/usr/share/games/balazar_brothers/discussion.py is in balazarbrothers 1.0~rc1-4.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Copyright (C) 2007 Jean-Baptiste LAMY
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
import soya, soya.tofu as tofu, soya.sdlconst as sdlconst, soya._soya, soya.widget as widget, soya.opengl as opengl
import balazar_brothers, balazar_brothers.globdef as globdef
class Bubble(widget.Label):
def __init__(self, master = None, pos = 0, text = None, color = soya.BLACK):
widget.Label.__init__(self, master, text, color = color)
self.position = soya.Point()
self.discussion = None
self.pos = pos
if pos == -1: self.resize_style = [ 'parent left' , 'parent top', ('percent width', 0.33)]
elif pos == 0: self.resize_style = [("percent left", 0.335), 'parent top', ('percent width', 0.33)]
elif pos == 1: self.resize_style = [("percent left", 0.67 ), 'parent top', ('percent width', 0.33)]
elif pos == 2: self.resize_style = [("percent left", 0.2 ), ('percent top', 0.3), ('percent width', 0.6 )]
elif pos == 3: self.resize_style = [("percent left", 0.2 ), ('percent width', 0.6 )]
def build_display_list(self):
opengl.glColor4f(*self._color)
self._font.draw_area(self._text, self.left + 5, self.top + 3, 0.0, self.width - 10, self.height, self._align)
def set_text(self, text):
widget.Label.set_text(self, text)
self.height = self.font.wordwrap(self._text, self.width - 10)[1] + 15.0
text = property(widget.Label.get_text, set_text)
def render(self):
if not self.discussion: return
opengl.glPushMatrix()
opengl.glTranslatef(self.left, self.top, 0.0)
soya.DEFAULT_MATERIAL.activate()
opengl.glEnable(opengl.GL_BLEND)
opengl.glColor4f(1.0, 1.0, 1.0, 0.9)
opengl.glBegin(opengl.GL_POLYGON)
if self.pos < 2:
opengl.glVertex2f(0.0, 0.0)
else:
opengl.glVertex2f(15.0 , 0.0)
opengl.glVertex2f(5.0 , 5.0)
opengl.glVertex2f(0.0 , 15.0)
if self.pos == -1:
opengl.glVertex2f(0.0 , self.height)
else:
opengl.glVertex2f(0.0 , self.height - 15.0)
opengl.glVertex2f(5.0 , self.height - 5.0)
opengl.glVertex2f(15.0 , self.height)
if self.pos == 1:
opengl.glVertex2f(self.width , self.height)
else:
opengl.glVertex2f(self.width - 15.0, self.height)
opengl.glVertex2f(self.width - 5.0 , self.height - 5.0)
opengl.glVertex2f(self.width , self.height - 15.0)
if self.pos < 2:
opengl.glVertex2f(self.width, 0.0)
else:
opengl.glVertex2f(self.width , 15.0)
opengl.glVertex2f(self.width - 5.0 , 5.0)
opengl.glVertex2f(self.width - 15.0, 0.0)
opengl.glEnd()
character = getattr(self.discussion, "character", 0) or getattr(self, "character", 0)
if character:
opengl.glBegin(opengl.GL_TRIANGLES)
if self.pos == 3:
self.position.__init__(character, 0.0, 0.0, 0.0)
x, y = soya.MAIN_LOOP.camera.coord3d_to_2d(self.position)
x -= self.left
y -= self.top
opengl.glVertex2f(min(max(x - 5.0, 15.0), self.width - 25.0), 0.0)
opengl.glVertex2f(min(max(x + 5.0, 25.0), self.width - 15.0), 0.0)
opengl.glColor4f(1.0, 1.0, 1.0, 0.1)
opengl.glVertex2f(x, y)
else:
self.position.__init__(character, 0.0, 2.6, 0.0)
x, y = soya.MAIN_LOOP.camera.coord3d_to_2d(self.position)
opengl.glVertex2f(self.width * 0.55, self.height)
opengl.glVertex2f(self.width * 0.45, self.height)
opengl.glColor4f(1.0, 1.0, 1.0, 0.1)
opengl.glVertex2f(x - self.left, max(y, self.height + 20.0) - self.top)
opengl.glEnd()
opengl.glDisable(opengl.GL_BLEND)
opengl.glPopMatrix()
widget.Label.render(self)
class Discussion(tofu.Multisided):
def __init__(self, gettext_key, characters = {}, radius = 5.0):
self.gettext_key = gettext_key
self.text = _(gettext_key)
self.validable = 0
self.characters = characters
self.radius = radius
from balazar_brothers.character import Balazar, RedBalazar
names = gettext_key[:-2].split("_")
self.character = self._find_character(names[-1])
if isinstance(self.character, Balazar):
self.npc = self._find_character(names[-2])
self.validable = 1
if isinstance(self.character, RedBalazar): self.text = self.text + u"\n\n" + _("__press_left_shift__" )
else: self.text = self.text + u"\n\n" + _("__press_right_shift__")
else:
self.npc = self.character
if self.validable:
self.replies = []
self.character.current_discussion = self
else:
self.replies = self.find_replies()
def _find_character(self, name):
if name == "None": return None
elif name == "npc" : return self.npc
elif self.characters.has_key(name): return self.characters[name]
else:
for i in soya.MAIN_LOOP.scenes[0].recursive():
if (getattr(i, "name", "") == name) or (i.__class__.__name__ == name): return i
def can_say(self):
can_say = getattr((self.npc or self), "can_say_" + self.gettext_key, None)
if can_say: return can_say()
return 1
def show(self):
if not soya.MAIN_LOOP.traveling.characters: return
if self.character == soya.MAIN_LOOP.traveling.characters[ 0]: self.bubble = soya.MAIN_LOOP.left_bubble
elif self.character == soya.MAIN_LOOP.traveling.characters[-1]: self.bubble = soya.MAIN_LOOP.right_bubble
else: self.bubble = soya.MAIN_LOOP.middle_bubble
self.bubble.discussion = self
self.bubble.text = self.text
soya.MAIN_LOOP.listener.reset()
for reply in self.replies: reply.show()
def hide(self):
self.bubble.discussion = None
self.bubble = None
if self.character and (self.character.current_discussion is self):
self.character.current_discussion = None
def begin_round(self):
if self.npc:
for character in soya.MAIN_LOOP.traveling.characters:
if character.distance_to(self.npc) > self.radius + 0.1:
self.bubble.hide()
def find_replies(self):
if hasattr(self.character, "have_said_%s" % self.gettext_key): replies = getattr(self.character, "have_said_%s" % self.gettext_key)(self) or []
elif hasattr(self.npc, "have_said_%s" % self.gettext_key): replies = getattr(self.npc , "have_said_%s" % self.gettext_key)(self) or []
elif hasattr(self, "have_said_%s" % self.gettext_key): replies = getattr(self , "have_said_%s" % self.gettext_key)() or []
else: replies = []
nb_ = self.gettext_key.count("_") + 1
start = self.gettext_key[:-1]
for key in globdef.translator._catalog.keys():
if key.startswith(start) and (key.count("_") == nb_):
reply = Discussion(key, self.characters, self.radius)
if reply.can_say():
replies.append(reply)
return replies
@tofu.side("single", "client")
def on_validate(self):
if self.validable and soya.MAIN_LOOP:
if soya.MAIN_LOOP.left_bubble .discussion: soya.MAIN_LOOP.left_bubble .discussion.hide()
if soya.MAIN_LOOP.middle_bubble.discussion: soya.MAIN_LOOP.middle_bubble.discussion.hide()
if soya.MAIN_LOOP.right_bubble .discussion: soya.MAIN_LOOP.right_bubble .discussion.hide()
@tofu.side("single", "server")
def on_validate(self):
for reply in self.find_replies():
self.character.start_discussion(reply.gettext_key)
def can_say___help5_None__ (self): return isinstance(self.characters["owner"], balazar_brothers.character.BlueBalazar)
def can_say___ransom_None_blue__(self):
print "can_say___ransom_ok__", self.characters["owner"], self.characters["owner"].score
return self.characters["owner"].score >= 100
def can_say___ransom_None_red__ (self):
print "can_say___ransom_failed__", self.characters["owner"], self.characters["owner"].score
return self.characters["owner"].score < 100
def have_said___ransom_None_blue__(self):
grid = self.characters["owner"].level.get_by_class(balazar_brothers.trap.BigGrid)
print "have_said___ransom_ok__", grid
grid.open()
class ChatLabel(Bubble):
def __init__(self, master, character, text, time = 250):
Bubble.__init__(self, master, 3)
self.character = character
self.text = character.player_name + " : " + text
self.discussion = 1
self.time = time
chat_labels = [child for child in master.children if isinstance(child, ChatLabel)]
total_height = sum([chat_label.height for chat_label in chat_labels])
if (len(chat_labels) > 1) and (total_height > soya.get_screen_height() / 4.0):
chat_labels[0].close()
del chat_labels[0]
total_height = 0
y = soya.get_screen_height()
for chat_label in chat_labels:
total_height += chat_label.height
chat_label.top = soya.get_screen_height() - total_height
chat_label._changed = -2
def render(self):
Bubble.render(self)
self.time -= 1
if self.time < 0:
master = self.master
self.close()
chat_labels = [child for child in master.children if isinstance(child, ChatLabel)]
total_height = 0
y = soya.get_screen_height()
for chat_label in chat_labels:
total_height += chat_label.height
chat_label.top = soya.get_screen_height() - total_height
chat_label._changed = -2
def close(self):
self.master.remove(self)
class ChatEntry(Bubble):
def __init__(self, master, character, text = _("Chat: ")):
Bubble.__init__(self, master, 2)
self.character = character
self.text = text
self.discussion = 1
def on_key_pressed(self, key_id, mods):
if (key_id == sdlconst.K_KP_ENTER or key_id == sdlconst.K_RETURN):
self.master.remove(self)
soya.MAIN_LOOP.entry = None
if self.text.startswith(_("Chat: ")):
text = self.text[len(_("Chat: ")):].encode("utf-8")
if text: self.character.send_action("C" + text)
elif (key_id == sdlconst.K_DELETE or key_id == sdlconst.K_BACKSPACE or key_id == sdlconst.K_CLEAR):
self.text = self.text[:-1]
elif (key_id == sdlconst.K_KP0) or (key_id == sdlconst.K_0): self.text += '0'
elif (key_id == sdlconst.K_KP1) or (key_id == sdlconst.K_1): self.text += '1'
elif (key_id == sdlconst.K_KP2) or (key_id == sdlconst.K_2): self.text += '2'
elif (key_id == sdlconst.K_KP3) or (key_id == sdlconst.K_3): self.text += '3'
elif (key_id == sdlconst.K_KP4) or (key_id == sdlconst.K_4): self.text += '4'
elif (key_id == sdlconst.K_KP5) or (key_id == sdlconst.K_5): self.text += '5'
elif (key_id == sdlconst.K_KP6) or (key_id == sdlconst.K_6): self.text += '6'
elif (key_id == sdlconst.K_KP7) or (key_id == sdlconst.K_7): self.text += '7'
elif (key_id == sdlconst.K_KP8) or (key_id == sdlconst.K_8): self.text += '8'
elif (key_id == sdlconst.K_KP9) or (key_id == sdlconst.K_9): self.text += '9'
elif (key_id == sdlconst.K_KP_PERIOD or key_id == sdlconst.K_PERIOD): self.text += '.'
else:
if mods & (sdlconst.MOD_SHIFT | sdlconst.MOD_CAPS):
if (key_id >= sdlconst.K_a and key_id <= sdlconst.K_z): self.text += unichr(key_id - 32)
elif (key_id == sdlconst.K_SEMICOLON): self.text += '.'
else:
if (key_id >= sdlconst.K_a and key_id <= sdlconst.K_z): self.text += unichr(key_id)
elif (key_id >= 0 and key_id < 256): self.text += unichr(key_id)
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