/usr/share/amsn/automsg.tcl is in amsn-data 0.98.9-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 | #///////////////////////////////////////////////////////////////////////////////
# Procedures concerning new personalised States with Auto Messaging features
# 27/12/2003 - Major rewrite by Alberto D�z: Now the system has options to store
# the states in states.xml or keep it temporal. Also created a cascading
# menu-system to manage states. Removed non-xml status file.
# Added options to switch or not to created state, option to have custom
# nicknames for each status. We don't need backwards compatibility in
# custom status system because previous versions don't store them
#a custom state is stored in the array StatesList
#each state as an idx (an integer) is saved as argument in
#StatesList($idx) which is a list of the following elements : (in order)
# - the name of this state
# - the custom nick
# - the number describing the status (0 for Online ....)
# - the number of lines of the automessage
# - the automessage itself
# - the personal message (aka psm)
# - Flag about whether to mute sounds
# - Flag about whether to stop notification windows
#///////////////////////////////////////////////////////////////////////////////
# LoadStateList ()
# Loads the list of states from the file in the HOME dir
::Version::setSubversionId {$Id: automsg.tcl 11230 2009-06-11 23:39:10Z kakaroto $}
proc LoadStateList {} {
global HOME
StateList clear
if { [file exists [file join ${HOME} "states.xml"]] } {
if { [catch {
set file_id [sxml::init [file join ${HOME} "states.xml"]]
sxml::register_routine $file_id "states:newstate" "new_state"
sxml::parse $file_id
sxml::end $file_id
} res] } {
::amsn::errorMsg "[trans corruptstates [file join ${HOME} "states.xml.old"]]"
file copy [file join ${HOME} "states.xml"] [file join ${HOME} "states.xml.old"]
}
}
}
#///////////////////////////////////////////////////////////////////////////////
# SaveStateList ()
# Saves the list of states to the file in the HOME dir
proc SaveStateList {} {
global HOME
if { [OnUnix] } {
set file_id [open "[file join ${HOME} states.xml]" w 00600]
} else {
set file_id [open "[file join ${HOME} states.xml]" w]
}
fconfigure $file_id -encoding utf-8
puts $file_id "<?xml version=\"1.0\"?>\n\n<states>"
set idx 0
while { $idx <= [expr {[StateList size] - 1}] } {
set tmp [StateList get $idx]
set name [::sxml::xmlreplace [lindex $tmp 0]]
set nick [::sxml::xmlreplace [lindex $tmp 1]]
set state [::sxml::xmlreplace [lindex $tmp 2]]
set msg [::sxml::xmlreplace [lindex $tmp 4]]
set psm [::sxml::xmlreplace [lindex $tmp 5]]
set mute [::sxml::xmlreplace [lindex $tmp 6]]
set blind [::sxml::xmlreplace [lindex $tmp 7]]
if { $mute == "" } { set mute 0 }
if { $blind == "" } { set blind 0 }
puts $file_id " <newstate>\n <name>$name</name>\n <nick>$nick</nick>"
puts $file_id " <state>$state</state>\n <message>$msg</message>\n <psm>$psm</psm>\n <mute>$mute</mute>\n <nonotif>$blind</nonotif>\n </newstate>\n"
incr idx 1
}
puts $file_id "</states>"
close $file_id
}
#///////////////////////////////////////////////////////////////////////////////
# StateList (action argument)
# Controls information for list of states
# action can be :
# add : add a new state to the list (have to give a list with 6 elements)
# promote : makes state given by argument (is an index) the last used (for aging)
# get : Returns the state given by argument (is an index), returns 0 if dosen't exist
# unset : Removes state given by argument (is an index)
# size : Returns size
# show : Dumps list to stdout, for debugging purposes only
# clear : Clears the list
proc StateList { action { argument "" } {argument2 ""} } {
variable StatesList
switch $action {
add {
set StatesList([array size StatesList]) $argument
}
edit {
set StatesList(${argument2}) $argument
}
promote {
set temp $StatesList($argument)
#We check if it's a temporary state
if { [lindex $temp end] } {
return
}
for {set idx $argument} {$idx > 0} {incr idx -1} {
set StatesList($idx) $StatesList([expr {$idx - 1}])
}
set StatesList(0) $temp
unset temp
}
get {
return $StatesList($argument)
}
unset {
for {set idx $argument} {$idx < [expr {[array size StatesList] - 1}]} {incr idx} {
set StatesList($idx) $StatesList([expr {$idx + 1}])
}
unset StatesList([expr {[array size StatesList] - 1}])
}
size {
return [array size StatesList]
}
show {
for {set idx 0} {$idx < [array size StatesList]} {incr idx} {
status_log "$idx : $StatesList($idx)\n"
}
}
clear {
if { [info exists StatesList] } {
unset StatesList
}
}
}
}
#///////////////////////////////////////////////////////////////////////////////
# AddStatesToList (path)
proc AddStatesToList { path } {
for {set idx 0} {$idx < [StateList size] } { incr idx } {
$path list insert end "** [lindex [StateList get $idx] 0] **"
}
}
#///////////////////////////////////////////////////////////////////////////////
# CreateStatesMenu (path)
# Creates the menu that will be added under the default states
# path points to the path of the menu where to add
proc CreateStatesMenu { path { mode "complete" } } {
global automessage iconmenu
# check mode parameter for valdity
if { !($mode == "complete" || $mode == "states_only") } {
error "mode parameter must be either \"complete\" or \"states_only\""
}
# Delete old menu to create new one
if { $path != "$iconmenu.imstatus" && [$path index end] != 8 } {
$path delete 9 end
} elseif { $path == "$iconmenu.imstatus" && [$path index end] != 7 } {
$path delete 8 end
}
if { [winfo exists $path.editstates] && [winfo exists $path.deletestates] } {
$path.editstates delete 0 end
$path.deletestates delete 0 end
} else {
menu $path.editstates -tearoff 0 -type normal
menu $path.deletestates -tearoff 0 -type normal
}
# if { [::config::getKey docking] && [winfo exists $iconmenu] && [$iconmenu index end] != 16} {
# $iconmenu delete 17 end
# }
# Create new menu
if { [StateList size] >= 3 } {
set limit 3
} else {
set limit [StateList size]
}
for {set idx 0} {$idx <= [expr {$limit - 1}] } { incr idx 1 } {
$path.deletestates add command -label "[lindex [StateList get $idx] 0]" -command "DeleteState $idx $path"
$path.editstates add command -label "[lindex [StateList get $idx] 0]" -command "EditNewState 2 $idx"
$path add command -label "[lindex [StateList get $idx] 0]" -command "ChCustomState $idx"
# if { [::config::getKey docking] && [winfo exists $iconmenu] } {
# $iconmenu add command -label " [lindex [StateList get $idx] 0]" -command "ChCustomState $idx" -state disabled
# }
}
# Add cascade menu if there are more than 3 personal states
if { [StateList size] > 3 } {
if { ![winfo exists $path.otherstates] } {
menu $path.otherstates -tearoff 0 -type normal
} else {
$path.otherstates delete 0 end
}
# if { [::config::getKey docking] && [winfo exists $iconmenu] && ![winfo exists $iconmenu.otherstates] } {
# menu $iconmenu.otherstates -tearoff 0 -type normal
# } elseif { [::config::getKey docking] && [winfo exists $iconmenu.otherstates] } {
# $iconmenu.otherstates delete 0 end
# }
for {} { $idx <= [expr {[StateList size] - 1}] } { incr idx } {
$path.deletestates add command -label "[lindex [StateList get $idx] 0]" -command "DeleteState $idx $path"
$path.editstates add command -label "[lindex [StateList get $idx] 0]" -command "EditNewState 2 $idx"
$path.otherstates add command -label "[lindex [StateList get $idx] 0]" -command "ChCustomState $idx"
# if { [::config::getKey docking] && [winfo exists $iconmenu] } {
# $iconmenu.otherstates add command -label "[lindex [StateList get $idx] 0]" -command "ChCustomState $idx"
# }
}
# if { [::config::getKey docking] && [winfo exists $iconmenu.otherstates] } {
# $iconmenu add cascade -label " [trans morepersonal]" -menu $iconmenu.otherstates -state disabled
# $iconmenu add separator
# $iconmenu add command -label "[trans close]" -command "exit"
# }
$path add cascade -label "[trans morepersonal]" -menu $path.otherstates
}
$path add separator
$path add command -label "[trans newstate]" -command "EditNewState 0"
if { [StateList size] != 0 } {
$path add cascade -label "[trans editcustomstate]" -menu $path.editstates
$path add cascade -label "[trans deletecustomstate]" -menu $path.deletestates
}
# if { [::config::getKey docking] && [winfo exists $iconmenu] } {
# $iconmenu add separator
# $iconmenu add command -label "[trans close]" -command "exit"
# }
if { $mode == "complete" } {
$path add separator
$path add command -label "[trans changenick]..." -command cmsn_change_name
$path add command -label "[trans changepsm]..." -command [list cmsn_change_name 1]
$path add command -label "[trans changedisplaypic]..." -command dpBrowser
$path add command -label "[trans editmyprofile]..." -command "::hotmail::hotmail_profile"
$path add command -label "[trans cfgalarmall]..." -command "::alarms::configDialog all"
# statusicon_proc [MSN::myStatusIs]
}
if { [::config::getKey use_tray] && [winfo exists $iconmenu.imstatus] && $path != "$iconmenu.imstatus" } {
CreateStatesMenu $iconmenu.imstatus
}
if { [::config::getKey use_tray] && [winfo exists $iconmenu.imstatus] && $path == "$iconmenu.imstatus" } {
$path delete [expr {[$path index end] - 3}] end
}
}
#///////////////////////////////////////////////////////////////////////////////
# ChCustomState ( idx )
# Sets a new personal state with automessages
# idx indicates the index of the personal state in the StateList,
# otherwise it indicates a normal state change (AWY, BSY, etc)
proc ChCustomState { idx } {
global HOME automessage automsgsent original_nick original_psm
set automessage "-1"
set redraw 0
if { [string is digit $idx] == 1 } {
if { [lindex [StateList get $idx] 2] != "" } {
if {![info exists original_nick]} {
set original_nick [::abook::getPersonal MFN]
}
if {![info exists original_psm]} {
set original_psm [::abook::getPersonal PSM]
}
#set new_state [lindex [lindex $list_states [lindex [StateList get $idx] 2]] 0]
set new_state [::MSN::numberToState [lindex [StateList get $idx] 2]]
if { $new_state == [::MSN::myStatusIs] } {
set redraw 1
}
set automessage [StateList get $idx]
set newname "[lindex [StateList get $idx] 1]"
set newpsm "[lindex [StateList get $idx] 5]"
status_log [StateList get $idx]
if { $newname != "" } {
catch {
set nickcache [open [file join ${HOME} "nick.cache"] w]
fconfigure $nickcache -encoding utf-8
puts $nickcache $original_nick
puts $nickcache $newname
puts $nickcache [::abook::getPersonal login]
close $nickcache
}
set newname [string map { "\\" "\\\\" "\$" "\\\$" } $newname]
set newname [string map { "\\\$nick" "\${original_nick}" } $newname]
set newname [subst -nocommands $newname]
::MSN::changeName $newname 0
}
if { $newpsm != "" } {
catch {
set psmcache [open [file join ${HOME} "psm.cache"] w]
fconfigure $psmcache -encoding utf-8
puts $psmcache $original_psm
puts $psmcache $newpsm
puts $psmcache [::abook::getPersonal login]
close $psmcache
}
set newpsm [string map { "\\" "\\\\" "\$" "\\\$" } $newpsm]
set newpsm [string map { "\\\$psm" "\${original_psm}" } $newpsm]
set newpsm [subst -nocommands $newpsm]
::MSN::changePSM $newpsm "" 0
}
StateList promote $idx
}
} else {
set automessage "-1"
if { $idx == [::MSN::myStatusIs]} {
set redraw 1
}
if {[::config::getKey storename]} {
if { [info exists original_nick] } {
::MSN::changeName $original_nick 0
unset original_nick
catch { file delete [file join ${HOME} "nick.cache"] }
}
if { [info exists original_psm] } {
::MSN::changePSM $original_psm "" 0
unset original_psm
catch { file delete [file join ${HOME} "psm.cache"] }
}
}
set new_state $idx
}
if { [info exists new_state] } {
::MSN::changeStatus $new_state
#PostEvent 'ChangeMyState' when the user changes his/her state
set evPar(automessage) automessage
set evPar(idx) new_state
::plugins::PostEvent ChangeMyState evPar
} else {
status_log "ChCustomState where state didnt exist !!!" red
}
CreateStatesMenu .my_menu
if { [info exists automsgsent] } {
unset automsgsent
}
if { $redraw == 1 } {
cmsn_draw_online 0 1
}
}
#///////////////////////////////////////////////////////////////////////////////
# EditNewState ( mode {idx} )
# GUI frontend for adding new states or editing old states
# mode is 0 for adding new one, no need for idx in this case
# mode is 1 for adding a temporary state
# mode is 2 for editing an old state, need to give idx of state to edit
proc EditNewState { mode { idx "" } } {
global chstate
global state_mute
global state_blind
variable stemp
if { $mode == 2 } {
if { $idx != "" } {
if { [StateList get $idx] == 0 } {
status_log "Opened EditNewState with invalid idx : $idx\n"
return 0
}
} else {
status_log "Called EditNewState mode 2 no idx\n"
return 0
}
}
if {[winfo exists .editstate]} {
raise .editstate
return 0
}
::skin::setPixmap prefaway [file join [::skin::GetSkinFile pixmaps prefaway.gif]]
toplevel .editstate
#wm group .editstate .
#wm geometry .editstate
if { $mode == 0 || $mode == 1 } {
wm title .editstate "[trans editnewstate]"
} else {
wm title .editstate "[trans editstate]"
}
#ShowTransient .editstate
set lfname [labelframe .editstate.lfname -text [trans stateinfo] -font splainf]
#pack $lfname -anchor n -side top -expand 1 -fill x
frame .editstate.1 -class Degt
label .editstate.1.away -image [::skin::loadPixmap prefaway]
pack .editstate.1.away -side left -anchor nw
if { $mode == 0 || $mode == 1 } {
label .editstate.1.laway -text [trans statenewtext] -padx 10 -justify left
} else {
label .editstate.1.laway -text [trans stateedittext] -padx 10 -justify left
}
pack .editstate.1.laway -fill both -side left
label $lfname.ldesc -text "[trans statename] :"
entry $lfname.edesc -font splainf -width 40
label $lfname.lnick -text "[trans statenick] :"
entry $lfname.enick -font splainf -width 40
menubutton $lfname.nickhelp -font sboldf -text "<-" -menu $lfname.nickhelp.menu
menu $lfname.nickhelp.menu -tearoff 0
$lfname.nickhelp.menu add command -label [trans nick] -command "$lfname.enick insert insert \\\$nick"
$lfname.nickhelp.menu add separator
$lfname.nickhelp.menu add command -label [trans delete] -command "$lfname.enick delete 0 end"
label $lfname.lpsm -text "[trans statepsm] :" -font splainf
entry $lfname.epsm -font splainf -width 40
menubutton $lfname.psmhelp -font sboldf -text "<-" -menu $lfname.psmhelp.menu
menu $lfname.psmhelp.menu -tearoff 0
$lfname.psmhelp.menu add command -label [trans psm] -command "$lfname.epsm insert insert \\\$psm"
$lfname.psmhelp.menu add separator
$lfname.psmhelp.menu add command -label [trans delete] -command "$lfname.epsm delete 0 end"
label $lfname.lstate -text "[trans state] :" -font splainf
combobox::combobox $lfname.statebox -editable false -highlightthickness 0 -width 37 -command ""
label $lfname.lmsg -text "[trans stateautomsg] :" -font splainf
text $lfname.emsg -borderwidth 2 -relief ridge -width 40 -height 5 -font splainf
checkbutton $lfname.mute -text [trans blocksounds] -onvalue 1 -offvalue 0 -variable state_mute
checkbutton $lfname.blind -text [trans blocknotifications] -onvalue 1 -offvalue 0 -variable state_blind
set state_mute 0
set state_blind 0
set msgcopypastemenu [CreateCopyPasteMenu $lfname.emsg]
bind $lfname.emsg <<Button3>> "tk_popup $msgcopypastemenu %X %Y"
pack .editstate.1 -expand false -fill x -side top -pady 15
pack .editstate.lfname -expand 1 -fill both -side top
grid $lfname.ldesc -row 1 -column 1 -sticky w -pady 5 -padx 5
grid $lfname.edesc -row 1 -column 2 -sticky w -pady 5 -padx 5
grid $lfname.lnick -row 2 -column 1 -sticky w -pady 5 -padx 5
grid $lfname.enick -row 2 -column 2 -sticky w -pady 5 -padx 5
grid $lfname.nickhelp -row 2 -column 3 -sticky w -pady 5 -padx 5
if { [::config::getKey protocol] >= 11 } {
grid $lfname.lpsm -row 3 -column 1 -sticky w -pady 5 -padx 5
grid $lfname.epsm -row 3 -column 2 -sticky w -pady 5 -padx 5
grid $lfname.psmhelp -row 3 -column 3 -sticky w -pady 5 -padx 5
grid $lfname.lstate -row 4 -column 1 -sticky w -pady 5 -padx 5
grid $lfname.statebox -row 4 -column 2 -sticky w -pady 5 -padx 5
grid $lfname.lmsg -row 5 -column 1 -sticky nw -pady 10 -padx 5
grid $lfname.emsg -row 5 -column 2 -sticky w -pady 10 -padx 5
grid $lfname.mute -row 6 -column 2 -sticky w -pady 10 -padx 5
grid $lfname.blind -row 7 -column 2 -sticky w -pady 10 -padx 5
} else {
grid $lfname.lstate -row 3 -column 1 -sticky w -pady 5 -padx 5
grid $lfname.statebox -row 3 -column 2 -sticky w -pady 5 -padx 5
grid $lfname.lmsg -row 4 -column 1 -sticky nw -pady 10 -padx 5
grid $lfname.emsg -row 4 -column 2 -sticky w -pady 10 -padx 5
grid $lfname.mute -row 5 -column 2 -sticky w -pady 10 -padx 5
grid $lfname.blind -row 6 -column 2 -sticky w -pady 10 -padx 5
}
#Frame for options
frame .editstate.options -class Degt
if { $mode != 2 } {
set stemp 0
checkbutton .editstate.options.stemp -text "[trans temp_state]" -onvalue 1 -offvalue 0 -font sboldf -variable stemp
pack .editstate.options.stemp -anchor w -side top -padx 10 -pady 0
} elseif { $mode == 2 } {
set stemp 2
}
if { [info exists chstate] } {
unset chstate
}
checkbutton .editstate.options.chstate -text "[trans ch_to_state]" -onvalue 1 -offvalue 0 -font sboldf
pack .editstate.options.chstate -anchor w -side top -padx 10 -pady 0
pack .editstate.options -fill both -side top
# Frame for buttons
frame .editstate.buttons -class Degt
button .editstate.buttons.cancel -text [trans cancel] -command "destroy .editstate"
# Insert states in the combobox
eval $lfname.statebox list insert end [list [trans online] \
[trans noactivity] \
[trans rightback] \
[trans onphone] \
[trans busy] \
[trans away] \
[trans gonelunch] \
[trans appearoff]]
# select online in combobox by default
$lfname.statebox select 0
# Fill all entries if editing an existing state
if { $mode == 2 } {
$lfname.edesc insert end [lindex [StateList get $idx] 0]
$lfname.enick insert end [lindex [StateList get $idx] 1]
$lfname.statebox select [lindex [StateList get $idx] 2]
$lfname.emsg insert end [lindex [StateList get $idx] 4]
$lfname.epsm insert end [lindex [StateList get $idx] 5]
set state_mute [lindex [StateList get $idx] 6]
set state_blind [lindex [StateList get $idx] 7]
}
#else {
# $lfname.enick insert end [::abook::getPersonal MFN]
#}
button .editstate.buttons.save -text [trans ok] -command "ButtonSaveState $lfname $idx; destroy .editstate" -default active
pack .editstate.buttons.save .editstate.buttons.cancel -side right -padx 10 -pady 5
pack .editstate.buttons -side top -fill x -pady 10
moveinscreen .editstate
catch {focus .editstate}
}
#///////////////////////////////////////////////////////////////////////////////
# CreateCopyPasteMenu ( w )
# Returns a menu with Cut - Copy - Paste commands
proc CreateCopyPasteMenu { w } {
set menu $w.copypaste
menu $menu -tearoff 0 -type normal
$menu add command -label [trans cut] \
-command "status_log cut\n;tk_textCut $w"
$menu add command -label [trans copy] \
-command "status_log copy\n;tk_textCopy $w"
$menu add command -label [trans paste] \
-command "status_log pasteHere\n;pasteHere $w"
return $menu
}
#///////////////////////////////////////////////////////////////////////
proc pasteHere { w } {
set contents [ selection get -selection CLIPBOARD ]
$w insert insert $contents
}
#///////////////////////////////////////////////////////////////////////////////
# ButtonSaveState ( lfname idx )
# GUI frontend for adding new states or editing old states
# this procedure is called when save is pressed, so it does what it needs
# mode is 0 for adding new one, no need for idx in this case
# mode is 1 for adding a temporary state
# mode is 2 for editing an old state, need to give idx of state to edit
proc ButtonSaveState { lfname { idx "" } } {
variable stemp
set mode $stemp
# Global variables for temp status and changin the new state, from checkbutton on EditNewState
global chstate
global state_mute
global state_blind
lappend gui_info [$lfname.edesc get]
lappend gui_info [$lfname.enick get]
lappend gui_info [$lfname.statebox curselection]
set message [$lfname.emsg get 0.0 end]
set message [string range $message 0 end-1]
set numlines [llength [split $message "\n"]]
lappend gui_info $numlines
lappend gui_info $message
lappend gui_info [$lfname.epsm get]
lappend gui_info $state_mute
lappend gui_info $state_blind
#Leave this at the end of list
lappend gui_info [expr { $mode == 1 }]
switch $mode {
0 {
StateList add $gui_info
if { $chstate == 1 } {
ChCustomState [expr {[StateList size] - 1}]
}
}
1 {
StateList add $gui_info
ChCustomState [expr {[StateList size] - 1}]
StateList unset [expr {[StateList size] - 1}]
}
2 {
StateList edit $gui_info $idx
if { $chstate == 1 } {
ChCustomState $idx
}
}
}
# reset menus and listbox
CreateStatesMenu .my_menu
if { ($mode == 0 || $mode == 2) && [winfo exists .cfg] } {
set cfgname [[.cfg.notebook.nn getframe session].sw.sf getframe]
$cfgname.lfname2.statelist.box delete 0 end
for { set idx 0 } { $idx < [StateList size] } {incr idx } {
$cfgname.lfname2.statelist.box insert end [lindex [StateList get $idx] 0]
}
}
SaveStateList
}
#///////////////////////////////////////////////////////////////////////////////
# DeleteState ( idx path )
# Deletes a state from the listbox in preferences
# idx is index of state to delete
proc DeleteState { { idx "" } path} {
if { $idx == "" } {
return 0
} elseif { $idx >= 2 } {
StateList unset $idx
if { [winfo exists $path.otherstates.$idx] } {
destroy $path.otherstates.$idx
}
} else {
StateList unset $idx
if { [winfo exists $path.$idx] } {
destroy $path.$idx
}
}
# reset menus and listbox
CreateStatesMenu .my_menu
}
proc DeleteStateListBox { { idx "" } path} {
if { $idx == "" } {
return 0
} else {
StateList unset $idx
if { [winfo exists $path] } {
$path delete $idx
}
}
# reset menus and listbox
CreateStatesMenu .my_menu
}
#///////////////////////////////////////////////////////////////////////////////
# new_state {cstack cdata saved_data cattr saved_attr args}
#
# Adds a new state to the states list
proc new_state {cstack cdata saved_data cattr saved_attr args} {
upvar $saved_data sdata
if { ! [info exists sdata(${cstack}:name)] } { return 0 }
if { ! [info exists sdata(${cstack}:state)] } { return 0 }
if { ! [info exists sdata(${cstack}:message)] } { return 0 }
lappend newstate "$sdata(${cstack}:name)"
# This if, for compatibility with previous versions of amsn
# that doesn't support custom nicknames per custom status:
# If the states:newstate contains :nick, append it to the
# matrix, else append "", as a non-change nick
if { [info exists sdata(${cstack}:nick)] } {
lappend newstate "$sdata(${cstack}:nick)"
} else {
lappend newstate ""
}
lappend newstate "$sdata(${cstack}:state)"
set message "$sdata(${cstack}:message)"
set numlines [llength [split $message "\n"]]
lappend newstate $numlines
lappend newstate $message
if { [info exists sdata(${cstack}:psm)] } {
lappend newstate "$sdata(${cstack}:psm)"
} else {
lappend newstate ""
}
if { [info exists sdata(${cstack}:mute)] } {
lappend newstate "$sdata(${cstack}:mute)"
} else {
lappend newstate "0"
}
if { [info exists sdata(${cstack}:nonotif)] } {
lappend newstate "$sdata(${cstack}:nonotif)"
} else {
lappend newstate "0"
}
#It's not a temporary state : leave this after all settings
lappend newstate 0
StateList add $newstate
return 0
}
|