This file is indexed.

/etc/asterisk/queues.conf is in asterisk-config 1:11.13.1~dfsg-2+deb8u5.

This file is owned by root:root, with mode 0o640.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
[general]
;
; Global settings for call queues
;
; Persistent Members
;    Store each dynamic member in each queue in the astdb so that
;    when asterisk is restarted, each member will be automatically
;    read into their recorded queues. Default is 'no'.
;
persistentmembers = yes
;
; AutoFill Behavior
;    The old behavior of the queue (autofill=no) is to have a serial type behavior
;    in that the queue will make all waiting callers wait in the queue
;    even if there is more than one available member ready to take
;    calls until the head caller is connected with the member they
;    were trying to get to. The next waiting caller in line then
;    becomes the head caller, and they are then connected with the
;    next available member and all available members and waiting callers
;    waits while this happens. The new behavior, enabled by setting
;    autofill=yes makes sure that when the waiting callers are connecting
;    with available members in a parallel fashion until there are
;    no more available members or no more waiting callers. This is
;    probably more along the lines of how a queue should work and
;    in most cases, you will want to enable this behavior. If you
;    do not specify or comment out this option, it will default to yes.
;
;autofill = no
;
; Monitor Type
;    By setting monitor-type = MixMonitor, when specifying monitor-format
;    to enable recording of queue member conversations, app_queue will
;    now use the new MixMonitor application instead of Monitor so
;    the concept of "joining/mixing" the in/out files now goes away
;    when this is enabled. You can set the default type for all queues
;    here, and then also change monitor-type for individual queues within
;    queue by using the same configuration parameter within a queue
;    configuration block. If you do not specify or comment out this option,
;    it will default to the old 'Monitor' behavior to keep backward
;    compatibility.
;
monitor-type = MixMonitor
;
; UpdateCDR behavior.
;    This option is implemented to mimic chan_agents behavior of populating
;    CDR dstchannel field of a call with an agent name, which you can set
;    at the login time with AddQueueMember membername parameter.
;
; updatecdr = no

;
; Note that a timeout to fail out of a queue may be passed as part of
; an application call from extensions.conf:
; Queue(queuename,[options],[optionalurl],[announceoverride],[timeout])
; example: Queue(dave,t,,,45)

; shared_lastcall will make the lastcall and calls received be the same in
; members logged in more than one queue.  This is useful to make the queue
; respect the wrapuptime of another queue for a shared member.
; The default value is no.
;
;shared_lastcall=no
;
; Negative_penalty_invalid will treat members with a negative penalty as logged off
;
;negative_penalty_invalid = no
;
; log_membername_as_agent will cause app_queue to log the membername rather than
; the interface for the ADDMEMBER and REMOVEMEMBER events when a state_interface
; is set.  The default value (no) maintains backward compatibility.
;
;log_membername_as_agent = no
;
;[markq]
;
; A sample call queue
;
; Musicclass sets which music applies for this particular call queue.
; The only class which can override this one is if the MOH class is set
; directly on the channel using Set(CHANNEL(musicclass)=whatever) in the
; dialplan.
;
;musicclass = default
;
; An announcement may be specified which is played for the member as
; soon as they answer a call, typically to indicate to them which queue
; this call should be answered as, so that agents or members who are
; listening to more than one queue can differentiated how they should
; engage the customer
;
;announce = queue-markq
;
; A strategy may be specified.  Valid strategies include:
;
; ringall - ring all available channels until one answers (default)
; leastrecent - ring interface which was least recently hung up by this queue
; fewestcalls - ring the one with fewest completed calls from this queue
; random - ring random interface
; rrmemory - round robin with memory, remember where we left off last ring pass
; rrordered - same as rrmemory, except the queue member order from config file 
;             is preserved
; linear - rings interfaces in the order specified in this configuration file.
;          If you use dynamic members, the members will be rung in the order in
;          which they were added
; wrandom - rings random interface, but uses the member's penalty as a weight
;           when calculating their metric. So a member with penalty 0 will have
;           a metric somewhere between 0 and 1000, and a member with penalty 1 will
;			have a metric between 0 and 2000, and a member with penalty 2 will have
;           a metric between 0 and 3000. Please note, if using this strategy, the member
;           penalty is not the same as when using other queue strategies. It is ONLY used
;           as a weight for calculating metric.
;
;strategy = ringall
;
; Second settings for service level (default 0)
; Used for service level statistics (calls answered within service level time
; frame)
;servicelevel = 60
;
; A context may be specified, in which if the user types a SINGLE
; digit extension while they are in the queue, they will be taken out
; of the queue and sent to that extension in this context.
;
;context = qoutcon
;
; A limit can be set to disregard penalty settings when the queue has
; too few members.  No penalty will be weighed in if there are only X
; or fewer queue members. (default 0)
;
;penaltymemberslimit = 5
;
;----------------------QUEUE TIMING OPTIONS------------------------------------
; A Queue has two different "timeout" values associated with it. One is the
; timeout parameter configured in queues.conf. This timeout specifies the
; amount of time to try ringing a member's phone before considering the
; member to be unavailable. The other timeout value is the second argument
; to the Queue() application. This timeout represents the absolute amount
; of time to allow a caller to stay in the queue before the caller is
; removed from the queue. In certain situations, these two timeout values
; may clash. For instance, if the timeout in queues.conf is set to 5 seconds,
; the retry value in queues.conf is set to 4, and the second argument to Queue()
; is 10, then the following may occur:
;
; A caller places a call to a queue.
; The queue selects a member and attempts to ring that member.
; The member's phone is rung for 5 seconds and he does not answer.
; The retry time of 4 seconds occurs.
; The queue selects a second member to call.
;
; How long does that second member's phone ring? Does it ring for 5 seconds
; since the timeout set in app_queue is 5 seconds? Does it ring for 1 second since
; the caller has been in the queue for 9 seconds and is supposed to be removed after
; being in the queue for 10 seconds? This is configurable with the timeoutpriority
; option. By setting the timeoutpriority to "conf" then you are saying that you would
; rather use the time specified in the configuration file even if it means having the
; caller stay in the queue longer than the time specified in the application argument.
; For the scenario described above, timeoutpriority=conf would result in the second
; member's phone ringing for 5 seconds. By specifying "app" as the value for
; timeoutpriority, you are saying that the timeout specified as the argument to the
; Queue application is more important. In the scenario above, timeoutpriority=app
; would result in the second member's phone ringing for 1 second.
;
; There are a few exceptions to the priority rules. For instance, if timeoutpriority=appp
; and the configuration file timeout is set to 0, but the application argument timeout is
; non-zero, then the timeoutpriority is ignored and the application argument is used as
; the timeout. Furthermore, if no application argument timeout is specified, then the
; timeoutpriority option is ignored and the configuration file timeout is always used
; when calling queue members.
;
; In timeoutpriority=conf mode however timeout specified in config file will take higher
; priority than timeout in application arguments, so if config file has timeout 0, each
; queue member will be called indefineately and application timeout will be checked only
; after this call attempt. This is useful for having queue members with custom timeouts
; specified within Dial application of Local channel, and allows handling NO ANSWER which
; would otherwise be interrupted by queue destroying child channel on timeout.
;
; The default value for timeoutpriority is "app" since this was how previous versions of
; Asterisk behaved.
;
;timeout = 15
;retry = 5
;timeoutpriority = app|conf
;
;-----------------------END QUEUE TIMING OPTIONS---------------------------------
; Weight of queue - when compared to other queues, higher weights get
; first shot at available channels when the same channel is included in
; more than one queue.
;
;weight=0
;
; After a successful call, how long to wait before sending a potentially
; free member another call (default is 0, or no delay)
;
;wrapuptime=15
;
; Autofill will follow queue strategy but push multiple calls through
; at same time until there are no more waiting callers or no more
; available members. The per-queue setting of autofill allows you
; to override the default setting on an individual queue level.
;
;autofill=yes
;
; Autopause will pause a queue member if they fail to answer a call
; no: Member will not be paused
; yes: Member will be paused only in the queue where the timeout took place
; all: Memeber will be paused in all queues he/she is a member
;autopause=yes
;
; Autopausedelay delay autopause for autopausedelay seconds from the
; last call if a member has not taken a call the delay has no effect.
;autopausedelay=60
;
; Autopausebusy controls whether or not a queue member is set as paused
; automatically upon the member device reporting busy. The autopausedelay
; option applies. Defaults to 'no'.
;autopausebusy=no
;
; Autopauseunavail controls whether or not a queue member is set as paused
; automatically upon the member device reporting congestion. The autopausedely
; option applies. Defaults to 'no'.
;autopauseunavail=no
;
; Maximum number of people waiting in the queue (0 for unlimited)
;
;maxlen = 0
;
; If set to yes, just prior to the caller being bridged with a queue member
; the following variables will be set
; MEMBERINTERFACE is the interface name (eg. Agent/1234)
; MEMBERNAME is the member name (eg. Joe Soap)
; MEMBERCALLS is the number of calls that interface has taken,
; MEMBERLASTCALL is the last time the member took a call.
; MEMBERPENALTY is the penalty of the member
; MEMBERDYNAMIC indicates if a member is dynamic or not
; MEMBERREALTIME indicates if a member is realtime or not
;
;setinterfacevar=no
;
; If set to yes, just prior to the caller being bridged with a queue member
; the following variables will be set:
; QEHOLDTIME callers hold time
; QEORIGINALPOS original position of the caller in the queue
;
;setqueueentryvar=no
;
; If set to yes, the following variables will be set
; just prior to the caller being bridged with a queue member
; and just prior to the caller leaving the queue
; QUEUENAME name of the queue
; QUEUEMAX maxmimum number of calls allowed
; QUEUESTRATEGY the strategy of the queue;
; QUEUECALLS number of calls currently in the queue
; QUEUEHOLDTIME current average hold time
; QUEUECOMPLETED number of completed calls for the queue
; QUEUEABANDONED number of abandoned calls
; QUEUESRVLEVEL queue service level
; QUEUESRVLEVELPERF current service level performance
;
;setqueuevar=no

; if set, run this macro when connected to the queue member
; you can override this macro by setting the macro option on
; the queue application
;
;membermacro=macro_name[,arg1[,...][,argN]]

; if set, run this gosub when connected to the queue member
; you can override this gosub by setting the gosub option on
; the queue application
;
;membergosub=gosub_context_name[,arg1[,...][,argN]]

; How often to announce queue position and/or estimated
; holdtime to caller (0=off)
; Note that this value is ignored if the caller's queue
; position has changed (see min-announce-frequency)
;
;announce-frequency = 90
;
; The absolute minimum time between the start of each
; queue position and/or estimated holdtime announcement
; This is useful for avoiding constant announcements
; when the caller's queue position is changing frequently
; (see announce-frequency)
;
;min-announce-frequency = 15
;
; How often to make any periodic announcement (see periodic-announce)
;
;periodic-announce-frequency=60
;
; Should the periodic announcements be played in a random order? Default is no.
;
;random-periodic-announce=no
;
; If set to yes, the periodic announcment frequency will be timed from the end
; of each announcment rather than from the start of each announcment.  This
; defaults to off.
;
;relative-periodic-announce=yes
;
; Should we include estimated hold time in position announcements?
; Either yes, no, or only once.
; Hold time will be announced as the estimated time.
;
;announce-holdtime = yes|no|once
;
; Queue position announce?
; Valid values are "yes," "no," "limit," or "more." If set to "no," then the caller's position will
; never be announced. If "yes," then the caller's position in the queue will be announced
; to the caller. If set to "more," then if the number of callers is more than the number
; specified by the announce-position-limit option, then the caller will hear that there
; are more than that many callers waiting (i.e. if a caller number 6 is in a queue with the
; announce-position-limit set to 5, then that caller will hear that there are more than 5
; callers waiting). If set to "limit," then only callers within the limit specified by announce-position-limit
; will have their position announced.
;
;announce-position = yes
;
; If enabled, play announcements to the first user waiting in the Queue. This may mean
; that announcements are played when an agent attempts to connect to the waiting user,
; which may delay the time before the agent and the user can communicate. Disabled by
; default.
;
; announce-to-first-user = no
;
; If you have specified "limit" or "more" for the announce-position option, then the following
; value is what is used to determine what announcement to play to waiting callers. If you have
; set the announce-position option to anything else, then this will have no bearing on queue operation
;
;announce-position-limit = 5
;
; What's the rounding time for the seconds?
; If this is non-zero, then we announce the seconds as well as the minutes
; rounded to this value.
; Valid values are 0, 5, 10, 15, 20, and 30.
;
; announce-round-seconds = 10
;
; Use these sound files in making position/holdtime announcements.  The
; defaults are as listed below -- change only if you need to.
;
; Keep in mind that you may also prevent a sound from being played if you
; explicitly set a sound to be an empty string. For example, if you want to
; prevent the queue from playing queue-thankyou, you may set the sound using
; the following line:
;
; queue-thankyou=
;
			;	("You are now first in line.")
;queue-youarenext = queue-youarenext
			;	("There are")
;queue-thereare	= queue-thereare
			;	("calls waiting.")
;queue-callswaiting = queue-callswaiting
			;	("The current est. holdtime is")
;queue-holdtime = queue-holdtime
			;	("minute.")
;queue-minute = queue-minute
			;	("minutes.")
;queue-minutes = queue-minutes
			;	("seconds.")
;queue-seconds = queue-seconds
			;	("Thank you for your patience.")
;queue-thankyou = queue-thankyou
			;       ("Hold time")
;queue-reporthold = queue-reporthold
			;       ("All reps busy / wait for next")
;periodic-announce = queue-periodic-announce
;
; A set of periodic announcements can be defined by separating
; periodic announcements to reproduce by commas. For example:
;periodic-announce = queue-periodic-announce,your-call-is-important,please-wait
;
; The announcements will be played in the order in which they are defined. After
; playing the last announcement, the announcements begin again from the beginning.
;
; Calls may be recorded using Asterisk's monitor/MixMonitor resource
; This can be enabled from within the Queue application, starting recording
; when the call is actually picked up; thus, only successful calls are
; recorded, and you are not recording while people are listening to MOH.
; To enable monitoring, simply specify "monitor-format";  it will be disabled
; otherwise.
;
; You can specify the monitor filename with by calling
;    Set(MONITOR_FILENAME=foo)
; Otherwise it will use MONITOR_FILENAME=${UNIQUEID}
;
; Pick any one valid extension for monitor format recording. If you leave
; monitor-format commented out, it will not record calls.
;
; monitor-format = gsm|wav|wav49
;
; Monitor Type
;    By setting monitor-type = MixMonitor, when specifying monitor-format
;    to enable recording of queue member conversations, app_queue will
;    now use the new MixMonitor application instead of Monitor so
;    the concept of "joining/mixing" the in/out files now goes away
;    when this is enabled. If you do not specify or comment out this option,
;    it will default to the old 'Monitor' behavior to keep backward
;    compatibility.
;
; monitor-type = MixMonitor
;
; ----------------------- TYPE MIXMONITOR OPTIONS -----------------------------
;
;
; You can specify the options supplied to MixMonitor by calling (from the dialplan)
;   Set(MONITOR_OPTIONS=av(<x>)V(<x>)W(<x>))
; The 'b' option for MixMonitor (only save audio to the file while bridged) is
; implied.
;
; You can specify a post recording command to be executed after the end of
; recording by calling (from the dialplan)
;
;   Set(MONITOR_EXEC=mv /var/spool/asterisk/monitor/^{MONITOR_FILENAME} /tmp/^{MONITOR_FILENAME})
;
; or
;
;   Set(MONITOR_EXEC=mv /var/spool/asterisk/monitor/^{MIXMONITOR_FILENAME} /tmp/^{MIXMONITOR_FILENAME})
;
; If you choose to use the latter, you will not be able to switch the monitor-type back to Monitor
; without changing this in the dialplan.
;
;
; The command specified within the contents of MONITOR_EXEC will be executed when
; the recording is over. Any strings matching ^{X} will be unescaped to ${X} and
; all variables will be evaluated just prior to recording being started.
;
; The contents of MONITOR_FILENAME will also be unescaped from ^{X} to ${X} and
; all variables will be evaluated just prior to recording being started.
;
; ---------------------- Queue Empty Options ----------------------------------
;
; Asterisk has provided the "joinempty" and "leavewhenempty" options for a while
; with tenuous definitions of what they actually mean. The "joinempty" option controls
; whether a caller may join a queue depending on several factors of member availability.
; Similarly, then leavewhenempty option controls whether a caller may remain in a queue
; he has already joined. Both options take a comma-separated list of factors which
; contribute towards whether a caller may join/remain in the queue. The list of
; factors which contribute to these option is as follows:
;
; paused: a member is not considered available if he is paused
; penalty: a member is not considered available if his penalty is less than QUEUE_MAX_PENALTY
; inuse: a member is not considered available if he is currently on a call
; ringing: a member is not considered available if his phone is currently ringing
; unavailable: This applies mainly to Agent channels. If the agent is a member of the queue
;              but has not logged in, then do not consider the member to be available
; invalid: Do not consider a member to be available if he has an "invalid" device state.
;          This generally is caused by an error condition in the member's channel driver.
; unknown: Do not consider a member to be available if we are unable to determine the member's
;          current device state.
; wrapup: A member is not considered available if he is currently in his wrapuptime after
;         taking a call.
;
; For the "joinempty" option, when a caller attempts to enter a queue, the members of that
; queue are examined. If all members are deemed to be unavailable due to any of the conditions
; listed for the "joinempty" option, then the caller will be unable to enter the queue. For the
; "leavewhenempty" option, the state of the members of the queue are checked periodically during
; the caller's stay in the queue. If all of the members are unavailable due to any of the above
; conditions, then the caller will be removed from the queue.
;
; Some examples:
;
;joinempty = paused,inuse,invalid
;
; A caller will not be able to enter a queue if at least one member cannot be found
; who is not paused, on the phone, or who has an invalid device state.
;
;leavewhenempty = inuse,ringing
;
; A caller will be removed from the queue if at least one member cannot be found
; who is not on the phone, or whose phone is not ringing.
;
; For the sake of backwards-compatibility, the joinempty and leavewhenempty
; options also accept the strings "yes" "no" "strict" and "loose". The following
; serves as a translation for these values:
;
; yes - (empty) for joinempty; penalty,paused,invalid for leavewhenempty
; no - penalty,paused,invalid for joinempty; (empty) for leavewhenempty
; strict - penalty,paused,invalid,unavailable
; loose - penalty,invalid
;

; If this is set to yes, the following manager events will be generated:
; AgentCalled, AgentDump, AgentConnect, AgentComplete; setting this to
; vars also sends all channel variables with the event.
; (may generate some extra manager events, but probably ones you want)
;
; eventwhencalled = yes|no|vars
;
; If this is set to yes, the following manager events will be generated:
; QueueMemberStatus
; (may generate a WHOLE LOT of extra manager events)
; The default value is yes and this can not be set globally.
;
; eventmemberstatus = no
;
; If you wish to report the caller's hold time to the member before they are
; connected to the caller, set this to yes.
;
; reportholdtime = no
;
; If you want the queue to avoid sending calls to members whose devices are
; known to be 'in use' (via the channel driver supporting that device state)
; uncomment this option. This can be controlled on a per member basis by
; setting 'ringinuse' on that member. This can be done in the member definition,
; in the 'ringinuse' field on a realtime member, via the QUEUE_MEMBER dialplan
; function, or with CLI/AMI. By default, the per member value will be the same
; as the queue's ringinuse value if it isn't set on the member deliberately.
; (Note: only the SIP channel driver currently is able to report 'in use'.)
; ringinuse = no
;
; If you wish to have a delay before the member is connected to the caller (or
; before the member hears any announcement messages), set this to the number of
; seconds to delay.
;
; memberdelay = 0
;
; If timeoutrestart is set to yes, then the timeout for an agent to answer is
; reset if a BUSY or CONGESTION is received.  This can be useful if agents
; are able to cancel a call with reject or similar.
;
; timeoutrestart = no
;
; If you wish to implement a rule defined in queuerules.conf (see
; configs/queuerules.conf.sample from the asterisk source directory for
; more information about penalty rules) by default, you may specify this
; by setting defaultrule to the rule's name
;
; defaultrule = myrule
;
; Each member of this call queue is listed on a separate line in
; the form technology/dialstring.  "member" means a normal member of a
; queue.  An optional penalty may be specified after a comma, such that
; entries with higher penalties are considered last.  An optional member
; name may also be specified after a second comma, which is used in log
; messages as a "friendly name".  Multiple interfaces may share a single
; member name. An optional state interface may be specified after a third
; comma. This interface will be the one for which app_queue receives device
; state notifications, even though the first interface specified is the one
; that is actually called.
;
; A hint can also be used in place of the state interface using the format
; hint:<extension>@<context>. If no context is specified then 'default' will
; be used.
;
; It is important to ensure that channel drivers used for members are loaded
; before app_queue.so itself or they may be marked invalid until reload. This
; can be accomplished by explicitly listing them in modules.conf before
; app_queue.so.  Additionally, if you use Local channels as queue members, you
; must also preload pbx_config.so and chan_local.so (or pbx_ael.so, pbx_lua.so,
; or pbx_realtime.so, depending on how your dialplan is configured).
;
; syntax: member => interface,[,penalty][,membername][,state_interface][,ringinuse]
;
;member => DAHDI/1
;member => DAHDI/2,10
;member => DAHDI/3,10,Bob Johnson
;member => Agent/1001
;member => Agent/1002
;member => Local/1000@default,0,John Smith,SIP/1000
;member => Local/2000@default,0,Lorem Ipsum,SIP/2000,no

;
; Note that using agent groups is probably not what you want.  Strategies do
; not propagate down to the Agent system so if you want round robin, least
; recent, etc, you should list all the agents in this file individually and not
; use agent groups.
;
;member => Agent/@1		; Any agent in group 1
;member => Agent/:1,1		; Any agent in group 1, wait for first
                                ; available, but consider with penalty