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//
// time: Thu Jun 21 06:32:13 2001
//
// version: 3.1.2 (format), 4.1.3 (DX)
//
//
// Begin MDF
// MODULE StereoState
// CATEGORY Stereo
// DESCRIPTION new macro
// INPUT modifiedObject; object; (no default);  
// INPUT where; window; (no default);  
// INPUT originalObject; object; (no default);  
// OUTPUT output_1; object;  
// End MDF
// workspace: width = 562, height = 484
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro StereoState(
 modifiedObject
,where
,originalObject
) -> (
 output_1
) {
    // 
    // node Input[22]: x = 230, y = 30, inputs = 0, label = Input
    // parameter: position = 3, name = 'originalObject', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1
    //
StereoState_Input_22_out_1 = originalObject;
    // 
    // node Attribute[1]: x = 235, y = 126, inputs = 2, label = Attribute
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "rendering mode"
    //
StereoState_Attribute_1_out_1 = 
    Attribute(
    StereoState_Input_22_out_1,
    "rendering mode"
    ) [instance: 1, cache: 1];
    // 
    // node Attribute[2]: x = 328, y = 122, inputs = 2, label = Attribute
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "stereo camera mode"
    //
StereoState_Attribute_2_out_1 = 
    Attribute(
    StereoState_Input_22_out_1,
    "stereo camera mode"
    ) [instance: 2, cache: 1];
    // 
    // node Attribute[3]: x = 422, y = 111, inputs = 2, label = Attribute
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "stereo system mode"
    //
StereoState_Attribute_3_out_1 = 
    Attribute(
    StereoState_Input_22_out_1,
    "stereo system mode"
    ) [instance: 3, cache: 1];
    // 
    // node Attribute[4]: x = 495, y = 97, inputs = 2, label = Attribute
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "interaction mode"
    //
StereoState_Attribute_4_out_1 = 
    Attribute(
    StereoState_Input_22_out_1,
    "interaction mode"
    ) [instance: 4, cache: 1];
    // 
    // node Input[20]: x = 146, y = 33, inputs = 0, label = Input
    // parameter: position = 1, name = 'modifiedObject', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1
    //
StereoState_Input_20_out_1 = modifiedObject;
    // 
    // node Input[21]: x = 26, y = 29, inputs = 0, label = Input
    // parameter: position = 2, name = 'where', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1
    //
StereoState_Input_21_out_1 = where;
    // 
    // node SuperviseState[2]: x = 0, y = 211, inputs = 9, label = SuperviseState
    // input[5]: defaulting = 0, visible = 1, type = 3, value = 1
    //
StereoState_SuperviseState_2_out_1,
StereoState_SuperviseState_2_out_2,
StereoState_SuperviseState_2_out_3,
StereoState_SuperviseState_2_out_4 = 
    SuperviseState(
    StereoState_Input_21_out_1,
    NULL,
    NULL,
    StereoState_Input_20_out_1,
    1,
    NULL,
    NULL,
    NULL,
    NULL
    ) [instance: 2, cache: 1];
    // 
    // node Options[2]: x = 182, y = 312, inputs = 9, label = Options
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "rendering mode"
    // input[4]: defaulting = 0, visible = 1, type = 32, value = "stereo camera mode"
    // input[6]: defaulting = 0, visible = 1, type = 32, value = "stereo system mode"
    // input[8]: defaulting = 0, visible = 1, type = 32, value = "interaction mode"
    //
StereoState_Options_2_out_1 = 
    Options(
    StereoState_SuperviseState_2_out_1,
    "rendering mode",
    StereoState_Attribute_1_out_1,
    "stereo camera mode",
    StereoState_Attribute_2_out_1,
    "stereo system mode",
    StereoState_Attribute_3_out_1,
    "interaction mode",
    StereoState_Attribute_4_out_1
    ) [instance: 2, cache: 1];
    // 
    // node Output[5]: x = 342, y = 422, inputs = 1, label = Output
    // parameter: position = 1, name = 'output_1', value = ' ', descriptive = 0, description = ' ', required = 0, visible = 1
    //
output_1 = StereoState_Options_2_out_1;
// network: end of macro body
}
StereoState_Input_22_out_1 = NULL;
StereoState_Attribute_1_out_1 = NULL;
StereoState_Attribute_2_out_1 = NULL;
StereoState_Attribute_3_out_1 = NULL;
StereoState_Attribute_4_out_1 = NULL;
StereoState_Input_20_out_1 = NULL;
StereoState_Input_21_out_1 = NULL;
StereoState_SuperviseState_2_out_1 = NULL;
StereoState_Options_2_out_1 = NULL;