
npc_says(_"There is nothing more to it.")
hide(13)
</LuaCode>
----------------------------------------------------------------------
Nr=20 Text=_"What is this place? Why is there grass and water under the desert?"
<LuaCode>
npc_says(_"Ah, yes. That is my fault, I am afraid.")
npc_says(_"Wherever I go, life follows me.")
npc_says(_"I thought I could hide from Duncan in this old bunker.")
npc_says(_"When I woke up the next day, things were as you see them now.")
hide(20) show(21)
</LuaCode>
----------------------------------------------------------------------
Nr=21 Text=_"This was a bunker?"
<LuaCode>
npc_says(_"Yes. The place has changed a bit, as you can see.")
npc_says(_"I like the way it is right now. The water cools everything down and the plants give the air a very fresh smell.")
npc_says(_"As soon as I leave, everything will die. I have seen that happen before.")
npc_says(_"Because this place is just like a small bit of paradise, I decided to stay here.")
npc_says(_"I do not want this wonderful bunker to become devoid of life again.")
hide(21)
</LuaCode>
----------------------------------------------------------------------
Nr=99 Text=_"I will go now."
<LuaCode>
npc_says_random(_"This place will always wait for you.", _"This is a sanctuary from the desert above.")
heal_tux()
hide(2, 3, 4, 5)
end_dialog()
</LuaCode>
----------------------------------------------------------------------
End of chat dialog for character="XXXXX"
|